Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ChrisAintBored
Agni
Level 160
God Stats
2W - 8L
1,082 SR
Queue Stats
304W - 316L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
GebMamado20
Sun Wukong
Level 126
God Stats
6W - 4L
1,206 SR
Queue Stats
95W - 85L
1,502 Elo+
Solo
Susano
Susano
MARCOPRO5441
Susano
Level 121
God Stats
6W - 5L
1,572 SR
Queue Stats
214W - 209L
1,412 Elo+
Solo
Freya
Freya
PurpNastiez
Freya
Level 125
God Stats
1W - 1L
1,607 SR
Queue Stats
65W - 86L
1,445 Elo+
Solo
Team Averages
Level 138
1,393 SR
1,469 Elo+

VS

Team Averages
Level 130
1,448 SR
1,439 Elo+
Sun Wukong
Sun Wukong
Agag_banThuDe
Sun Wukong
Level 128
God Stats
1W - 4L
1,126 SR
Queue Stats
334W - 338L
1,450 Elo+
Solo
Da Ji
Da Ji
FuriousFellow69
Da Ji
Level 122
God Stats
15W - 18L
1,382 SR
Queue Stats
109W - 115L
1,440 Elo+
Party 1
Chiron
Chiron
Ginger7Nuggets
Chiron
Level 144
God Stats
12W - 12L
1,615 SR
Queue Stats
358W - 372L
1,468 Elo+
Party 1
Chang'e
Chang'e
HiipowerHybrid
Chang'e
Level 154
God Stats
3W - 2L
1,497 SR
Queue Stats
150W - 165L
1,418 Elo+
Party 1
Ganesha
Ganesha
MOOKS218
Ganesha
Level 103
God Stats
8W - 5L
1,618 SR
Queue Stats
87W - 112L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 1
6,864
429
3,362
11,145
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 1
7,412
463
9,254
8,020
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
GebMamado20
Sun Wukong
15
0 / 0 / 1
8,835
552
10,056
15,855
12,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
12
2 / 3 / 1
7,389
462
5,566
11,429
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,488
468
9,217
14,794
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agag_banThuDe
Sun Wukong
15
0 / 1 / 0
8,783
549
10,856
14,461
12,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
3 / 0 / 3
9,138
571
5,238
13,757
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 0
8,655
541
9,561
13,061
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 0 / 3
8,739
546
9,464
13,868
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MOOKS218
Ganesha
12
0 / 1 / 4
7,753
485
3,096
9,633
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Sun Wukong
Agag_banThuDe
Sun Wukong
0
1
0
0
L
0
3
1
0.17
W
3
0
3
4.5
L
Sun Wukong
GebMamado20
Sun Wukong
0
0
1
0.5
W
3
1
0
3
W
4
0
3
5.5
L
Susano
2
3
1
0.83
W
Ganesha
MOOKS218
Ganesha
0
1
4
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
38,215
61,243
Taken
64,780
33,623
Mitigated
39,392
22,304
Healing
33,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,362
451
0
2,515
11,145
8,085
156
3,657
7,488
26,369
0
W
Sun Wukong
Agag_banThuDe
Sun Wukong
10,856
2,190
0
3,587
14,461
12,873
27
54
14,403
0
84,445
L
9,254
350
0
240
8,020
3,172
0
4,278
3,742
55,070
0
W
5,238
1,000
0
7,768
13,757
6,764
0
2,237
11,432
0
82,804
L
Sun Wukong
GebMamado20
Sun Wukong
10,056
3,065
0
6,727
15,855
12,439
0
0
15,855
0
80,023
W
9,561
4,740
601
9,985
13,061
5,738
0
7,631
5,351
0
74,117
W
9,464
318
1,010
7,379
13,868
6,165
540
6,595
6,831
63,473
0
L
Susano
5,566
987
0
4,898
11,429
4,586
0
2,889
8,540
0
46,173
W
Ganesha
MOOKS218
Ganesha
3,096
541
636
2,396
9,633
7,852
0
4,559
4,930
16,257
8,811
L
9,217
2,819
0
7,924
14,794
5,341
859
846
13,948
61,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
43,068
499
Minions Killed
547
0
Camps Cleared
0
1,550,942
Distance Traveled
1,587,134
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,864
429
36
2
0
323,147
0
W
Sun Wukong
8,783
549
147
9
0
308,256
3
L
Agni
7,412
463
110
7
0
299,276
4
W
Da Ji
9,138
571
147
9
0
341,491
2
L
Sun Wukong
8,835
552
159
10
0
324,980
12
W
Chiron
8,655
541
130
8
0
290,132
2
W
Chang'e
8,739
546
115
7
0
327,385
5
L
Susano
7,389
462
92
6
0
309,672
1
W
Ganesha
7,753
485
8
1
0
319,870
10
L
Freya
7,488
468
102
6
0
293,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role