Player Matchup

Cerberus
Cerberus
AisuSnows
Cerberus
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 38L
1,532 Elo+
Solo
Sol
Sol
CyclopsGypsy
Sol
Level 105
God Stats
9W - 3L
1,560 SR
Queue Stats
45W - 42L
1,455 Elo+
Solo
Hun Batz
Hun Batz
DrFry
Hun Batz
Level 53
God Stats
1W - 0L
1,444 SR
Queue Stats
90W - 88L
1,504 Elo+
Solo
Neith
Neith
Edwinghost1303
Neith
Level 84
God Stats
4W - 3L
1,501 SR
Queue Stats
105W - 92L
1,523 Elo+
Solo
Chang'e
Chang'e
iZaintV7
Chang'e
Level 116
God Stats
7W - 5L
1,441 SR
Queue Stats
399W - 412L
1,447 Elo+
Solo
Team Averages
Level 93
1,489 SR
1,492 Elo+

VS

Team Averages
Level 89
1,539 SR
1,457 Elo+
Persephone
Persephone
EUFOZX
Persephone
Level 69
God Stats
4W - 4L
1,555 SR
Queue Stats
70W - 66L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jpdixon7
Tsukuyomi
Level 113
God Stats
3W - 4L
1,548 SR
Queue Stats
402W - 417L
1,481 Elo+
Solo
Skadi
Skadi
doritofeet
Skadi
Level 64
God Stats
15W - 23L
1,474 SR
Queue Stats
42W - 67L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
fritofeet
Sylvanus
Level 145
God Stats
2W - 2L
1,511 SR
Queue Stats
236W - 233L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
gravytrain6323
Amaterasu
Level 54
God Stats
2W - 2L
1,604 SR
Queue Stats
101W - 132L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AisuSnows
Cerberus
17
4 / 2 / 8
11,663
555
8,827
19,235
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
9 / 2 / 2
13,063
622
17,026
22,972
9,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
DrFry
Hun Batz
17
4 / 6 / 10
11,405
543
13,972
21,128
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 7
11,056
526
14,108
13,007
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
iZaintV7
Chang'e
20
11 / 1 / 3
13,545
645
20,021
17,881
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EUFOZX
Persephone
17
2 / 7 / 2
10,683
509
8,213
14,545
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jpdixon7
Tsukuyomi
16
7 / 9 / 0
10,172
484
18,091
25,256
11,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
15
4 / 4 / 3
9,739
464
11,396
16,228
6,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
fritofeet
Sylvanus
15
1 / 3 / 8
9,260
441
12,429
19,319
20,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
gravytrain6323
Amaterasu
14
0 / 8 / 2
8,785
418
8,651
23,107
17,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
31
Kills
14
14
Deaths
31
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AisuSnows
Cerberus
4
2
8
4
W
9
2
2
5
W
Hun Batz
DrFry
Hun Batz
4
6
10
1.5
L
Persephone
EUFOZX
Persephone
2
7
2
0.43
W
3
3
7
2.17
L
Tsukuyomi
Jpdixon7
Tsukuyomi
7
9
0
0.78
L
Skadi
4
4
3
1.38
L
Sylvanus
fritofeet
Sylvanus
1
3
8
1.67
L
Amaterasu
gravytrain6323
Amaterasu
0
8
2
0.13
W
Chang'e
iZaintV7
Chang'e
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,954
Damage
58,780
94,223
Taken
98,455
51,820
Mitigated
62,601
41,258
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AisuSnows
Cerberus
8,827
757
0
4,235
19,235
21,435
49
6,323
12,912
55,409
0
W
17,026
8,061
0
12,952
22,972
9,303
7,675
6,974
15,998
123,626
0
W
Hun Batz
DrFry
Hun Batz
13,972
2,738
0
6,419
21,128
8,612
0
2,775
18,353
0
92,776
L
Persephone
EUFOZX
Persephone
8,213
656
0
2,574
14,545
5,834
0
8,335
6,203
89,720
0
W
14,108
5,841
0
6,729
13,007
5,417
1,254
4,082
8,925
0
97,374
L
Tsukuyomi
Jpdixon7
Tsukuyomi
18,091
5,308
0
6,919
25,256
11,702
0
11,557
13,547
0
71,193
L
Skadi
11,396
4,662
0
447
16,228
6,942
0
5,357
10,871
0
71,164
L
Sylvanus
fritofeet
Sylvanus
12,429
4,906
2,202
5,974
19,319
20,929
315
4,968
14,351
47,182
12,062
L
Amaterasu
gravytrain6323
Amaterasu
8,651
3,031
0
8,515
23,107
17,194
0
14,583
7,608
0
55,189
W
Chang'e
iZaintV7
Chang'e
20,021
3,534
688
10,235
17,881
7,053
295
0
17,881
99,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
48,639
734
Minions Killed
529
0
Camps Cleared
0
1,952,679
Distance Traveled
1,823,971
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,663
555
102
5
0
400,631
1
W
Sol
13,063
622
173
8
0
372,856
12
W
Hun Batz
11,405
543
115
5
0
419,714
7
L
Persephone
10,683
509
166
8
0
300,459
4
W
Neith
11,056
526
162
8
0
374,583
1
L
Tsukuyomi
10,172
484
94
4
0
402,437
3
L
Skadi
9,739
464
103
5
0
373,285
4
L
Sylvanus
9,260
441
87
4
0
340,455
1
L
Amaterasu
8,785
418
79
4
0
407,335
0
W
Chang'e
13,545
645
182
9
0
384,895
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role