Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
BestSurvedCold
Morgan Le Fay
Platinum IV
Level 160
God Stats
11W - 17L
1,449 SR
Queue Stats
264W - 256L
1,796 MMR
Solo
Izanami
Izanami
Gold II
DrK Lith
Izanami
Gold II
Level 89
God Stats
1W - 1L
2,042 SR
Queue Stats
24W - 19L
1,748 MMR
Solo
Athena
Athena
Platinum IV
MrSubmissive
Athena
Platinum IV
Level 160
God Stats
37W - 40L
1,550 SR
Queue Stats
150W - 141L
1,808 MMR
Solo
Nike
Nike
Platinum IV
Rafasah420
Nike
Platinum IV
Level 155
God Stats
2W - 2L
1,516 SR
Queue Stats
116W - 119L
1,735 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,611 SR
1,717 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,567 SR
1,792 MMR
Mulan
Mulan
Gold III
Chancho621
Mulan
Gold III
Level 126
God Stats
6W - 5L
1,544 SR
Queue Stats
13W - 9L
1,745 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
KEVINCCIs
Ne Zha
Platinum V
Level 156
God Stats
5W - 5L
1,522 SR
Queue Stats
93W - 84L
1,769 MMR
Party 2
Merlin
Merlin
Platinum III
LaloDeOz12
Merlin
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,835 MMR
Party 1
Ishtar
Ishtar
Platinum IV
OpioidsEpidemic
Ishtar
Platinum IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 166L
1,806 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
caguaboy08
Tsukuyomi
Platinum IV
Level 154
God Stats
1W - 1L
1,772 SR
Queue Stats
75W - 65L
1,804 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 1
8,402
560
2,771
10,837
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BestSurvedCold
Morgan Le Fay
13
1 / 0 / 0
7,975
532
8,305
7,020
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DrK Lith
Izanami
16
3 / 1 / 0
9,377
625
9,163
11,909
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
11
0 / 1 / 3
7,432
495
4,110
11,063
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 1 / 3
9,163
611
11,496
12,921
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThorHadesBellona

VS

Bans
Ah PuchLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 3 / 1
7,070
471
6,877
13,266
6,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
KEVINCCIs
Ne Zha
8
1 / 2 / 1
5,964
398
6,018
11,219
7,241
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
LaloDeOz12
Merlin
13
0 / 1 / 0
7,286
486
6,625
5,929
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,569
438
5,005
13,223
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
caguaboy08
Tsukuyomi
9
1 / 2 / 0
6,314
421
5,260
10,618
4,950
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
4
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
W
Morgan Le Fay
BestSurvedCold
Morgan Le Fay
1
0
0
1
L
Mulan
1
3
1
0.5
W
Izanami
DrK Lith
Izanami
3
1
0
3
L
Ne Zha
KEVINCCIs
Ne Zha
1
2
1
0.75
L
Merlin
LaloDeOz12
Merlin
0
1
0
0
W
Athena
0
1
3
1.5
L
0
3
1
0.17
W
3
1
3
4.5
L
Tsukuyomi
caguaboy08
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
29,785
53,750
Taken
54,255
32,757
Mitigated
25,661
20,251
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,771
2,069
0
5,161
10,837
5,225
1,323
1,195
9,642
0
64,887
W
Morgan Le Fay
BestSurvedCold
Morgan Le Fay
8,305
216
0
1,359
7,020
3,272
360
2,381
4,639
52,827
0
L
Mulan
6,877
683
0
5,207
13,266
6,593
0
252
12,167
0
51,600
W
Izanami
DrK Lith
Izanami
9,163
6,708
0
6,000
11,909
5,003
2,425
587
11,322
0
95,761
L
Ne Zha
KEVINCCIs
Ne Zha
6,018
1,129
0
2,435
11,219
7,241
0
4,902
5,886
0
16,627
L
Merlin
LaloDeOz12
Merlin
6,625
140
0
2,214
5,929
2,591
0
3,432
2,181
76,382
0
W
Athena
4,110
1,458
0
2,869
11,063
8,729
0
1,681
9,382
21,588
1,011
L
5,005
3,481
0
4,842
13,223
4,286
0
654
12,529
0
51,664
W
11,496
1,406
0
4,862
12,921
10,528
0
781
12,140
122
65,348
L
Tsukuyomi
caguaboy08
Tsukuyomi
5,260
1,084
0
1,356
10,618
4,950
0
2,400
8,012
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
33,203
496
Minions Killed
391
0
Camps Cleared
0
1,529,234
Distance Traveled
1,431,533
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,402
560
101
7
0
372,655
5
W
Morgan Le Fay
7,975
532
97
6
0
300,663
2
L
Mulan
7,070
471
96
6
0
278,777
3
W
Izanami
9,377
625
153
10
0
270,167
4
L
Ne Zha
5,964
398
24
2
0
291,988
6
L
Merlin
7,286
486
132
9
0
302,421
2
W
Athena
7,432
495
32
2
0
302,420
8
L
Ishtar
6,569
438
86
6
0
235,306
6
W
Nike
9,163
611
113
8
0
283,329
6
L
Tsukuyomi
6,314
421
53
4
0
323,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role