Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Gardevoix
Loki
Level 116
God Stats
3W - 7L
1,387 SR
Queue Stats
310W - 316L
1,470 Elo+
Solo
Sobek
Sobek
LiquidXChrome
Sobek
Level 129
God Stats
3W - 6L
1,594 SR
Queue Stats
38W - 36L
1,462 Elo+
Party 2
Agni
Agni
TRex Arms FTW
Agni
Level 124
God Stats
1W - 2L
1,497 SR
Queue Stats
189W - 180L
1,441 Elo+
Solo
Heimdallr
Heimdallr
zooXgang
Heimdallr
Level 148
God Stats
2W - 3L
1,454 SR
Queue Stats
209W - 205L
1,452 Elo+
Solo
Team Averages
Level 135
1,486 SR
1,465 Elo+

VS

Team Averages
Level 90
1,484 SR
1,398 Elo+
Kukulkan
Kukulkan
ChiBaby93
Kukulkan
Level 104
God Stats
11W - 8L
1,521 SR
Queue Stats
120W - 116L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
ChiTownHero1989
Ne Zha
Level 104
God Stats
9W - 8L
1,514 SR
Queue Stats
98W - 97L
1,423 Elo+
Party 1
Loki
Loki
GhosttShadoww514
Loki
Level 46
God Stats
2W - 5L
1,321 SR
Queue Stats
37W - 50L
1,169 Elo+
Solo
Shiva
Shiva
Nautical Sauces
Shiva
Level 51
God Stats
20W - 13L
1,566 SR
Queue Stats
137W - 150L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
ShurukuYT
Sylvanus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 2 / 0
8,218
587
5,907
10,035
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
12
1 / 3 / 1
7,359
526
4,413
12,538
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
6,694
478
2,883
5,865
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 6 / 1
6,874
491
3,470
10,287
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
zooXgang
Heimdallr
13
2 / 3 / 0
7,422
530
6,694
10,477
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChiBaby93
Kukulkan
13
2 / 1 / 7
7,791
557
7,979
6,658
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 4
9,029
645
9,761
12,384
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
6,228
445
991
7,547
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 3
7,944
567
5,418
9,249
8,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
ShurukuYT
Sylvanus
12
3 / 1 / 1
7,439
531
4,256
8,496
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
0
1
W
Kukulkan
ChiBaby93
Kukulkan
2
1
7
5.5
W
6
0
4
8
L
Loki
1
3
1
0.5
W
0
3
1
0.17
L
0
0
0
0
W
3
2
3
2.25
W
Sylvanus
ShurukuYT
Sylvanus
3
1
1
3.5
L
0
6
1
0.08
L
Heimdallr
zooXgang
Heimdallr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
28,405
49,202
Taken
44,334
21,445
Mitigated
24,847
17,392
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,907
1,083
288
5,047
10,035
4,257
1,000
1,111
8,924
65,701
0
W
Kukulkan
ChiBaby93
Kukulkan
7,979
831
0
785
6,658
2,801
572
2,931
3,727
50,201
0
W
9,761
3,163
0
3,822
12,384
5,617
965
2,380
10,004
0
81,403
L
Loki
4,413
620
0
5,133
12,538
3,986
533
2,316
10,222
0
49,463
W
991
500
0
1,100
7,547
3,106
0
1,457
6,090
0
16,193
L
2,883
168
0
1,805
5,865
6,068
579
1,887
3,978
18,262
0
W
5,418
955
62
3,030
9,249
8,362
343
4,884
4,365
0
41,712
W
Sylvanus
ShurukuYT
Sylvanus
4,256
1,832
1,607
4,690
8,496
4,961
1,116
608
7,888
32,912
7,952
L
3,470
129
0
1,252
10,287
3,377
459
3,396
6,891
37,747
0
L
Heimdallr
zooXgang
Heimdallr
6,694
3,286
0
3,867
10,477
3,757
907
3,239
7,238
0
53,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,567
Gold Earned
38,431
402
Minions Killed
364
0
Camps Cleared
0
1,342,630
Distance Traveled
1,366,398
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,218
587
131
9
0
251,148
0
W
Kukulkan
7,791
557
91
7
0
293,449
2
W
Ne Zha
9,029
645
129
9
0
330,871
1
L
Loki
7,359
526
85
6
0
328,189
5
W
Loki
6,228
445
19
1
0
274,735
0
L
Sobek
6,694
478
20
1
0
254,523
2
W
Shiva
7,944
567
63
5
0
266,850
1
W
Sylvanus
7,439
531
62
4
0
200,493
2
L
Agni
6,874
491
71
5
0
266,642
3
L
Heimdallr
7,422
530
95
7
0
242,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role