Player Matchup

Ratatoskr
Ratatoskr
Gold I
ColtClassic1911
Ratatoskr
Gold I
Level 147
God Stats
10W - 8L
1,669 SR
Queue Stats
52W - 48L
1,729 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Kronosyke
Cthulhu
Bronze III
Level 77
God Stats
0W - 2L
1,468 SR
Queue Stats
2W - 13L
1,500 MMR
Solo
Horus
Horus
Silver III
MommaClappin
Horus
Silver III
Level 66
God Stats
0W - 2L
1,491 SR
Queue Stats
20W - 24L
1,369 MMR
Party 1
Hachiman
Hachiman
Gold IV
ThisIsMyOhana
Hachiman
Gold IV
Level 87
God Stats
5W - 7L
1,481 SR
Queue Stats
263W - 266L
1,513 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
WARDS-WlN-GAMES_
Baron Samedi
Gold III
Level 143
God Stats
67W - 53L
1,602 SR
Queue Stats
852W - 870L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,542 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,623 SR
1,525 MMR
Amaterasu
Amaterasu
Gold III
Cyber-Senku
Amaterasu
Gold III
Level 137
God Stats
1W - 0L
1,693 SR
Queue Stats
21W - 18L
1,676 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Froo42
Hun Batz
Gold II
Level 123
God Stats
12W - 12L
1,559 SR
Queue Stats
243W - 245L
1,545 MMR
Solo
Ishtar
Ishtar
Gold IV
GeicoGreens
Ishtar
Gold IV
Level 140
God Stats
9W - 2L
1,654 SR
Queue Stats
379W - 379L
1,405 MMR
Party 2
Anubis
Anubis
Gold II
SuwooDemonTime
Anubis
Gold II
Level 159
God Stats
12W - 10L
1,637 SR
Queue Stats
620W - 620L
1,555 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
edwinlol665
Kuzenbo
Silver I
Level 126
God Stats
7W - 7L
1,573 SR
Queue Stats
38W - 40L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ColtClassic1911
Ratatoskr
16
4 / 5 / 0
9,533
502
9,428
19,293
7,130
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Kronosyke
Cthulhu
9
0 / 3 / 0
6,817
359
5,404
12,234
7,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 4
8,594
452
4,813
11,887
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
ThisIsMyOhana
Hachiman
15
2 / 1 / 2
9,337
491
5,316
12,132
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
WARDS-WlN-GAMES_
Baron Samedi
13
2 / 3 / 2
8,155
429
9,053
12,323
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baba YagaKhepriLancelotThor

VS

Bans
KaliLokiSusanoYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cyber-Senku
Amaterasu
19
4 / 0 / 6
12,866
677
10,098
15,793
12,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Froo42
Hun Batz
18
5 / 1 / 4
11,837
623
9,555
13,612
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
18
1 / 2 / 0
12,210
643
6,607
9,508
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 4
10,249
539
9,058
11,284
5,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
edwinlol665
Kuzenbo
15
0 / 1 / 5
10,521
554
7,776
21,957
30,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
12
12
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ColtClassic1911
Ratatoskr
4
5
0
0.8
W
Amaterasu
Cyber-Senku
Amaterasu
4
0
6
7
W
Hun Batz
Froo42
Hun Batz
5
1
4
7
W
Ishtar
1
2
0
0.5
L
Cthulhu
Kronosyke
Cthulhu
0
3
0
0
L
0
0
4
2
W
2
4
4
1
L
Hachiman
ThisIsMyOhana
Hachiman
2
1
2
3
L
Baron Samedi
WARDS-WlN-GAMES_
Baron Samedi
2
3
2
1
W
Kuzenbo
edwinlol665
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,014
Damage
43,094
67,869
Taken
72,154
34,549
Mitigated
57,648
20,340
Healing
30,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ColtClassic1911
Ratatoskr
9,428
3,353
0
2,326
19,293
7,130
432
4,558
14,735
0
94,284
W
Amaterasu
Cyber-Senku
Amaterasu
10,098
5,695
0
10,296
15,793
12,106
2,600
7,039
8,754
0
92,468
W
Hun Batz
Froo42
Hun Batz
9,555
3,588
0
1,331
13,612
5,703
4,198
1,939
11,673
0
102,113
W
Ishtar
6,607
3,668
0
5,012
9,508
3,946
7,901
73
9,435
0
128,614
L
Cthulhu
Kronosyke
Cthulhu
5,404
1,594
0
3,028
12,234
7,842
0
1,422
10,812
29,183
0
L
4,813
2,020
716
4,287
11,887
9,606
0
3,480
8,407
0
34,861
W
9,058
450
0
4,711
11,284
5,588
1,061
4,322
6,962
62,130
0
L
Hachiman
ThisIsMyOhana
Hachiman
5,316
2,640
0
6,063
12,132
4,303
2,039
2,162
9,970
0
73,210
L
Baron Samedi
WARDS-WlN-GAMES_
Baron Samedi
9,053
556
222
3,698
12,323
5,668
0
4,566
7,757
54,441
0
W
Kuzenbo
edwinlol665
Kuzenbo
7,776
3,293
0
8,652
21,957
30,305
1,256
2,721
18,829
38,142
3,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
57,683
461
Minions Killed
628
0
Camps Cleared
0
1,586,749
Distance Traveled
1,850,252
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,533
502
150
8
0
412,082
2
W
Amaterasu
12,866
677
165
9
0
371,478
4
W
Hun Batz
11,837
623
128
7
0
440,064
6
W
Ishtar
12,210
643
201
11
0
346,078
6
L
Cthulhu
6,817
359
43
2
0
239,238
0
L
Horus
8,594
452
41
2
0
359,511
7
W
Anubis
10,249
539
92
5
0
297,990
0
L
Hachiman
9,337
491
133
7
0
286,846
1
L
Baron Samedi
8,155
429
94
5
0
289,072
2
W
Kuzenbo
10,521
554
42
2
0
394,642
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role