Player Matchup

Hercules
Hercules
AgreedChart7306
Hercules
Level 88
God Stats
2W - 4L
1,179 SR
Queue Stats
126W - 215L
1,278 Elo+
Party 1
Zhong Kui
Zhong Kui
FabObear0
Zhong Kui
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
65W - 45L
1,490 Elo+
Solo
Ganesha
Ganesha
ultimatsSage3
Ganesha
Level 82
God Stats
12W - 12L
1,472 SR
Queue Stats
131W - 223L
1,286 Elo+
Party 1
Team Averages
Level 99
1,312 SR
1,351 Elo+

VS

Team Averages
Level 70
1,498 SR
1,497 Elo+
Apollo
Apollo
BlusteryTax01
Apollo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
ChiefEdskii
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2
Merlin
Merlin
Fire Fist Abe
Merlin
Level 153
God Stats
1W - 1L
1,493 SR
Queue Stats
74W - 53L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 0 / 8
9,278
773
8,470
15,448
11,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
FabObear0
Zhong Kui
16
9 / 0 / 1
10,233
853
9,777
12,633
10,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
13
0 / 0 / 8
8,750
729
3,519
10,171
8,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,474
623
9,684
9,597
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
ChiefEdskii
Sun Wukong
10
0 / 7 / 0
6,980
582
5,767
11,977
9,496
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 1 / 0
8,619
718
14,038
5,365
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
8
6
L
0
3
0
0
L
Sun Wukong
ChiefEdskii
Sun Wukong
0
7
0
0
W
Zhong Kui
FabObear0
Zhong Kui
9
0
1
9.5
L
0
1
0
0
W
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
29,489
38,252
Taken
26,939
30,539
Mitigated
15,988
19,290
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,470
2,486
2,370
4,759
15,448
11,001
0
4,670
10,708
0
23,254
L
9,684
4,287
0
1,668
9,597
4,000
594
4,865
4,732
0
27,839
L
Sun Wukong
ChiefEdskii
Sun Wukong
5,767
1,607
0
254
11,977
9,496
0
6,126
5,851
0
11,251
W
Zhong Kui
FabObear0
Zhong Kui
9,777
824
0
7,816
12,633
10,886
0
5,780
6,853
60,296
0
L
14,038
1,363
0
908
5,365
2,492
0
2,344
3,021
59,198
0
W
Ganesha
3,519
153
2,564
1,781
10,171
8,652
0
3,606
6,432
12,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
23,073
154
Minions Killed
142
0
Camps Cleared
0
680,436
Distance Traveled
632,038
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,278
773
34
3
0
245,948
0
L
Apollo
7,474
623
42
4
0
201,337
3
L
Sun Wukong
6,980
582
15
1
0
199,069
2
W
Zhong Kui
10,233
853
120
10
0
234,137
4
L
Merlin
8,619
718
85
7
0
231,632
2
W
Ganesha
8,750
729
0
0
0
200,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role