Player Matchup

King Arthur
King Arthur
DatSudan
King Arthur
Level 66
God Stats
3W - 5L
1,481 SR
Queue Stats
35W - 39L
1,448 Elo+
Party 1
Bacchus
Bacchus
PREEEYY
Bacchus
Level 28
God Stats
7W - 4L
1,604 SR
Queue Stats
57W - 54L
1,447 Elo+
Party 1
Pele
Pele
TheMisterFluff
Pele
Level 27
God Stats
2W - 1L
1,505 SR
Queue Stats
22W - 18L
1,556 Elo+
Party 3
Thoth
Thoth
TheMitchPiece
Thoth
Level 62
God Stats
8W - 3L
1,704 SR
Queue Stats
90W - 77L
1,523 Elo+
Party 3
Jing Wei
Jing Wei
strjuanma1
Jing Wei
Level 25
God Stats
2W - 2L
1,463 SR
Queue Stats
23W - 26L
1,493 Elo+
Party 1
Team Averages
Level 42
1,551 SR
1,493 Elo+

VS

Team Averages
Level 57
1,426 SR
1,434 Elo+
Chang'e
Chang'e
BadussyMan
Chang'e
Level 83
God Stats
3W - 7L
1,259 SR
Queue Stats
131W - 130L
1,482 Elo+
Party 2
Anhur
Anhur
Dxdeadpool1
Anhur
Level 15
God Stats
11W - 12L
1,559 SR
Queue Stats
14W - 20L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
GripTheRod
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,471 Elo+
Party 2
Mercury
Mercury
ItsNeon
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 157L
1,479 Elo+
Party 2
Atlas
Atlas
yakuzaD
Atlas
Level 44
God Stats
18W - 35L
1,310 SR
Queue Stats
51W - 84L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DatSudan
King Arthur
13
3 / 2 / 2
8,114
580
5,782
16,295
8,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
PREEEYY
Bacchus
10
0 / 3 / 4
6,718
480
5,273
10,636
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 3
8,479
606
7,476
10,257
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 0
8,791
628
8,336
3,844
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
strjuanma1
Jing Wei
11
2 / 4 / 1
6,820
487
7,724
13,638
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadussyMan
Chang'e
12
0 / 3 / 1
6,882
492
4,118
8,884
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
6,269
448
3,248
8,235
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
GripTheRod
Hun Batz
14
2 / 4 / 0
7,555
540
8,412
9,207
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
ItsNeon
Mercury
13
5 / 2 / 1
7,923
566
6,963
11,030
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
yakuzaD
Atlas
11
3 / 3 / 1
6,488
463
7,302
11,990
3,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
15
Kills
10
10
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BadussyMan
Chang'e
0
3
1
0.17
W
King Arthur
DatSudan
King Arthur
3
2
2
2
L
0
3
3
0.5
L
Hun Batz
GripTheRod
Hun Batz
2
4
0
0.5
L
Mercury
ItsNeon
Mercury
5
2
1
2.75
W
Bacchus
PREEEYY
Bacchus
0
3
4
0.67
W
6
1
3
7.5
W
4
0
0
4
W
Jing Wei
strjuanma1
Jing Wei
2
4
1
0.63
L
Atlas
yakuzaD
Atlas
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
30,043
54,670
Taken
49,346
26,834
Mitigated
16,255
17,008
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BadussyMan
Chang'e
4,118
250
132
2,712
8,884
2,838
0
5,186
3,698
43,703
0
W
King Arthur
DatSudan
King Arthur
5,782
974
0
5,875
16,295
8,611
234
0
16,295
0
48,871
L
3,248
1,208
0
1,712
8,235
2,401
829
1,920
6,315
0
26,539
L
Hun Batz
GripTheRod
Hun Batz
8,412
2,094
0
1,223
9,207
3,368
0
0
9,207
0
50,311
L
Mercury
ItsNeon
Mercury
6,963
3,618
0
330
11,030
3,682
0
2,652
8,378
0
65,355
W
Bacchus
PREEEYY
Bacchus
5,273
572
0
2,436
10,636
7,743
633
3,914
6,722
15,700
0
W
7,476
2,242
0
640
10,257
4,004
0
1,962
8,295
0
61,076
W
8,336
330
0
1,335
3,844
1,596
87
2,235
1,609
75,985
0
W
Jing Wei
strjuanma1
Jing Wei
7,724
6,571
0
6,722
13,638
4,880
1,284
3,309
10,329
0
52,254
L
Atlas
yakuzaD
Atlas
7,302
2,316
0
2,747
11,990
3,966
275
3,851
8,139
30,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
35,117
403
Minions Killed
379
0
Camps Cleared
0
1,383,085
Distance Traveled
1,384,997
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,882
492
95
7
0
261,504
2
W
King Arthur
8,114
580
79
6
0
295,883
0
L
Anhur
6,269
448
46
3
0
217,688
0
L
Hun Batz
7,555
540
86
6
0
284,648
0
L
Mercury
7,923
566
107
8
0
347,971
1
W
Bacchus
6,718
480
16
1
0
270,120
4
W
Pele
8,479
606
100
7
0
325,415
5
W
Thoth
8,791
628
122
9
0
271,211
4
W
Jing Wei
6,820
487
86
6
0
220,456
2
L
Atlas
6,488
463
45
3
0
273,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role