Player Matchup

Nox
Nox
ElAzra14
Nox
Level 155
God Stats
4W - 2L
1,319 SR
Queue Stats
148W - 112L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrinceWillhelm
Tsukuyomi
Level 150
God Stats
20W - 6L
1,675 SR
Queue Stats
422W - 355L
1,502 Elo+
Solo
Ares
Ares
ZorritoViejo
Ares
Level 139
God Stats
3W - 4L
1,474 SR
Queue Stats
139W - 106L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
frudim
Ah Muzen Cab
Level 160
God Stats
8W - 3L
1,443 SR
Queue Stats
211W - 177L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
sulikov
Cliodhna
Level 120
God Stats
4W - 3L
1,630 SR
Queue Stats
167W - 169L
1,497 Elo+
Solo
Team Averages
Level 145
1,508 SR
1,573 Elo+

VS

Team Averages
Level 123
1,484 SR
1,547 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Elsch
Hercules
Level 138
God Stats
8W - 3L
1,704 SR
Queue Stats
194W - 211L
1,487 Elo+
Party 2
Kali
Kali
Gotherobdu
Kali
Level 80
God Stats
1W - 3L
1,195 SR
Queue Stats
205W - 193L
1,531 Elo+
Solo
Xing Tian
Xing Tian
hispeedbunny
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Tyr
Tyr
lIBlackbirdIl
Tyr
Level 128
God Stats
0W - 3L
1,521 SR
Queue Stats
155W - 155L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
9,908
762
8,522
8,796
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PrinceWillhelm
Tsukuyomi
17
5 / 4 / 6
9,998
769
17,889
11,221
6,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 8
9,449
727
11,163
21,584
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
frudim
Ah Muzen Cab
16
1 / 1 / 11
9,321
717
12,515
14,458
8,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
sulikov
Cliodhna
18
4 / 1 / 8
10,232
787
15,767
10,070
6,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 2 / 7
9,436
726
17,825
11,493
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Elsch
Hercules
16
3 / 2 / 8
8,845
680
9,072
22,904
32,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 4
8,650
665
8,997
11,795
7,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
hispeedbunny
Xing Tian
14
1 / 3 / 8
8,022
617
7,404
15,031
20,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 8
7,948
611
7,851
15,274
18,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
14
Kills
12
13
Deaths
14
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
2
7
3.75
W
3
2
9
3.75
L
Hercules
Elsch
Hercules
3
2
8
3.5
L
3
4
4
1.25
W
Tsukuyomi
PrinceWillhelm
Tsukuyomi
5
4
6
2
W
1
5
8
1
W
Ah Muzen Cab
frudim
Ah Muzen Cab
1
1
11
6.5
L
Xing Tian
hispeedbunny
Xing Tian
1
3
8
1.67
L
1
3
8
1.67
W
Cliodhna
sulikov
Cliodhna
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,856
Damage
51,149
66,129
Taken
76,497
51,794
Mitigated
86,298
23,360
Healing
29,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
17,825
1,657
1,918
5,166
11,493
7,270
0
3,695
7,798
36,966
0
W
8,522
1,297
1,181
1,052
8,796
5,330
700
2,820
5,838
19,224
0
L
Hercules
Elsch
Hercules
9,072
1,688
1,946
10,657
22,904
32,790
0
5,423
17,481
90
9,872
L
8,997
1,616
365
2,069
11,795
7,295
0
3,004
8,791
0
23,913
W
Tsukuyomi
PrinceWillhelm
Tsukuyomi
17,889
4,104
87
638
11,221
6,189
631
2,913
8,025
0
30,329
W
11,163
383
460
3,177
21,584
25,363
65
8,958
11,740
14,525
0
W
Ah Muzen Cab
frudim
Ah Muzen Cab
12,515
6,317
2,202
7,964
14,458
8,865
2,431
7,098
6,897
0
28,573
L
Xing Tian
hispeedbunny
Xing Tian
7,404
396
1,087
1,487
15,031
20,926
0
4,378
10,653
15,075
0
L
7,851
614
1,014
3,753
15,274
18,017
0
3,185
12,089
47
11,878
W
Cliodhna
sulikov
Cliodhna
15,767
818
2,419
4,180
10,070
6,047
947
3,577
6,261
0
30,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
42,901
124
Minions Killed
120
0
Camps Cleared
0
1,269,615
Distance Traveled
1,231,858
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,436
726
53
4
0
255,293
0
W
Nox
9,908
762
26
2
0
265,487
4
L
Hercules
8,845
680
4
0
0
249,706
0
L
Kali
8,650
665
29
2
0
229,192
0
W
Tsukuyomi
9,998
769
18
1
0
268,439
2
W
Ares
9,449
727
10
1
0
243,835
0
W
Ah Muzen Cab
9,321
717
37
3
0
227,491
0
L
Xing Tian
8,022
617
18
1
0
241,795
0
L
Tyr
7,948
611
16
1
0
255,872
3
W
Cliodhna
10,232
787
33
3
0
264,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role