Player Matchup

Chang'e
Chang'e
SotoUwU
Chang'e
Level 3
God Stats
1W - 1L
1,392 SR
Queue Stats
2W - 3L
1,365 Elo+
Party 1
Arachne
Arachne
Vichula_11
Arachne
Level 128
God Stats
13W - 4L
1,777 SR
Queue Stats
48W - 32L
1,529 Elo+
Party 1
Izanami
Izanami
ese355
Izanami
Level 157
God Stats
12W - 5L
1,573 SR
Queue Stats
190W - 144L
1,545 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,480 Elo+

VS

Team Averages
Level 37
1,253 SR
1,363 Elo+
Maui
Maui
ExxasensCL
Maui
Level 15
God Stats
0W - 2L
1,212 SR
Queue Stats
19W - 20L
1,391 Elo+
Party 2
Pele
Pele
XxNamiSwan69
Pele
Level 39
God Stats
1W - 3L
1,159 SR
Queue Stats
93W - 131L
1,357 Elo+
Solo
Olorun
Olorun
darkmatter48
Olorun
Level 58
God Stats
23W - 42L
1,389 SR
Queue Stats
45W - 72L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SotoUwU
Chang'e
16
0 / 6 / 10
10,818
676
11,410
15,234
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Vichula_11
Arachne
16
4 / 1 / 4
11,540
721
7,985
13,291
11,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ese355
Izanami
19
9 / 2 / 4
12,795
800
29,704
18,833
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
11,383
711
8,327
16,470
20,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 7 / 5
10,655
666
18,191
21,297
10,143
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
15
2 / 7 / 4
10,080
630
8,473
20,345
9,623
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
9
9
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
0
3
5.5
W
Chang'e
SotoUwU
Chang'e
0
6
10
0.83
W
Arachne
Vichula_11
Arachne
4
1
4
6
L
3
7
5
0.79
L
Olorun
2
7
4
0.57
W
Izanami
ese355
Izanami
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,099
Damage
34,991
47,358
Taken
58,112
25,416
Mitigated
40,308
17,742
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,327
1,467
0
1,982
16,470
20,542
0
3,305
13,165
24,494
0
W
Chang'e
SotoUwU
Chang'e
11,410
911
1,542
3,724
15,234
5,860
48
4,442
10,792
42,940
0
W
Arachne
Vichula_11
Arachne
7,985
4,380
1,989
3,874
13,291
11,163
0
3,338
9,953
626
19,738
L
18,191
3,682
120
2,662
21,297
10,143
0
4,379
16,918
0
64,681
L
Olorun
8,473
4,950
1,195
4,861
20,345
9,623
18
4,143
16,202
25,442
0
W
Izanami
ese355
Izanami
29,704
19,540
0
6,613
18,833
8,393
929
9,136
9,697
0
96,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,153
Gold Earned
32,118
212
Minions Killed
170
0
Camps Cleared
0
766,951
Distance Traveled
822,076
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,383
711
33
2
0
294,851
2
W
Chang'e
10,818
676
59
4
0
261,372
2
W
Arachne
11,540
721
14
1
0
240,050
2
L
Pele
10,655
666
92
6
0
291,319
2
L
Olorun
10,080
630
45
3
0
235,906
0
W
Izanami
12,795
800
139
9
0
265,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role