Player Matchup

Charybdis
Charybdis
FlashSilver442
Charybdis
Level 141
God Stats
2W - 3L
1,513 SR
Queue Stats
73W - 72L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ItsDameTimeee
Guan Yu
Level 147
God Stats
44W - 28L
1,609 SR
Queue Stats
118W - 114L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
MAGICuwuGHOST
Cthulhu
Level 14
God Stats
1W - 1L
1,730 SR
Queue Stats
42W - 41L
1,468 Elo+
Party 1
Hel
Hel
Sorry4afk
Hel
Level 37
God Stats
0W - 1L
1,853 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
widerking
Merlin
Level 45
God Stats
4W - 2L
1,739 SR
Queue Stats
45W - 56L
1,505 Elo+
Solo
Team Averages
Level 77
1,689 SR
1,491 Elo+

VS

Team Averages
Level 54
1,522 SR
1,424 Elo+
Apollo
Apollo
CrownSkipper
Apollo
Level 48
God Stats
38W - 23L
1,584 SR
Queue Stats
136W - 147L
1,478 Elo+
Solo
Pele
Pele
CrustyCurbs
Pele
Level 28
God Stats
6W - 3L
1,519 SR
Queue Stats
94W - 100L
1,364 Elo+
Party 2
Neith
Neith
CrustyFrtMilker
Neith
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 57L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
JewseaPickle9
Kukulkan
Level 107
God Stats
3W - 2L
1,511 SR
Queue Stats
357W - 334L
1,443 Elo+
Party 2
Fafnir
Fafnir
Taerron
Fafnir
Level 39
God Stats
15W - 18L
1,496 SR
Queue Stats
46W - 70L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlashSilver442
Charybdis
12
0 / 3 / 1
7,017
468
7,486
12,151
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
12
4 / 3 / 2
7,540
503
9,076
16,404
8,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
10
0 / 4 / 4
6,747
450
10,216
15,567
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

12
3 / 1 / 2
7,291
486
5,820
8,809
3,278
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
widerking
Merlin
13
0 / 4 / 1
7,658
511
2,817
8,298
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 1 / 2
9,243
616
6,703
9,335
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
6 / 2 / 5
8,545
570
7,968
12,987
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 5
7,367
491
7,347
8,725
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
JewseaPickle9
Kukulkan
14
3 / 3 / 4
8,508
567
8,599
9,250
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Taerron
Fafnir
12
3 / 1 / 8
7,869
525
7,863
12,759
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
1
2
3
W
6
2
5
4.25
W
1
0
5
3.5
L
Charybdis
FlashSilver442
Charybdis
0
3
1
0.17
L
Guan Yu
4
3
2
1.67
W
Kukulkan
JewseaPickle9
Kukulkan
3
3
4
1.67
L
Cthulhu
0
4
4
0.5
L
3
1
2
4
W
Fafnir
Taerron
Fafnir
3
1
8
7
L
Merlin
widerking
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
38,480
61,229
Taken
53,056
34,647
Mitigated
29,522
22,322
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,703
4,106
0
2,280
9,335
3,709
2,244
3,850
5,485
0
69,704
W
7,968
1,819
0
7,224
12,987
5,212
0
2,727
10,260
0
47,961
W
7,347
3,097
0
991
8,725
3,789
656
3,016
5,709
0
39,756
L
Charybdis
FlashSilver442
Charybdis
7,486
3,980
226
5,793
12,151
4,510
1,353
1,383
10,619
0
49,888
L
Guan Yu
9,076
1,692
1,344
4,398
16,404
8,991
0
3,718
12,558
0
40,716
W
Kukulkan
JewseaPickle9
Kukulkan
8,599
1,428
0
1,046
9,250
3,787
870
4,426
4,824
62,629
0
L
Cthulhu
10,216
2,029
630
3,071
15,567
14,293
0
5,566
9,375
32,013
248
L
5,820
384
1,513
4,737
8,809
3,278
0
1,136
7,673
34,846
0
W
Fafnir
Taerron
Fafnir
7,863
2,714
334
3,343
12,759
13,025
36
4,706
8,053
22,060
3,666
L
Merlin
widerking
Merlin
2,817
169
0
610
8,298
3,575
0
2,578
5,590
66,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
41,532
378
Minions Killed
410
0
Camps Cleared
0
1,370,404
Distance Traveled
1,508,998
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,243
616
131
9
0
310,773
7
W
Pele
8,545
570
74
5
0
343,515
1
W
Neith
7,367
491
73
5
0
287,241
0
L
Charybdis
7,017
468
85
6
0
248,782
2
L
Guan Yu
7,540
503
66
4
0
306,477
1
W
Kukulkan
8,508
567
107
7
0
263,239
1
L
Cthulhu
6,747
450
43
3
0
302,221
3
L
Hel
7,291
486
57
4
0
253,409
0
W
Fafnir
7,869
525
25
2
0
304,230
5
L
Merlin
7,658
511
127
8
0
259,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role