Player Matchup

Thor
Thor
IAmMentallylLL
Thor
Level 102
God Stats
8W - 4L
1,616 SR
Queue Stats
139W - 166L
1,377 Elo+
Solo
Ishtar
Ishtar
Phat Shizno
Ishtar
Level 160
God Stats
10W - 15L
1,793 SR
Queue Stats
88W - 95L
1,486 Elo+
Solo
Merlin
Merlin
TRILLHYPE
Merlin
Level 117
God Stats
1W - 2L
1,737 SR
Queue Stats
4W - 4L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBlackHammerTV
Baron Samedi
Level 126
God Stats
0W - 1L
1,648 SR
Queue Stats
7W - 5L
1,645 Elo+
Party 2
Osiris
Osiris
lLamborghini
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,457 Elo+
Party 2
Team Averages
Level 115
1,659 SR
1,504 Elo+

VS

Team Averages
Level 104
1,519 SR
1,519 Elo+
Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
C4LL M3 SHU
Shiva
Level 105
God Stats
2W - 0L
1,419 SR
Queue Stats
22W - 17L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Jonbomb44
Cernunnos
Level 101
God Stats
7W - 8L
1,512 SR
Queue Stats
247W - 222L
1,509 Elo+
Party 1
Anubis
Anubis
Montesballer24
Anubis
Level 103
God Stats
24W - 16L
1,625 SR
Queue Stats
282W - 299L
1,525 Elo+
Party 1
Ymir
Ymir
OgHashbrownies
Ymir
Level 125
God Stats
26W - 22L
1,537 SR
Queue Stats
366W - 331L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
4,759
366
1,624
4,475
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
10
2 / 7 / 3
6,127
471
9,247
15,846
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
TRILLHYPE
Merlin
13
7 / 2 / 3
7,757
597
11,136
7,988
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
TheBlackHammerTV
Baron Samedi
8
0 / 5 / 5
5,712
439
5,679
13,250
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
10
3 / 3 / 5
6,096
469
7,473
12,318
9,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 2 / 7
7,102
546
4,607
10,641
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 0
7,993
615
5,038
9,760
6,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Jonbomb44
Cernunnos
12
5 / 1 / 8
7,474
575
12,840
8,778
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 4 / 2
7,508
578
7,602
10,633
5,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 9
6,689
515
6,697
13,736
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
16
18
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
2
7
2.75
W
2
1
0
2
L
0
1
2
1
W
Cernunnos
Jonbomb44
Cernunnos
5
1
8
9
W
5
4
2
1.5
W
2
4
9
1.63
L
Ishtar
2
7
3
0.5
L
Merlin
TRILLHYPE
Merlin
7
2
3
4.25
L
Baron Samedi
TheBlackHammerTV
Baron Samedi
0
5
5
0.5
L
Osiris
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
36,784
53,877
Taken
53,548
25,622
Mitigated
29,620
17,535
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,607
1,136
0
3,196
10,641
4,475
0
2,895
7,746
0
33,778
W
5,038
1,579
0
3,944
9,760
6,009
808
555
9,205
0
52,465
L
1,624
350
0
713
4,475
1,207
0
751
3,684
0
12,627
W
Cernunnos
Jonbomb44
Cernunnos
12,840
6,293
0
3,152
8,778
3,722
1,134
3,324
5,454
0
44,847
W
7,602
87
419
4,719
10,633
5,991
53
5,856
4,777
55,114
0
W
6,697
1,679
0
710
13,736
9,423
0
4,185
9,551
26,914
4,766
L
Ishtar
9,247
5,262
0
4,548
15,846
4,788
0
3,796
11,852
0
36,752
L
Merlin
TRILLHYPE
Merlin
11,136
665
22
1,896
7,988
2,745
429
3,345
4,559
53,742
0
L
Baron Samedi
TheBlackHammerTV
Baron Samedi
5,679
1,152
2,375
3,361
13,250
7,055
0
4,650
8,402
18,501
0
L
Osiris
7,473
2,576
0
4,620
12,318
9,827
0
1,757
10,537
0
29,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
36,766
217
Minions Killed
389
0
Camps Cleared
0
958,348
Distance Traveled
1,203,443
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,102
546
64
5
0
286,287
4
W
Shiva
7,993
615
108
8
0
235,970
3
L
Thor
4,759
366
25
2
0
111,086
2
W
Cernunnos
7,474
575
60
5
0
241,771
2
W
Anubis
7,508
578
96
7
0
202,085
9
W
Ymir
6,689
515
61
5
0
237,330
2
L
Ishtar
6,127
471
42
3
0
211,543
5
L
Merlin
7,757
597
91
7
0
225,701
2
L
Baron Samedi
5,712
439
18
1
0
215,692
2
L
Osiris
6,096
469
41
3
0
194,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role