Player Matchup

Izanami
Izanami
Alnkma
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,452 Elo+
Party 1
Ymir
Ymir
GreeneSnipes
Ymir
Level 160
God Stats
6W - 8L
1,271 SR
Queue Stats
570W - 582L
1,457 Elo+
Solo
Cerberus
Cerberus
NERD Lalo6468
Cerberus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,483 Elo+
Solo
Odin
Odin
SCCP Person
Odin
Level 156
God Stats
1W - 0L
1,710 SR
Queue Stats
40W - 38L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
TiagoRocha2
Jormungandr
Level 154
God Stats
5W - 4L
1,634 SR
Queue Stats
219W - 210L
1,422 Elo+
Party 1
Team Averages
Level 154
1,523 SR
1,451 Elo+

VS

Team Averages
Level 105
1,609 SR
1,490 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chronokitty
Tiamat
Level 160
God Stats
22W - 26L
1,442 SR
Queue Stats
867W - 921L
1,451 Elo+
Solo
Cliodhna
Cliodhna
DreadedShot
Cliodhna
Level 87
God Stats
3W - 1L
1,852 SR
Queue Stats
184W - 183L
1,561 Elo+
Solo
Agni
Agni
gumbybear
Agni
Level 95
God Stats
7W - 3L
1,749 SR
Queue Stats
261W - 254L
1,495 Elo+
Solo
Lancelot
Lancelot
melajalas
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 291L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alnkma
Izanami
14
3 / 3 / 13
8,362
836
14,237
9,937
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
9 / 1 / 11
9,827
983
10,290
11,048
9,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
NERD Lalo6468
Cerberus
14
4 / 3 / 11
8,142
814
8,623
14,562
16,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 12
8,104
810
3,111
10,284
6,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
TiagoRocha2
Jormungandr
13
2 / 2 / 10
7,744
774
8,521
8,359
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 4 / 3
8,146
815
7,800
8,382
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
14
2 / 2 / 4
7,895
790
6,074
9,508
13,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
DreadedShot
Cliodhna
14
1 / 3 / 6
7,248
725
8,217
12,088
5,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
1 / 4 / 3
6,741
674
8,203
6,135
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
melajalas
Lancelot
11
2 / 7 / 2
6,770
677
2,890
11,402
4,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
20
Kills
9
10
Deaths
20
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
3
1.13
W
Izanami
Alnkma
Izanami
3
3
13
3.17
L
Tiamat
2
2
4
2
L
Cliodhna
DreadedShot
Cliodhna
1
3
6
1.33
W
9
1
11
14.5
W
Cerberus
NERD Lalo6468
Cerberus
4
3
11
3.17
W
2
1
12
8
W
Jormungandr
TiagoRocha2
Jormungandr
2
2
10
3.5
L
Agni
1
4
3
0.63
L
Lancelot
melajalas
Lancelot
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,782
Damage
33,184
54,190
Taken
47,515
41,572
Mitigated
31,018
23,769
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,800
354
1,176
1,347
8,382
3,896
0
5,215
3,167
21,287
0
W
Izanami
Alnkma
Izanami
14,237
7,764
1,587
2,372
9,937
4,638
2,860
5,299
4,560
0
36,808
L
Tiamat
6,074
237
372
2,419
9,508
13,868
0
4,984
4,524
18,955
0
L
Cliodhna
DreadedShot
Cliodhna
8,217
447
646
4,128
12,088
5,956
0
7,005
5,083
0
11,357
W
10,290
1,155
3,672
2,908
11,048
9,317
108
3,066
7,665
13,424
0
W
Cerberus
NERD Lalo6468
Cerberus
8,623
336
1,134
3,538
14,562
16,012
0
4,160
10,002
14,425
0
W
3,111
503
1,665
4,470
10,284
6,101
130
5,962
4,144
0
8,212
W
Jormungandr
TiagoRocha2
Jormungandr
8,521
1,299
900
1,523
8,359
5,504
77
3,590
4,596
18,566
0
L
Agni
8,203
351
344
653
6,135
2,566
0
2,755
3,380
15,084
0
L
Lancelot
melajalas
Lancelot
2,890
55
0
225
11,402
4,732
0
7,475
3,927
0
4,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
36,800
123
Minions Killed
93
0
Camps Cleared
0
960,832
Distance Traveled
835,549
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,146
815
34
3
0
172,365
1
W
Izanami
8,362
836
56
6
0
173,708
1
L
Tiamat
7,895
790
26
3
0
180,174
1
L
Cliodhna
7,248
725
9
1
0
186,737
0
W
Ymir
9,827
983
7
1
0
207,681
4
W
Cerberus
8,142
814
25
3
0
199,065
0
W
Odin
8,104
810
16
2
0
202,631
1
W
Jormungandr
7,744
774
19
2
0
177,747
0
L
Agni
6,741
674
16
2
0
133,840
0
L
Lancelot
6,770
677
8
1
0
162,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role