Player Matchup

Thor
Thor
CISCAR-_-420
Thor
Level 143
God Stats
10W - 11L
1,487 SR
Queue Stats
249W - 251L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LeNeyDeTic
Kumbhakarna
Level 69
God Stats
10W - 10L
1,618 SR
Queue Stats
152W - 149L
1,476 Elo+
Party 1
Achilles
Achilles
NeYiiiio
Achilles
Level 106
God Stats
9W - 12L
1,527 SR
Queue Stats
446W - 422L
1,551 Elo+
Party 1
Neith
Neith
OLVERION
Neith
Level 86
God Stats
23W - 25L
1,535 SR
Queue Stats
175W - 168L
1,484 Elo+
Party 1
Raijin
Raijin
theyesu
Raijin
Level 148
God Stats
0W - 6L
1,297 SR
Queue Stats
324W - 327L
1,500 Elo+
Party 2
Team Averages
Level 110
1,493 SR
1,493 Elo+

VS

Team Averages
Level 74
1,590 SR
1,477 Elo+
King Arthur
King Arthur
Crystal Rift
King Arthur
Level 53
God Stats
6W - 0L
1,928 SR
Queue Stats
80W - 58L
1,527 Elo+
Party 3
Nemesis
Nemesis
KONTOULIS
Nemesis
Level 49
God Stats
7W - 8L
1,436 SR
Queue Stats
142W - 128L
1,446 Elo+
Party 3
Poseidon
Poseidon
RealliZze
Poseidon
Level 91
God Stats
5W - 4L
1,523 SR
Queue Stats
43W - 41L
1,432 Elo+
Solo
Skadi
Skadi
l23firemonkey45
Skadi
Level 109
God Stats
11W - 9L
1,549 SR
Queue Stats
270W - 279L
1,491 Elo+
Solo
Horus
Horus
wantlesrain896
Horus
Level 67
God Stats
5W - 2L
1,514 SR
Queue Stats
251W - 209L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,320
491
7,542
18,533
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
LeNeyDeTic
Kumbhakarna
13
1 / 1 / 10
8,790
463
7,960
15,781
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
NeYiiiio
Achilles
16
6 / 3 / 6
9,941
523
14,650
17,929
9,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
OLVERION
Neith
12
0 / 6 / 3
7,149
376
11,018
12,757
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
theyesu
Raijin
17
14 / 4 / 3
11,403
600
17,919
16,356
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crystal Rift
King Arthur
14
6 / 4 / 2
8,860
466
13,303
22,643
19,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
KONTOULIS
Nemesis
15
2 / 4 / 4
9,254
487
10,545
18,553
8,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
RealliZze
Poseidon
16
1 / 6 / 2
9,692
510
9,645
10,355
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 3
11,071
583
15,182
16,307
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 4
10,047
529
12,376
19,592
13,794
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
21
Kills
18
18
Deaths
21
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
King Arthur
Crystal Rift
King Arthur
6
4
2
1.75
W
Nemesis
KONTOULIS
Nemesis
2
4
4
1
L
Kumbhakarna
LeNeyDeTic
Kumbhakarna
1
1
10
6
L
Achilles
NeYiiiio
Achilles
6
3
6
3
L
Neith
OLVERION
Neith
0
6
3
0.25
W
Poseidon
RealliZze
Poseidon
1
6
2
0.33
W
6
3
3
2.5
L
Raijin
theyesu
Raijin
14
4
3
3.88
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
61,051
81,356
Taken
87,450
54,769
Mitigated
53,024
16,042
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
1,695
0
2,274
18,533
13,580
0
1,142
17,363
86
71,848
W
King Arthur
Crystal Rift
King Arthur
13,303
2,023
0
3,850
22,643
19,881
0
8,176
14,358
0
37,402
W
Nemesis
KONTOULIS
Nemesis
10,545
5,939
0
2,437
18,553
8,414
0
6,308
12,245
0
87,730
L
Kumbhakarna
LeNeyDeTic
Kumbhakarna
7,960
1,174
0
2,579
15,781
17,736
0
1,711
13,944
23,578
0
L
Achilles
NeYiiiio
Achilles
14,650
3,827
0
5,856
17,929
9,599
0
2,535
15,242
96
74,456
L
Neith
OLVERION
Neith
11,018
3,187
0
4,045
12,757
5,797
0
0
12,757
0
57,805
W
Poseidon
RealliZze
Poseidon
9,645
871
0
859
10,355
3,879
978
4,418
5,937
75,497
0
W
15,182
7,356
0
3,715
16,307
7,056
678
3,455
12,852
0
107,546
L
Raijin
theyesu
Raijin
17,919
1,793
0
1,288
16,356
8,057
0
3,746
12,234
77,886
0
W
12,376
6,074
418
4,380
19,592
13,794
288
3,704
14,811
171
81,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
48,924
484
Minions Killed
624
0
Camps Cleared
0
1,711,634
Distance Traveled
1,770,409
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,320
491
142
7
0
284,614
1
W
King Arthur
8,860
466
40
2
0
349,762
11
W
Nemesis
9,254
487
122
6
0
417,715
1
L
Kumbhakarna
8,790
463
24
1
0
374,611
7
L
Achilles
9,941
523
103
5
0
407,540
1
L
Neith
7,149
376
79
4
0
321,002
5
W
Poseidon
9,692
510
151
8
0
324,364
3
W
Skadi
11,071
583
168
9
0
340,713
0
L
Raijin
11,403
600
136
7
0
323,867
4
W
Horus
10,047
529
143
8
0
337,855
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role