Player Matchup

Vulcan
Vulcan
AfghanBullet
Vulcan
Level 124
God Stats
0W - 1L
1,430 SR
Queue Stats
34W - 37L
1,453 Elo+
Solo
Susano
Susano
JTEE8730
Susano
Level 28
God Stats
2W - 4L
1,521 SR
Queue Stats
96W - 114L
1,442 Elo+
Solo
Geb
Geb
N0_-Mercy-_4Y0U
Geb
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,464 Elo+
Solo
Guan Yu
Guan Yu
ThePapin
Guan Yu
Level 134
God Stats
0W - 1L
1,490 SR
Queue Stats
88W - 73L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
Wokster
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,488 SR
1,486 Elo+

VS

Team Averages
Level 119
1,410 SR
1,444 Elo+
Cernunnos
Cernunnos
CyanNeon
Cernunnos
Level 141
God Stats
1W - 0L
1,077 SR
Queue Stats
179W - 201L
1,486 Elo+
Party 1
Eset
Eset
OfficerVinnie
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,368 Elo+
Party 3
Xing Tian
Xing Tian
OnyxNeon
Xing Tian
Level 142
God Stats
2W - 1L
1,219 SR
Queue Stats
89W - 78L
1,479 Elo+
Party 1
Ra
Ra
OrangeNeon
Ra
Level 160
God Stats
3W - 2L
1,647 SR
Queue Stats
32W - 29L
1,526 Elo+
Party 1
Medusa
Medusa
localloek
Medusa
Level 106
God Stats
1W - 0L
1,608 SR
Queue Stats
24W - 30L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
1 / 6 / 9
10,516
751
22,331
14,953
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
JTEE8730
Susano
18
12 / 6 / 2
11,692
835
19,747
14,543
6,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 4
7,563
540
1,708
6,707
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
ThePapin
Guan Yu
18
4 / 9 / 10
10,700
764
14,751
26,830
29,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Wokster
Nu Wa
18
2 / 5 / 9
10,192
728
12,512
13,929
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CyanNeon
Cernunnos
18
5 / 4 / 17
11,195
800
15,368
17,278
8,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 19
10,203
729
10,255
13,258
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
OnyxNeon
Xing Tian
17
1 / 5 / 16
10,023
716
6,629
22,407
28,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 3 / 11
12,691
907
15,870
16,684
8,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
localloek
Medusa
19
8 / 5 / 13
12,073
862
16,332
15,951
7,098
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
19
Kills
29
29
Deaths
21
34
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
6
9
0.92
W
Cernunnos
CyanNeon
Cernunnos
5
4
17
3.38
L
Susano
JTEE8730
Susano
12
6
2
2.17
L
0
3
4
0.67
W
1
4
19
2.63
W
Xing Tian
OnyxNeon
Xing Tian
1
5
16
1.8
W
14
3
11
6.5
L
Guan Yu
ThePapin
Guan Yu
4
9
10
1
L
Nu Wa
Wokster
Nu Wa
2
5
9
1.3
W
Medusa
localloek
Medusa
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,049
Damage
64,454
76,962
Taken
85,578
54,808
Mitigated
57,105
22,621
Healing
34,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
22,331
7,290
1,330
3,329
14,953
6,832
1,020
8,007
6,946
46,740
0
W
Cernunnos
CyanNeon
Cernunnos
15,368
5,747
1,026
4,510
17,278
8,019
1,298
7,413
9,865
0
44,613
L
Susano
JTEE8730
Susano
19,747
1,752
402
1,452
14,543
6,338
0
5,520
9,023
0
31,045
L
1,708
55
118
312
6,707
5,781
69
2,420
4,287
5,022
0
W
10,255
1,076
2,077
1,210
13,258
5,311
1,363
5,308
7,950
18,509
0
W
Xing Tian
OnyxNeon
Xing Tian
6,629
776
492
1,650
22,407
28,429
179
9,371
13,036
17,541
0
W
15,870
1,744
11,148
8,552
16,684
8,248
2,453
7,634
9,050
50,188
0
L
Guan Yu
ThePapin
Guan Yu
14,751
2,129
4,887
8,149
26,830
29,644
22
10,999
15,831
0
21,935
L
Nu Wa
Wokster
Nu Wa
12,512
2,342
885
1,757
13,929
6,213
295
5,808
8,121
31,499
0
W
Medusa
localloek
Medusa
16,332
8,788
1,307
2,631
15,951
7,098
3,843
6,825
9,126
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,663
Gold Earned
56,185
129
Minions Killed
222
0
Camps Cleared
0
960,604
Distance Traveled
1,338,630
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,516
751
48
3
0
252,346
0
W
Cernunnos
11,195
800
64
5
0
247,533
0
L
Susano
11,692
835
24
2
0
193,105
0
L
Geb
7,563
540
4
0
0
53,155
0
W
Eset
10,203
729
29
2
0
257,930
0
W
Xing Tian
10,023
716
12
1
0
280,429
0
W
Ra
12,691
907
73
5
0
294,038
0
L
Guan Yu
10,700
764
26
2
0
238,763
3
L
Nu Wa
10,192
728
27
2
0
223,235
1
W
Medusa
12,073
862
44
3
0
258,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role