Player Matchup

Tyr
Tyr
DARIOROCKS
Tyr
Level 89
God Stats
12W - 16L
1,494 SR
Queue Stats
129W - 145L
1,461 Elo+
Solo
Ishtar
Ishtar
Fighterlinore
Ishtar
Level 129
God Stats
3W - 10L
1,478 SR
Queue Stats
61W - 89L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LolyoudiedxD
Morgan Le Fay
Level 29
God Stats
3W - 5L
1,653 SR
Queue Stats
57W - 58L
1,561 Elo+
Solo
King Arthur
King Arthur
Music-fl_88
King Arthur
Level 119
God Stats
1W - 1L
1,766 SR
Queue Stats
93W - 134L
1,398 Elo+
Party 1
Merlin
Merlin
The Doctor D3
Merlin
Level 116
God Stats
6W - 9L
1,683 SR
Queue Stats
61W - 67L
1,431 Elo+
Solo
Team Averages
Level 96
1,615 SR
1,447 Elo+

VS

Team Averages
Level 123
1,554 SR
1,514 Elo+
Ao Kuang
Ao Kuang
MrDeeds3059
Ao Kuang
Level 75
God Stats
22W - 12L
1,670 SR
Queue Stats
112W - 101L
1,552 Elo+
Solo
Danzaburou
Danzaburou
PurpNastiez
Danzaburou
Level 125
God Stats
3W - 3L
1,348 SR
Queue Stats
257W - 315L
1,429 Elo+
Solo
Cerberus
Cerberus
SmegmaDaYummy
Cerberus
Level 145
God Stats
3W - 1L
1,685 SR
Queue Stats
337W - 316L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
Zhaligkeer
Baron Samedi
Level 126
God Stats
14W - 15L
1,565 SR
Queue Stats
291W - 271L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
ZithroGenie
Erlang Shen
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 66L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,235
660
10,910
15,940
13,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 1
7,796
557
1,887
5,856
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
LolyoudiedxD
Morgan Le Fay
15
2 / 6 / 2
9,112
651
11,587
10,304
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Music-fl_88
King Arthur
13
0 / 4 / 3
8,161
583
3,108
9,213
6,465
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 2
10,514
751
11,755
11,756
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrDeeds3059
Ao Kuang
19
4 / 1 / 4
11,638
831
5,348
12,975
7,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
PurpNastiez
Danzaburou
16
0 / 1 / 8
10,230
731
9,573
12,875
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SmegmaDaYummy
Cerberus
18
9 / 0 / 7
11,744
839
9,161
15,892
22,854
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Zhaligkeer
Baron Samedi
18
3 / 1 / 9
10,906
779
11,677
3,428
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ZithroGenie
Erlang Shen
18
2 / 2 / 6
10,549
754
7,755
14,240
15,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
18
18
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
4
1
0.13
L
Morgan Le Fay
LolyoudiedxD
Morgan Le Fay
2
6
2
0.5
W
Ao Kuang
MrDeeds3059
Ao Kuang
4
1
4
6
L
King Arthur
Music-fl_88
King Arthur
0
4
3
0.38
W
Danzaburou
PurpNastiez
Danzaburou
0
1
8
4
W
Cerberus
SmegmaDaYummy
Cerberus
9
0
7
12.5
L
2
3
2
1
W
Baron Samedi
Zhaligkeer
Baron Samedi
3
1
9
7.5
W
Erlang Shen
ZithroGenie
Erlang Shen
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
43,514
53,069
Taken
59,410
33,568
Mitigated
55,525
5,824
Healing
24,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,910
1,159
0
1,413
15,940
13,857
0
8,238
7,702
0
27,195
L
1,887
1,198
0
271
5,856
2,592
0
3,364
2,492
0
3,956
L
Morgan Le Fay
LolyoudiedxD
Morgan Le Fay
11,587
1,290
0
697
10,304
4,911
616
6,219
4,085
24,321
0
W
Ao Kuang
MrDeeds3059
Ao Kuang
5,348
2,150
0
6,206
12,975
7,817
3,259
3,007
9,968
56,515
0
L
King Arthur
Music-fl_88
King Arthur
3,108
573
0
301
9,213
6,465
0
3,057
6,156
0
9,905
W
Danzaburou
PurpNastiez
Danzaburou
9,573
4,725
0
4,525
12,875
6,565
4,099
5,167
7,708
0
34,072
W
Cerberus
SmegmaDaYummy
Cerberus
9,161
845
0
5,570
15,892
22,854
122
6,370
9,522
22,920
0
L
11,755
718
306
2,836
11,756
5,743
0
5,417
6,339
62,277
0
W
Baron Samedi
Zhaligkeer
Baron Samedi
11,677
1,191
2,412
938
3,428
2,303
1,398
1,949
1,479
44,251
0
W
Erlang Shen
ZithroGenie
Erlang Shen
7,755
3,715
0
4,619
14,240
15,986
456
6,849
7,391
109
34,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
55,067
205
Minions Killed
322
0
Camps Cleared
0
1,005,649
Distance Traveled
1,412,084
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,235
660
52
4
0
319,956
1
L
Ishtar
7,796
557
2
0
0
91,856
0
L
Morgan Le Fay
9,112
651
38
3
0
205,072
1
W
Ao Kuang
11,638
831
96
7
0
287,279
3
L
King Arthur
8,161
583
13
1
0
143,992
0
W
Danzaburou
10,230
731
55
4
0
240,065
1
W
Cerberus
11,744
839
29
2
0
309,601
4
L
Merlin
10,514
751
100
7
0
244,773
1
W
Baron Samedi
10,906
779
86
6
0
284,966
0
W
Erlang Shen
10,549
754
56
4
0
290,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role