Player Matchup

Ishtar
Ishtar
jwt42
Ishtar
Level 16
God Stats
0W - 3L
1,509 SR
Queue Stats
4W - 10L
1,282 Elo+
Party 2
Achilles
Achilles
xXDRAGONBANEXx
Achilles
Level 129
God Stats
4W - 5L
1,602 SR
Queue Stats
376W - 241L
1,585 Elo+
Party 2
Merlin
Merlin
xXtonequestXx
Merlin
Level 86
God Stats
6W - 4L
1,566 SR
Queue Stats
203W - 135L
1,604 Elo+
Party 2
Team Averages
Level 77
1,559 SR
1,490 Elo+

VS

Team Averages
Level 73
1,596 SR
1,541 Elo+
Merlin
Merlin
AlphaPyroTurtle
Merlin
Level 8
God Stats
10W - 12L
1,487 SR
Queue Stats
53W - 69L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
SiIverDragon678
Sun Wukong
Level 145
God Stats
74W - 44L
1,758 SR
Queue Stats
210W - 185L
1,540 Elo+
Party 1
Ishtar
Ishtar
f0revxrr
Ishtar
Level 66
God Stats
3W - 3L
1,542 SR
Queue Stats
165W - 109L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
jwt42
Ishtar
16
3 / 8 / 2
10,630
664
7,184
14,637
6,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
18
6 / 0 / 4
11,952
747
16,933
22,736
33,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 4
10,415
651
13,095
13,848
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 10
10,465
654
4,419
8,386
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
SiIverDragon678
Sun Wukong
19
9 / 1 / 7
13,015
813
21,682
19,933
18,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
f0revxrr
Ishtar
16
7 / 7 / 5
11,627
727
18,758
18,040
8,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
16
16
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
W
Sun Wukong
SiIverDragon678
Sun Wukong
9
1
7
12.5
W
Ishtar
f0revxrr
Ishtar
7
7
5
1.36
L
Ishtar
jwt42
Ishtar
3
8
2
0.5
L
Achilles
6
0
4
8
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,212
Damage
44,859
51,221
Taken
46,359
45,634
Mitigated
30,479
6,058
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,419
655
0
432
8,386
3,757
885
1,801
6,152
25,362
0
W
Sun Wukong
SiIverDragon678
Sun Wukong
21,682
6,005
0
4,013
19,933
18,462
1,477
6,411
13,113
0
79,436
W
Ishtar
f0revxrr
Ishtar
18,758
13,401
0
3,470
18,040
8,260
46
5,213
12,206
0
55,845
L
Ishtar
jwt42
Ishtar
7,184
5,790
0
1,952
14,637
6,383
768
761
13,876
0
33,382
L
Achilles
16,933
3,990
0
3,646
22,736
33,675
245
3,209
19,527
0
43,416
L
13,095
535
0
460
13,848
5,576
546
667
13,181
44,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
35,107
171
Minions Killed
201
0
Camps Cleared
0
792,106
Distance Traveled
807,258
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,465
654
41
3
0
266,120
1
W
Sun Wukong
13,015
813
107
7
0
316,296
2
W
Ishtar
11,627
727
53
3
0
224,842
3
L
Ishtar
10,630
664
69
4
0
225,878
1
L
Achilles
11,952
747
34
2
0
327,122
0
L
Merlin
10,415
651
68
4
0
239,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role