Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AChronicLegend
Fenrir
Level 159
God Stats
3W - 5L
1,235 SR
Queue Stats
513W - 247L
1,754 Elo+
Party 1
Chang'e
Chang'e
BuddhaJay
Chang'e
Level 29
God Stats
2W - 0L
1,675 SR
Queue Stats
71W - 23L
1,764 Elo+
Party 1
Neith
Neith
F1akJackeT
Neith
Level 158
God Stats
2W - 1L
1,460 SR
Queue Stats
158W - 100L
1,650 Elo+
Party 1
Team Averages
Level 119
1,474 SR
1,634 Elo+

VS

Team Averages
Level 50
1,534 SR
1,296 Elo+
Ra
Ra
CrimsonKrakn
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 2
Nike
Nike
FlipityFlaps
Nike
Level 120
God Stats
3W - 3L
1,612 SR
Queue Stats
392W - 438L
1,387 Elo+
Solo
Agni
Agni
LukSensei
Agni
Level 52
God Stats
6W - 4L
1,558 SR
Queue Stats
111W - 159L
1,318 Elo+
Solo
Fafnir
Fafnir
ShamWow5389
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,272 Elo+
Party 2
Thor
Thor
ZeroZenZin
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 1 / 24
10,067
1,007
16,222
8,514
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
 
Mulan
13
2 / 4 / 25
8,639
864
4,020
14,869
17,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 3 / 22
9,291
929
9,619
13,517
13,762
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
BuddhaJay
Chang'e
15
11 / 4 / 17
9,794
979
13,218
13,428
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
13 / 4 / 20
10,067
1,007
18,290
11,380
6,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 3
8,023
802
6,501
11,440
4,712
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 2
8,919
892
11,066
16,184
15,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
14
4 / 7 / 4
8,616
862
6,603
10,173
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
12
0 / 9 / 3
6,778
678
2,155
16,743
14,473
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 9 / 5
6,614
661
4,506
13,480
4,830
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
30
39
Kills
13
16
Deaths
39
108
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
24
19
W
Mulan
 
Mulan
2
4
25
3.63
W
6
3
22
5.67
W
Chang'e
BuddhaJay
Chang'e
11
4
17
4.88
L
2
8
3
0.44
W
Neith
13
4
20
5.75
L
7
6
2
1.33
L
Agni
4
7
4
0.86
L
Fafnir
0
9
3
0.17
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,369
Damage
30,831
61,708
Taken
68,020
48,137
Mitigated
42,809
21,660
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,222
5,537
665
1,700
8,514
4,503
2,912
3,057
5,457
33,936
0
W
Mulan
 
Mulan
4,020
305
983
1,724
14,869
17,037
866
2,284
12,585
0
11,895
W
9,619
1,713
2,086
3,484
13,517
13,762
841
3,658
9,859
0
12,352
W
Chang'e
BuddhaJay
Chang'e
13,218
2,145
4,080
3,773
13,428
6,784
1,089
4,415
9,013
25,655
0
L
6,501
618
432
628
11,440
4,712
0
5,402
5,949
28,753
0
W
Neith
18,290
3,681
265
2,900
11,380
6,051
2,603
1,845
9,535
0
30,394
L
11,066
541
574
1,813
16,184
15,369
0
8,137
7,901
0
21,971
L
Agni
6,603
219
516
943
10,173
3,425
0
4,047
5,933
20,125
0
L
Fafnir
2,155
983
0
462
16,743
14,473
0
6,470
9,999
6,469
0
L
4,506
157
0
0
13,480
4,830
0
5,384
7,922
0
8,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
38,950
98
Minions Killed
89
0
Camps Cleared
0
990,743
Distance Traveled
683,387
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,067
1,007
40
4
0
192,157
1
W
Mulan
8,639
864
6
1
0
187,447
1
W
Fenrir
9,291
929
6
1
0
212,091
0
W
Chang'e
9,794
979
27
3
0
190,154
2
L
Ra
8,023
802
42
4
0
149,403
0
W
Neith
10,067
1,007
19
2
0
208,894
0
L
Nike
8,919
892
11
1
0
156,279
0
L
Agni
8,616
862
27
3
0
120,474
0
L
Fafnir
6,778
678
7
1
0
120,699
0
L
Thor
6,614
661
2
0
0
136,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role