Player Matchup

Ah Puch
Ah Puch
FaulesStück
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,479 Elo+
Party 1
Cerberus
Cerberus
JadedLucidity
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Set
Set
Plxguee
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,304 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,428 Elo+

VS

Team Averages
Level 80
1,404 SR
1,368 Elo+
Bastet
Bastet
 
Bastet
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MariPapuRex
Baron Samedi
Level 118
God Stats
1W - 1L
1,441 SR
Queue Stats
47W - 78L
1,334 Elo+
Party 2
Kuzenbo
Kuzenbo
Warrior11138
Kuzenbo
Level 122
God Stats
7W - 16L
1,271 SR
Queue Stats
33W - 63L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaulesStück
Ah Puch
16
2 / 5 / 1
10,066
719
15,100
13,729
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
JadedLucidity
Cerberus
12
0 / 7 / 0
8,838
631
4,986
20,221
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
11
0 / 6 / 1
8,537
610
6,499
13,935
8,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 2 / 11
10,591
757
13,336
13,009
5,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MariPapuRex
Baron Samedi
17
9 / 1 / 9
11,239
803
20,050
11,999
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Warrior11138
Kuzenbo
16
3 / 0 / 15
11,148
796
9,594
14,376
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
18
18
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
11
5.75
L
Ah Puch
FaulesStück
Ah Puch
2
5
1
0.5
L
Cerberus
JadedLucidity
Cerberus
0
7
0
0
W
Baron Samedi
MariPapuRex
Baron Samedi
9
1
9
13.5
L
Set
0
6
1
0.08
W
Kuzenbo
Warrior11138
Kuzenbo
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
42,980
47,885
Taken
39,384
33,051
Mitigated
28,532
7,841
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,336
3,921
0
4,589
13,009
5,141
1,509
5,466
6,065
0
48,599
L
Ah Puch
FaulesStück
Ah Puch
15,100
714
0
1,832
13,729
5,518
66
8,283
5,446
56,112
0
L
Cerberus
JadedLucidity
Cerberus
4,986
483
0
3,418
20,221
18,982
0
14,842
5,379
16,223
0
W
Baron Samedi
MariPapuRex
Baron Samedi
20,050
1,463
3,015
5,967
11,999
5,746
1,553
7,783
4,216
59,398
0
L
Set
6,499
1,633
1,332
1,259
13,935
8,551
0
6,529
7,406
0
21,993
W
Kuzenbo
Warrior11138
Kuzenbo
9,594
3,934
189
5,334
14,376
17,645
885
6,935
7,441
29,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,441
Gold Earned
32,978
166
Minions Killed
175
0
Camps Cleared
0
651,877
Distance Traveled
775,316
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,591
757
50
4
0
284,051
3
L
Ah Puch
10,066
719
99
7
0
206,414
0
L
Cerberus
8,838
631
29
2
0
227,365
0
W
Baron Samedi
11,239
803
83
6
0
245,623
3
L
Set
8,537
610
38
3
0
218,098
0
W
Kuzenbo
11,148
796
42
3
0
245,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role