Player Matchup

Da Ji
Da Ji
RechargeAA_
Da Ji
Level 143
God Stats
1W - 1L
1,140 SR
Queue Stats
78W - 79L
1,325 Elo+
Party 2
Amaterasu
Amaterasu
ZToby23_
Amaterasu
Level 22
God Stats
4W - 3L
1,579 SR
Queue Stats
31W - 31L
1,280 Elo+
Party 2
Jing Wei
Jing Wei
ZataRainsMan
Jing Wei
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 281L
1,254 Elo+
Solo
Team Averages
Level 82
1,406 SR
1,286 Elo+

VS

Team Averages
Level 65
1,419 SR
1,051 Elo+
Bastet
Bastet
Bulls_Fan773
Bastet
Level 148
God Stats
2W - 1L
1,598 SR
Queue Stats
130W - 185L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
DarkWolves02
Baron Samedi
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 43L
999 Elo+
Party 1
Hercules
Hercules
Ultimos070
Hercules
Level 11
God Stats
2W - 4L
1,160 SR
Queue Stats
11W - 33L
868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 3
13,983
823
25,292
16,003
8,271
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
ZToby23_
Amaterasu
18
3 / 0 / 11
12,280
722
7,031
18,464
10,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ZataRainsMan
Jing Wei
17
2 / 3 / 13
12,082
711
10,421
13,897
5,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 2 / 1
11,167
657
14,556
11,875
5,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
DarkWolves02
Baron Samedi
15
0 / 9 / 3
10,516
619
9,461
18,885
12,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Ultimos070
Hercules
15
1 / 8 / 0
10,535
620
9,223
22,173
22,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
5
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
2
1
1.75
L
Baron Samedi
DarkWolves02
Baron Samedi
0
9
3
0.17
W
14
2
3
7.75
L
Hercules
Ultimos070
Hercules
1
8
0
0.13
W
Amaterasu
ZToby23_
Amaterasu
3
0
11
8.5
W
Jing Wei
ZataRainsMan
Jing Wei
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
33,240
48,364
Taken
52,933
23,515
Mitigated
40,431
15,893
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
14,556
2,513
0
1,514
11,875
5,248
757
6
11,869
0
38,599
L
Baron Samedi
DarkWolves02
Baron Samedi
9,461
498
873
1,563
18,885
12,202
418
69
18,816
50,122
0
W
25,292
5,352
0
3,638
16,003
8,271
1,071
2,820
13,002
0
73,502
L
Hercules
Ultimos070
Hercules
9,223
3,115
0
4,323
22,173
22,981
263
3
22,170
124
35,467
W
Amaterasu
ZToby23_
Amaterasu
7,031
3,024
0
9,357
18,464
10,168
342
5,641
12,194
0
27,550
W
Jing Wei
ZataRainsMan
Jing Wei
10,421
8,651
0
2,898
13,897
5,076
1,823
1,561
12,122
0
61,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
32,218
214
Minions Killed
162
0
Camps Cleared
0
1,020,163
Distance Traveled
789,215
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,167
657
39
2
0
300,042
0
L
Baron Samedi
10,516
619
70
4
0
246,347
0
W
Da Ji
13,983
823
76
4
0
320,419
3
L
Hercules
10,535
620
53
3
0
242,826
0
W
Amaterasu
12,280
722
46
3
0
388,968
0
W
Jing Wei
12,082
711
92
5
0
310,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role