Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ERIcKraK-63
Ishtar
Level 143
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 3
Achilles
Achilles
PatStroons
Achilles
Level 112
God Stats
2W - 1L
1,512 SR
Queue Stats
25W - 15L
1,804 Elo+
Party 2
Athena
Athena
QamDaMan
Athena
Level 85
God Stats
12W - 6L
1,524 SR
Queue Stats
40W - 36L
1,457 Elo+
Party 2
Susano
Susano
alvaro1valverdee
Susano
Level 142
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 126
1,548 SR
1,518 Elo+

VS

Team Averages
Level 106
1,513 SR
1,455 Elo+
Mercury
Mercury
CounterspeIl
Mercury
Level 158
God Stats
1W - 4L
1,410 SR
Queue Stats
306W - 298L
1,494 Elo+
Party 1
Shiva
Shiva
McNuggzEB
Shiva
Level 105
God Stats
8W - 4L
1,592 SR
Queue Stats
207W - 208L
1,431 Elo+
Party 1
Anubis
Anubis
Sigma1740
Anubis
Level 85
God Stats
1W - 2L
1,318 SR
Queue Stats
261W - 312L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
UnlinedClover12
Cernunnos
Level 66
God Stats
3W - 3L
1,707 SR
Queue Stats
105W - 109L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
Xx Demone71 xX
Xing Tian
Level 118
God Stats
0W - 1L
1,538 SR
Queue Stats
17W - 18L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 5
8,240
515
8,295
8,205
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
14
3 / 2 / 4
8,011
501
12,117
13,164
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PatStroons
Achilles
15
7 / 0 / 2
9,186
574
14,378
12,986
14,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
QamDaMan
Athena
12
1 / 1 / 9
7,527
470
7,200
11,402
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 5
8,176
511
6,922
11,954
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CounterspeIl
Mercury
13
3 / 4 / 3
8,230
514
7,619
13,145
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
McNuggzEB
Shiva
12
1 / 6 / 2
7,784
487
7,033
15,732
8,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Sigma1740
Anubis
13
0 / 3 / 2
7,686
480
4,680
11,645
6,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
UnlinedClover12
Cernunnos
13
2 / 4 / 0
7,675
480
9,118
12,721
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Xx Demone71 xX
Xing Tian
11
1 / 2 / 1
7,562
473
5,671
14,335
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
7
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
5
4.5
L
Mercury
CounterspeIl
Mercury
3
4
3
1.13
W
Ishtar
3
2
4
2.5
L
Shiva
McNuggzEB
Shiva
1
6
2
0.33
W
Achilles
PatStroons
Achilles
7
0
2
8
W
Athena
QamDaMan
Athena
1
1
9
5.5
L
Anubis
Sigma1740
Anubis
0
3
2
0.33
L
Cernunnos
UnlinedClover12
Cernunnos
2
4
0
0.5
L
Xing Tian
Xx Demone71 xX
Xing Tian
1
2
1
0.75
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,912
Damage
34,121
57,711
Taken
67,578
37,622
Mitigated
37,426
17,639
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,295
356
372
3,384
8,205
3,228
0
2,180
6,025
74,789
0
L
Mercury
CounterspeIl
Mercury
7,619
4,105
0
846
13,145
5,550
0
3,506
9,603
0
59,562
W
Ishtar
12,117
8,367
0
6,879
13,164
6,075
81
3,171
9,993
0
69,384
L
Shiva
McNuggzEB
Shiva
7,033
2,455
171
2,912
15,732
8,010
0
1,461
13,188
0
42,991
W
Achilles
PatStroons
Achilles
14,378
4,116
0
5,265
12,986
14,174
0
446
12,540
0
67,702
W
Athena
QamDaMan
Athena
7,200
2,081
0
1,739
11,402
9,348
0
2,815
8,587
24,314
0
L
Anubis
Sigma1740
Anubis
4,680
342
0
5,530
11,645
6,461
450
6,159
5,434
57,178
0
L
Cernunnos
UnlinedClover12
Cernunnos
9,118
3,974
0
4,248
12,721
4,667
720
1,950
10,771
0
65,021
L
Xing Tian
Xx Demone71 xX
Xing Tian
5,671
607
0
3,691
14,335
12,738
0
2,419
11,867
23,353
0
W
6,922
1,199
0
0
11,954
4,797
0
1,907
10,047
0
61,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
38,937
469
Minions Killed
416
0
Camps Cleared
0
1,574,887
Distance Traveled
1,506,543
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,240
515
125
8
0
298,368
5
L
Mercury
8,230
514
96
6
0
355,174
3
W
Ishtar
8,011
501
107
7
0
278,256
2
L
Shiva
7,784
487
87
5
0
311,121
8
W
Achilles
9,186
574
108
7
0
306,432
2
W
Athena
7,527
470
40
3
0
362,047
2
L
Anubis
7,686
480
107
7
0
283,010
2
L
Cernunnos
7,675
480
98
6
0
264,689
2
L
Xing Tian
7,562
473
28
2
0
292,549
4
W
Susano
8,176
511
89
6
0
329,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role