Player Matchup

Erlang Shen
Erlang Shen
BayBridge4lyf
Erlang Shen
Level 148
God Stats
4W - 3L
1,545 SR
Queue Stats
66W - 64L
1,573 Elo+
Solo
Pele
Pele
Djmasterz187
Pele
Level 88
God Stats
5W - 6L
1,574 SR
Queue Stats
405W - 444L
1,474 Elo+
Solo
Sol
Sol
Drakodzila
Sol
Level 101
God Stats
0W - 2L
1,211 SR
Queue Stats
274W - 309L
1,399 Elo+
Solo
Athena
Athena
J3loodT4lon
Athena
Level 79
God Stats
9W - 6L
1,612 SR
Queue Stats
78W - 73L
1,537 Elo+
Solo
Ra
Ra
mescan
Ra
Level 149
God Stats
36W - 37L
1,496 SR
Queue Stats
113W - 132L
1,509 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,498 Elo+

VS

Team Averages
Level 99
1,556 SR
1,448 Elo+
Ah Puch
Ah Puch
Bleddyn
Ah Puch
Level 135
God Stats
13W - 6L
1,789 SR
Queue Stats
230W - 271L
1,441 Elo+
Solo
Ravana
Ravana
CoiDric
Ravana
Level 108
God Stats
2W - 1L
1,474 SR
Queue Stats
14W - 21L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
KingOfSparks
Cabrakan
Level 100
God Stats
1W - 0L
1,617 SR
Queue Stats
24W - 18L
1,534 Elo+
Party 1
Medusa
Medusa
Lenbuscus
Medusa
Level 55
God Stats
1W - 1L
1,400 SR
Queue Stats
22W - 17L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
franpebe02
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BayBridge4lyf
Erlang Shen
17
1 / 7 / 4
10,126
440
7,232
20,019
14,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 7 / 0
9,440
410
10,272
22,155
15,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 2
9,645
419
10,717
24,219
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
0 / 5 / 4
9,145
398
10,607
23,881
25,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
16
5 / 8 / 0
10,603
461
9,319
17,108
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bleddyn
Ah Puch
18
6 / 3 / 10
12,959
563
13,409
14,352
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
CoiDric
Ravana
20
14 / 0 / 8
14,913
648
23,141
10,050
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
KingOfSparks
Cabrakan
17
2 / 3 / 12
12,140
528
10,132
26,352
40,638
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Lenbuscus
Medusa
19
7 / 2 / 3
12,933
562
17,791
17,320
8,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
franpebe02
Sun Wukong
18
3 / 2 / 8
12,636
549
18,964
26,153
23,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
10
Kills
32
32
Deaths
10
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BayBridge4lyf
Erlang Shen
1
7
4
0.43
W
Ah Puch
Bleddyn
Ah Puch
6
3
10
3.67
W
Ravana
CoiDric
Ravana
14
0
8
18
L
3
7
0
0.43
L
1
5
2
0.4
L
Athena
0
5
4
0.4
W
Cabrakan
KingOfSparks
Cabrakan
2
3
12
2.67
W
Medusa
Lenbuscus
Medusa
7
2
3
4.25
W
Sun Wukong
franpebe02
Sun Wukong
3
2
8
3.5
L
Ra
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,147
Damage
83,437
107,382
Taken
94,227
69,022
Mitigated
85,902
24,560
Healing
39,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BayBridge4lyf
Erlang Shen
7,232
3,923
0
4,888
20,019
14,755
0
2,479
17,540
0
84,103
W
Ah Puch
Bleddyn
Ah Puch
13,409
1,288
0
7,934
14,352
6,631
1,838
5,507
8,577
93,781
0
W
Ravana
CoiDric
Ravana
23,141
7,580
0
3,014
10,050
6,432
5,661
3,851
6,004
0
145,491
L
10,272
2,612
0
4,943
22,155
15,529
0
3,280
18,875
0
61,140
L
10,717
3,011
0
6,993
24,219
7,253
635
5,630
18,589
79,313
1,232
L
Athena
10,607
2,095
0
4,485
23,881
25,126
0
4,751
19,130
35,268
2,386
W
Cabrakan
KingOfSparks
Cabrakan
10,132
1,968
0
7,105
26,352
40,638
416
9,480
16,306
35,766
0
W
Medusa
Lenbuscus
Medusa
17,791
10,160
0
10,854
17,320
8,896
2,227
8,379
8,900
22
141,072
W
Sun Wukong
franpebe02
Sun Wukong
18,964
5,011
0
10,522
26,153
23,305
3,130
6,477
19,470
366
90,751
L
Ra
9,319
97
1,266
1,985
17,108
6,359
621
7,713
9,395
79,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
65,581
553
Minions Killed
709
0
Camps Cleared
0
2,016,021
Distance Traveled
2,244,451
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,126
440
129
6
0
456,316
8
W
Ah Puch
12,959
563
125
5
0
421,330
4
W
Ravana
14,913
648
202
9
0
548,215
4
L
Pele
9,440
410
89
4
0
296,076
0
L
Sol
9,645
419
111
5
0
392,835
6
L
Athena
9,145
398
57
2
0
453,067
2
W
Cabrakan
12,140
528
36
2
0
435,865
8
W
Medusa
12,933
562
208
9
0
406,590
1
W
Sun Wukong
12,636
549
138
6
0
432,451
3
L
Ra
10,603
461
167
7
0
417,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role