Player Matchup

Thor
Thor
 
Thor
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Charcoals
Bellona
Level 104
God Stats
8W - 7L
1,404 SR
Queue Stats
183W - 169L
1,355 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Negasonic50
Morgan Le Fay
Level 84
God Stats
6W - 8L
1,594 SR
Queue Stats
129W - 126L
1,382 Elo+
Solo
Ymir
Ymir
cCHRisB
Ymir
Level 63
God Stats
70W - 68L
1,477 SR
Queue Stats
183W - 214L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
josh18jayb
Xbalanque
Level 23
God Stats
5W - 5L
1,595 SR
Queue Stats
31W - 47L
1,250 Elo+
Party 2
Team Averages
Level 66
1,514 SR
1,386 Elo+

VS

Team Averages
Level 117
1,428 SR
1,406 Elo+
Thanatos
Thanatos
 
Thanatos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Culture333
Janus
Level 85
God Stats
0W - 1L
1,459 SR
Queue Stats
2W - 3L
1,460 Elo+
Solo
Ravana
Ravana
Marvelnman
Ravana
Level 149
God Stats
21W - 30L
1,394 SR
Queue Stats
632W - 689L
1,398 Elo+
Solo
Mulan
Mulan
MizastaPlusUltra
Mulan
Level 88
God Stats
8W - 11L
1,465 SR
Queue Stats
72W - 97L
1,334 Elo+
Party 1
Charybdis
Charybdis
dark1knight
Charybdis
Level 127
God Stats
3W - 4L
1,320 SR
Queue Stats
82W - 92L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 2
6,640
474
5,641
11,577
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Charcoals
Bellona
12
5 / 2 / 3
7,903
565
8,905
11,129
10,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Negasonic50
Morgan Le Fay
13
2 / 1 / 2
7,461
533
7,420
8,372
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
cCHRisB
Ymir
11
2 / 1 / 3
7,526
538
4,501
12,000
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
josh18jayb
Xbalanque
11
2 / 4 / 3
7,053
504
8,064
10,631
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 7 / 2
6,478
463
4,323
12,052
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
11
1 / 2 / 1
6,563
469
5,449
6,291
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Marvelnman
Ravana
12
3 / 0 / 2
7,024
502
6,576
8,646
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 3 / 0
7,007
501
11,675
13,197
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
dark1knight
Charybdis
12
1 / 1 / 4
7,012
501
6,599
10,129
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
11
11
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
2
1
L
Thanatos
 
Thanatos
1
7
2
0.29
W
Bellona
Charcoals
Bellona
5
2
3
3.25
L
Janus
1
2
1
0.75
L
Ravana
Marvelnman
Ravana
3
0
2
4
L
5
3
0
1.67
W
Morgan Le Fay
Negasonic50
Morgan Le Fay
2
1
2
3
W
Ymir
cCHRisB
Ymir
2
1
3
3.5
L
Charybdis
dark1knight
Charybdis
1
1
4
3
W
Xbalanque
josh18jayb
Xbalanque
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
34,622
53,709
Taken
50,315
31,965
Mitigated
24,861
14,910
Healing
19,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,641
2,215
0
3,170
11,577
3,988
0
918
10,585
0
35,614
L
Thanatos
 
Thanatos
4,323
1,214
0
4,106
12,052
5,782
0
1,360
10,692
0
30,338
W
Bellona
Charcoals
Bellona
8,905
3,169
0
2,828
11,129
10,155
1,056
1,409
9,678
0
45,985
L
Janus
5,449
358
0
500
6,291
2,448
0
3,007
3,284
44,319
0
L
Ravana
Marvelnman
Ravana
6,576
1,639
0
3,732
8,646
3,631
0
1,719
6,927
0
40,191
L
11,675
2,015
0
5,193
13,197
9,866
242
5,002
8,195
0
34,967
W
Morgan Le Fay
Negasonic50
Morgan Le Fay
7,420
418
158
3,102
8,372
3,915
759
2,277
5,958
53,190
0
W
Ymir
cCHRisB
Ymir
4,501
878
79
3,714
12,000
10,545
0
845
10,732
27,278
0
L
Charybdis
dark1knight
Charybdis
6,599
2,993
0
5,820
10,129
3,134
976
1,164
8,965
0
51,835
W
Xbalanque
josh18jayb
Xbalanque
8,064
4,525
0
1,859
10,631
3,362
0
0
10,409
0
49,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
34,084
323
Minions Killed
335
0
Camps Cleared
0
1,344,341
Distance Traveled
1,335,332
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,640
474
64
5
0
266,675
4
L
Thanatos
6,478
463
50
4
0
232,379
2
W
Bellona
7,903
565
76
5
0
299,598
0
L
Janus
6,563
469
82
6
0
291,536
3
L
Ravana
7,024
502
70
5
0
324,819
5
L
Mulan
7,007
501
49
4
0
259,009
3
W
Morgan Le Fay
7,461
533
73
5
0
274,321
3
W
Ymir
7,526
538
21
2
0
264,666
0
L
Charybdis
7,012
501
84
6
0
227,589
2
W
Xbalanque
7,053
504
89
6
0
239,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role