Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DiabeticxGuy26
Skadi
Level 22
God Stats
2W - 6L
1,340 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 1
Lancelot
Lancelot
MyNameDabe
Lancelot
Level 64
God Stats
35W - 42L
1,459 SR
Queue Stats
248W - 323L
1,409 Elo+
Solo
Cthulhu
Cthulhu
PaulStars
Cthulhu
Level 112
God Stats
1W - 0L
1,493 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RobbieRob711
Morgan Le Fay
Level 69
God Stats
8W - 5L
1,428 SR
Queue Stats
55W - 65L
1,465 Elo+
Party 1
Team Averages
Level 83
1,444 SR
1,427 Elo+

VS

Team Averages
Level 46
1,543 SR
1,453 Elo+
Xbalanque
Xbalanque
Al0nZoo
Xbalanque
Level 40
God Stats
2W - 3L
1,410 SR
Queue Stats
116W - 129L
1,390 Elo+
Solo
Sol
Sol
Fulguration
Sol
Level 47
God Stats
1W - 1L
1,668 SR
Queue Stats
111W - 139L
1,458 Elo+
Party 2
Medusa
Medusa
Fulguration1980
Medusa
Level 7
God Stats
1W - 1L
1,644 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2
Pele
Pele
TakD88
Pele
Level 69
God Stats
30W - 40L
1,435 SR
Queue Stats
320W - 369L
1,425 Elo+
Solo
Susano
Susano
Triddin
Susano
Level 67
God Stats
14W - 16L
1,560 SR
Queue Stats
481W - 460L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 6
7,156
1,431
8,680
3,227
1,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 4
6,633
1,327
3,902
2,535
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
MyNameDabe
Lancelot
11
5 / 0 / 2
7,049
1,410
3,992
2,306
1,069
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PaulStars
Cthulhu
12
0 / 0 / 9
6,686
1,337
1,959
3,166
1,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
RobbieRob711
Morgan Le Fay
11
1 / 0 / 3
6,124
1,225
1,117
1,244
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

451

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Al0nZoo
Xbalanque
10
0 / 6 / 0
5,746
1,149
2,858
11,442
3,570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,460
1,092
867
2,090
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,344
1,069
0
1,406
292
Pele
TakD88
Pele
10
0 / 4 / 0
5,664
1,133
2,437
7,060
5,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Triddin
Susano
9
0 / 0 / 0
5,284
1,057
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
6
7
L
Xbalanque
Al0nZoo
Xbalanque
0
6
0
0
W
2
0
4
4
L
0
1
0
0
L
0
1
0
0
W
Lancelot
MyNameDabe
Lancelot
5
0
2
6
W
Cthulhu
PaulStars
Cthulhu
0
0
9
4.5
W
Morgan Le Fay
RobbieRob711
Morgan Le Fay
1
0
3
2.5
L
Pele
TakD88
Pele
0
4
0
0
L
Susano
Triddin
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
6,162
12,478
Taken
21,998
5,694
Mitigated
9,860
3,346
Healing
375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,680
5,671
158
1,379
3,227
1,287
0
0
3,227
0
20,177
L
Xbalanque
Al0nZoo
Xbalanque
2,858
1,337
0
266
11,442
3,570
0
1,456
9,876
0
12,598
W
3,902
2,587
0
1,177
2,535
942
0
260
2,275
0
14,999
L
867
283
27
52
2,090
741
0
1,073
971
4,291
170
L
0
0
0
0
1,406
292
0
77
1,329
0
0
W
Lancelot
MyNameDabe
Lancelot
3,992
1,120
0
280
2,306
1,069
0
111
2,195
0
13,562
W
Cthulhu
PaulStars
Cthulhu
1,959
215
0
282
3,166
1,861
0
360
2,806
12,301
0
W
Morgan Le Fay
RobbieRob711
Morgan Le Fay
1,117
131
0
70
1,244
535
0
68
1,176
6,365
0
L
Pele
TakD88
Pele
2,437
187
0
30
7,060
5,257
0
294
6,746
0
9,612
L
Susano
Triddin
Susano
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
27,498
113
Minions Killed
41
10
Camps Cleared
2
518,306
Distance Traveled
241,787
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,156
1,431
23
5
2
92,070
0
L
Xbalanque
5,746
1,149
18
4
1
89,988
0
W
Skadi
6,633
1,327
22
4
4
105,551
0
L
Sol
5,460
1,092
8
2
0
38,303
0
L
Medusa
5,344
1,069
0
0
0
19,508
0
W
Lancelot
7,049
1,410
21
4
1
120,735
0
W
Cthulhu
6,686
1,337
28
6
1
107,169
1
W
Morgan Le Fay
6,124
1,225
19
4
2
92,781
0
L
Pele
5,664
1,133
15
3
1
91,613
1
L
Susano
5,284
1,057
0
0
0
2,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role