Player Matchup

Hachiman
Hachiman
Aprysity
Hachiman
Level 156
God Stats
23W - 12L
1,719 SR
Queue Stats
208W - 121L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
GShawv
Baron Samedi
Level 69
God Stats
2W - 2L
1,618 SR
Queue Stats
403W - 194L
1,683 Elo+
Party 1
Shiva
Shiva
Str8 Mario
Shiva
Level 152
God Stats
49W - 30L
1,673 SR
Queue Stats
706W - 528L
1,655 Elo+
Party 1
Maui
Maui
XxIceReaperxX
Maui
Level 157
God Stats
7W - 3L
1,564 SR
Queue Stats
148W - 136L
1,543 Elo+
Party 1
Tiamat
Tiamat
elleoelle
Tiamat
Level 143
God Stats
9W - 5L
1,615 SR
Queue Stats
203W - 145L
1,604 Elo+
Party 1
Team Averages
Level 135
1,638 SR
1,634 Elo+

VS

Team Averages
Level 34
1,419 SR
1,404 Elo+
Bastet
Bastet
Cruchine
Bastet
Level 78
God Stats
2W - 3L
1,465 SR
Queue Stats
66W - 82L
1,370 Elo+
Party 2
Ishtar
Ishtar
Edenmourn
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,371 Elo+
Party 2
Scylla
Scylla
ObeyMrRage
Scylla
Level 18
God Stats
7W - 17L
1,128 SR
Queue Stats
19W - 24L
1,279 Elo+
Solo
Ymir
Ymir
Tpayne lover 69
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
tiger2steps
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aprysity
Hachiman
15
2 / 0 / 6
8,440
844
7,888
6,303
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
GShawv
Baron Samedi
17
6 / 0 / 4
9,522
952
13,584
5,167
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
3 / 2 / 10
8,560
856
12,310
14,445
15,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 1 / 7
8,269
827
5,324
9,015
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
elleoelle
Tiamat
16
2 / 0 / 3
8,496
850
9,060
5,672
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cruchine
Bastet
13
1 / 1 / 2
7,179
718
4,532
5,723
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Edenmourn
Ishtar
12
0 / 4 / 3
6,687
669
5,442
11,881
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
ObeyMrRage
Scylla
13
0 / 2 / 2
7,092
709
4,811
7,649
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
6,914
691
5,785
16,817
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
tiger2steps
King Arthur
13
1 / 4 / 2
6,944
694
2,986
11,203
8,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
3
3
Deaths
16
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aprysity
Hachiman
2
0
6
5
L
Bastet
Cruchine
Bastet
1
1
2
2
L
Ishtar
Edenmourn
Ishtar
0
4
3
0.38
W
Baron Samedi
GShawv
Baron Samedi
6
0
4
8
L
Scylla
ObeyMrRage
Scylla
0
2
2
0.5
W
Shiva
3
2
10
4
L
1
5
0
0.2
W
3
1
7
6.5
W
Tiamat
elleoelle
Tiamat
2
0
3
3.5
L
King Arthur
tiger2steps
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,166
Damage
23,556
40,602
Taken
53,273
37,743
Mitigated
31,907
17,591
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aprysity
Hachiman
7,888
4,640
0
2,984
6,303
3,444
1,854
1,890
4,369
0
39,486
L
Bastet
Cruchine
Bastet
4,532
1,237
0
492
5,723
2,545
0
2,670
3,053
0
14,299
L
Ishtar
Edenmourn
Ishtar
5,442
2,332
0
1,395
11,881
5,983
0
8,487
3,394
0
11,645
W
Baron Samedi
GShawv
Baron Samedi
13,584
1,426
1,696
2,445
5,167
2,955
1,500
704
4,415
48,593
0
L
Scylla
ObeyMrRage
Scylla
4,811
898
132
376
7,649
3,436
0
2,580
5,069
23,589
0
W
Shiva
12,310
1,950
2,325
4,775
14,445
15,464
166
3,279
11,007
0
24,791
L
5,785
418
0
3,982
16,817
11,365
0
7,885
8,932
17,716
0
W
5,324
422
0
1,301
9,015
10,440
80
2,770
5,973
9,932
0
W
Tiamat
elleoelle
Tiamat
9,060
1,367
0
2,065
5,672
5,440
81
1,335
4,242
36,448
0
L
King Arthur
tiger2steps
King Arthur
2,986
339
0
0
11,203
8,578
0
6,346
4,857
0
7,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,287
Gold Earned
34,816
275
Minions Killed
138
0
Camps Cleared
0
1,148,834
Distance Traveled
1,002,164
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,440
844
68
7
0
209,580
2
L
Bastet
7,179
718
20
2
0
254,014
0
L
Ishtar
6,687
669
26
3
0
188,338
0
W
Baron Samedi
9,522
952
99
10
0
220,987
1
L
Scylla
7,092
709
47
5
0
197,458
0
W
Shiva
8,560
856
23
2
0
251,290
4
L
Ymir
6,914
691
32
3
0
191,020
1
W
Maui
8,269
827
15
2
0
224,070
1
W
Tiamat
8,496
850
70
7
0
242,907
3
L
King Arthur
6,944
694
13
1
0
171,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role