Player Matchup

Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BringYourOwnLube
Ares
Level 65
God Stats
1W - 5L
1,297 SR
Queue Stats
65W - 47L
1,609 Elo+
Solo
Merlin
Merlin
Hooey98
Merlin
Level 153
God Stats
0W - 2L
1,593 SR
Queue Stats
49W - 69L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xFeeFx
Ah Muzen Cab
Level 57
God Stats
2W - 2L
1,736 SR
Queue Stats
87W - 46L
1,707 Elo+
Solo
Team Averages
Level 96
1,525 SR
1,574 Elo+

VS

Team Averages
Level 124
1,528 SR
1,551 Elo+
Thor
Thor
ColliTrash
Thor
Level 101
God Stats
3W - 0L
1,517 SR
Queue Stats
39W - 28L
1,608 Elo+
Party 1
Bacchus
Bacchus
MrSpifff
Bacchus
Level 91
God Stats
26W - 21L
1,439 SR
Queue Stats
255W - 213L
1,524 Elo+
Solo
Discordia
Discordia
SirGarebearian
Discordia
Level 146
God Stats
5W - 5L
1,534 SR
Queue Stats
246W - 251L
1,503 Elo+
Party 1
Thanatos
Thanatos
xSpiritxofWar
Thanatos
Level 141
God Stats
3W - 4L
1,539 SR
Queue Stats
178W - 196L
1,521 Elo+
Party 1
Izanami
Izanami
zappapotamus
Izanami
Level 139
God Stats
9W - 3L
1,608 SR
Queue Stats
279W - 262L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
3 / 4 / 1
5,015
627
4,840
8,645
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
6
0 / 4 / 1
4,202
525
1,217
5,957
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,358
545
1,881
6,865
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Hooey98
Merlin
9
1 / 3 / 1
5,401
675
1,848
4,598
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xFeeFx
Ah Muzen Cab
8
0 / 3 / 0
4,672
584
3,389
6,847
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
5,933
742
5,794
8,380
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
MrSpifff
Bacchus
8
2 / 0 / 6
5,033
629
3,571
5,336
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
SirGarebearian
Discordia
9
1 / 0 / 4
5,248
656
3,977
2,730
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xSpiritxofWar
Thanatos
9
7 / 1 / 2
6,200
775
4,839
7,181
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
zappapotamus
Izanami
10
3 / 0 / 2
5,614
702
3,672
5,189
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
1
0.88
L
Fenrir
 
Fenrir
0
4
1
0.13
L
0
1
1
0.5
W
2
3
5
1.5
L
Merlin
Hooey98
Merlin
1
3
1
0.5
W
Bacchus
MrSpifff
Bacchus
2
0
6
5
W
Discordia
SirGarebearian
Discordia
1
0
4
3
L
Ah Muzen Cab
xFeeFx
Ah Muzen Cab
0
3
0
0
W
Thanatos
xSpiritxofWar
Thanatos
7
1
2
8
W
Izanami
zappapotamus
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,175
Damage
21,853
32,912
Taken
28,816
17,126
Mitigated
12,473
8,339
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,840
1,070
0
3,093
8,645
8,015
0
379
7,630
0
20,444
L
Fenrir
 
Fenrir
1,217
200
0
464
5,957
1,780
0
1,030
4,894
0
16,986
L
1,881
76
69
2,605
6,865
3,639
0
1,495
5,328
8,753
0
W
5,794
1,487
0
2,537
8,380
3,326
0
284
7,664
0
33,703
L
Merlin
Hooey98
Merlin
1,848
143
0
533
4,598
1,758
0
2,729
1,827
34,052
0
W
Bacchus
MrSpifff
Bacchus
3,571
582
0
1,558
5,336
3,581
0
1,882
3,418
9,235
0
W
Discordia
SirGarebearian
Discordia
3,977
378
0
952
2,730
865
0
527
2,161
33,837
0
L
Ah Muzen Cab
xFeeFx
Ah Muzen Cab
3,389
1,811
0
1,575
6,847
1,934
0
1,915
4,932
0
34,342
W
Thanatos
xSpiritxofWar
Thanatos
4,839
2,181
0
7,145
7,181
3,223
0
1,042
6,018
0
32,832
W
Izanami
zappapotamus
Izanami
3,672
2,204
0
3,264
5,189
1,478
0
592
4,597
0
47,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,648
Gold Earned
28,028
217
Minions Killed
293
0
Camps Cleared
0
752,952
Distance Traveled
833,126
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,015
627
30
4
0
160,742
3
L
Fenrir
4,202
525
35
4
0
144,285
1
L
Ares
4,358
545
12
2
0
159,897
2
W
Thor
5,933
742
65
8
0
158,990
0
L
Merlin
5,401
675
77
10
0
140,119
0
W
Bacchus
5,033
629
18
2
0
176,950
1
W
Discordia
5,248
656
66
8
0
152,512
4
L
Ah Muzen Cab
4,672
584
63
8
0
147,909
1
W
Thanatos
6,200
775
60
8
0
189,889
3
W
Izanami
5,614
702
84
11
0
154,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role