Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ARKUHTEKT
Odin
Level 50
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 10L
1,441 Elo+
Party 1
Thanatos
Thanatos
Eamon the Demon
Thanatos
Level 68
God Stats
1W - 3L
1,567 SR
Queue Stats
122W - 119L
1,508 Elo+
Party 1
Scylla
Scylla
IML007
Scylla
Level 148
God Stats
1W - 4L
1,368 SR
Queue Stats
101W - 103L
1,529 Elo+
Party 1
Cupid
Cupid
Rhed Queen
Cupid
Level 160
God Stats
2W - 1L
1,394 SR
Queue Stats
155W - 176L
1,493 Elo+
Solo
Team Averages
Level 107
1,428 SR
1,494 Elo+

VS

Team Averages
Level 116
1,500 SR
1,512 Elo+
Tyr
Tyr
Matthewpjo410
Tyr
Level 96
God Stats
1W - 0L
1,223 SR
Queue Stats
55W - 54L
1,494 Elo+
Solo
Fenrir
Fenrir
ReyKeff
Fenrir
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 60L
1,519 Elo+
Solo
Pele
Pele
lJugosky
Pele
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 263L
1,492 Elo+
Solo
Cupid
Cupid
tranqzz
Cupid
Level 112
God Stats
3W - 0L
1,746 SR
Queue Stats
109W - 95L
1,523 Elo+
Solo
He Bo
He Bo
waddle123456
He Bo
Level 118
God Stats
1W - 1L
1,315 SR
Queue Stats
57W - 36L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 5 / 6
9,520
680
13,728
12,249
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
15
0 / 6 / 7
8,026
573
7,129
18,714
21,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
15
5 / 8 / 6
9,408
672
9,368
14,304
6,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
IML007
Scylla
18
2 / 3 / 10
9,939
710
14,073
11,491
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
17
3 / 3 / 8
9,634
688
11,439
11,367
5,799
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 16
9,658
690
9,325
18,895
18,056
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ReyKeff
Fenrir
17
2 / 5 / 18
10,183
727
10,161
12,679
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
18
9 / 3 / 13
11,257
804
16,027
17,005
7,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
tranqzz
Cupid
19
6 / 2 / 14
11,249
804
15,464
12,271
5,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 1 / 14
10,758
768
15,061
7,561
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
100
14
Kills
25
25
Deaths
15
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
6
1.4
L
Odin
0
6
7
0.58
L
Thanatos
5
8
6
1
L
Scylla
IML007
Scylla
2
3
10
2.33
W
2
4
16
2.5
W
Fenrir
ReyKeff
Fenrir
2
5
18
2.2
L
Cupid
3
3
8
2.33
W
Pele
9
3
13
5.17
W
Cupid
tranqzz
Cupid
6
2
14
6.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
66,038
68,125
Taken
68,411
44,694
Mitigated
41,391
18,724
Healing
30,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,728
7,630
771
811
12,249
5,945
384
3,633
8,440
28,062
0
L
Odin
7,129
1,031
922
1,839
18,714
21,607
0
4,433
14,010
0
9,269
L
Thanatos
9,368
1,197
0
3,498
14,304
6,479
0
2,429
11,657
0
12,869
L
Scylla
IML007
Scylla
14,073
104
1,650
2,351
11,491
4,864
159
2,032
9,320
31,556
0
W
9,325
1,050
2,865
4,353
18,895
18,056
126
7,393
11,175
91
16,072
W
Fenrir
ReyKeff
Fenrir
10,161
2,094
1,505
2,652
12,679
7,106
617
4,164
8,384
0
16,356
L
Cupid
11,439
6,838
3,866
3,016
11,367
5,799
795
2,693
8,674
0
32,917
W
Pele
16,027
2,073
3,044
5,399
17,005
7,852
1,405
6,286
10,485
68
38,514
W
Cupid
tranqzz
Cupid
15,464
7,544
1,793
5,321
12,271
5,566
2,161
5,497
6,730
0
38,972
W
15,061
788
2,207
1,229
7,561
2,811
1,255
4,461
3,010
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
53,105
144
Minions Killed
166
0
Camps Cleared
0
1,208,804
Distance Traveled
1,384,582
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,520
680
37
3
0
234,616
0
L
Odin
8,026
573
5
0
0
245,846
1
L
Thanatos
9,408
672
9
1
0
231,994
1
L
Scylla
9,939
710
48
3
0
258,106
0
W
Tyr
9,658
690
16
1
0
264,869
1
W
Fenrir
10,183
727
13
1
0
273,463
0
L
Cupid
9,634
688
45
3
0
238,242
0
W
Pele
11,257
804
43
3
0
267,941
2
W
Cupid
11,249
804
68
5
0
280,013
0
W
He Bo
10,758
768
26
2
0
298,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role