Player Matchup

Thoth
Thoth
MIETEK389
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,543 Elo+
Party 2
Discordia
Discordia
STEVEy2010
Discordia
Level 87
God Stats
5W - 4L
1,576 SR
Queue Stats
156W - 161L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
SnK I Levi
Baron Samedi
Level 85
God Stats
1W - 0L
1,571 SR
Queue Stats
86W - 114L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
SteveWhat
Cernunnos
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 81L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
kronosq123
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,583 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,498 Elo+

VS

Team Averages
Level 39
1,528 SR
1,534 Elo+
Ishtar
Ishtar
Panzeot
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 78L
1,568 Elo+
Solo
Artio
Artio
RomaniaTaraDeKkt
Artio
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 35L
1,557 Elo+
Party 3
Ah Puch
Ah Puch
Stordoris
Ah Puch
Level 25
God Stats
1W - 1L
1,641 SR
Queue Stats
23W - 38L
1,482 Elo+
Solo
Shiva
Shiva
namechanged9583
Shiva
Level 27
God Stats
0W - 2L
1,100 SR
Queue Stats
39W - 30L
1,554 Elo+
Party 3
Chiron
Chiron
synthetikhuman
Chiron
Level 107
God Stats
4W - 1L
1,901 SR
Queue Stats
193W - 207L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MIETEK389
Thoth
15
3 / 4 / 6
8,043
804
6,798
10,546
4,205
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
STEVEy2010
Discordia
16
3 / 2 / 9
8,441
844
8,441
6,196
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SnK I Levi
Baron Samedi
12
2 / 3 / 8
7,261
726
4,074
8,378
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SteveWhat
Cernunnos
14
1 / 2 / 9
7,508
751
11,858
9,923
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
kronosq123
Kukulkan
16
5 / 4 / 6
8,576
858
7,359
8,447
3,674
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Panzeot
Ishtar
13
0 / 3 / 7
7,392
739
7,236
8,694
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 5
8,065
807
4,917
15,440
17,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Stordoris
Ah Puch
15
2 / 2 / 8
8,324
832
9,326
7,640
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
9 / 4 / 2
8,991
899
11,807
11,112
9,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 5
8,436
844
7,637
9,273
4,887
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
14
Kills
15
15
Deaths
15
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
MIETEK389
Thoth
3
4
6
1.5
L
Ishtar
Panzeot
Ishtar
0
3
7
1.17
L
1
4
5
0.88
W
Discordia
STEVEy2010
Discordia
3
2
9
3.75
W
Baron Samedi
SnK I Levi
Baron Samedi
2
3
8
2
W
Cernunnos
SteveWhat
Cernunnos
1
2
9
2.75
L
Ah Puch
Stordoris
Ah Puch
2
2
8
3
W
Kukulkan
kronosq123
Kukulkan
5
4
6
2
L
9
4
2
2.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
40,923
43,490
Taken
52,159
19,227
Mitigated
39,714
17,137
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
MIETEK389
Thoth
6,798
634
953
3,297
10,546
4,205
0
3,500
7,046
15,703
0
L
Ishtar
Panzeot
Ishtar
7,236
2,951
180
1,246
8,694
4,326
945
5,449
3,245
0
16,795
L
4,917
241
1,905
5,480
15,440
17,102
0
6,519
8,921
8,562
0
W
Discordia
STEVEy2010
Discordia
8,441
66
2,344
1,707
6,196
2,473
0
1,594
4,602
24,669
0
W
Baron Samedi
SnK I Levi
Baron Samedi
4,074
785
1,054
2,122
8,378
4,203
41
3,934
4,444
6,393
0
W
Cernunnos
SteveWhat
Cernunnos
11,858
3,908
747
3,412
9,923
4,672
265
3,600
6,323
0
21,861
L
Ah Puch
Stordoris
Ah Puch
9,326
209
837
2,501
7,640
3,972
66
4,190
3,450
21,077
0
W
Kukulkan
kronosq123
Kukulkan
7,359
755
473
1,028
8,447
3,674
94
1,615
6,832
15,961
0
L
11,807
782
896
1,285
11,112
9,427
0
3,919
7,193
0
18,075
L
7,637
756
1,893
2,838
9,273
4,887
1,688
6,595
2,678
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
41,208
139
Minions Killed
103
0
Camps Cleared
0
970,868
Distance Traveled
951,108
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,043
804
38
4
0
191,917
0
L
Ishtar
7,392
739
27
3
0
189,671
1
L
Artio
8,065
807
4
0
0
198,850
0
W
Discordia
8,441
844
33
3
0
217,057
1
W
Baron Samedi
7,261
726
8
1
0
192,551
0
W
Cernunnos
7,508
751
43
4
0
178,767
0
L
Ah Puch
8,324
832
36
4
0
199,819
0
W
Kukulkan
8,576
858
17
2
0
190,576
1
L
Shiva
8,991
899
14
1
0
174,156
0
L
Chiron
8,436
844
22
2
0
188,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role