Player Matchup

Hercules
Hercules
IQ_-Ziye
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 2
Hades
Hades
TudyTuPapi
Hades
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,571 Elo+
Party 2
Horus
Horus
killera_275
Horus
Level 42
God Stats
27W - 19L
1,557 SR
Queue Stats
34W - 30L
1,343 Elo+
Party 3
Tyr
Tyr
nici538
Tyr
Level 46
God Stats
1W - 4L
1,546 SR
Queue Stats
33W - 29L
1,343 Elo+
Party 3
Mercury
Mercury
temp-297077
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,582 Elo+
Party 2
Team Averages
Level 33
1,520 SR
1,475 Elo+

VS

Team Averages
Level 64
1,483 SR
1,394 Elo+
Arachne
Arachne
AragornLORD
Arachne
Level 124
God Stats
1W - 1L
1,266 SR
Queue Stats
137W - 132L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
DeforesterPingu
Danzaburou
Level 63
God Stats
9W - 5L
1,437 SR
Queue Stats
189W - 98L
1,542 Elo+
Solo
Guan Yu
Guan Yu
MaminCloun
Guan Yu
Level 59
God Stats
15W - 13L
1,431 SR
Queue Stats
157W - 157L
1,428 Elo+
Party 1
Cerberus
Cerberus
YHTEPMEHW8231
Cerberus
Level 37
God Stats
5W - 3L
1,795 SR
Queue Stats
115W - 120L
1,422 Elo+
Party 1
Hades
Hades
powercabbage696
Hades
Level 36
God Stats
5W - 4L
1,485 SR
Queue Stats
7W - 17L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IQ_-Ziye
Hercules
13
0 / 9 / 1
8,089
368
6,663
20,737
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
14
3 / 8 / 1
9,026
410
7,616
18,012
9,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 2
8,651
393
7,047
20,354
12,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyr
15
4 / 5 / 0
9,282
422
10,521
18,183
15,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
temp-297077
Mercury
14
1 / 8 / 2
8,645
393
6,175
26,761
10,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AragornLORD
Arachne
19
9 / 1 / 11
12,882
586
14,788
24,039
11,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
DeforesterPingu
Danzaburou
20
8 / 2 / 4
13,937
634
19,108
15,146
7,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
MaminCloun
Guan Yu
17
8 / 0 / 12
12,430
565
18,131
21,998
28,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
YHTEPMEHW8231
Cerberus
17
2 / 1 / 11
11,980
545
10,498
19,802
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 4 / 6
13,281
604
15,836
15,829
12,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
8
Kills
37
37
Deaths
8
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
AragornLORD
Arachne
9
1
11
14.5
W
Danzaburou
DeforesterPingu
Danzaburou
8
2
4
5
L
Hercules
IQ_-Ziye
Hercules
0
9
1
0.06
W
Guan Yu
MaminCloun
Guan Yu
8
0
12
14
L
Hades
3
8
1
0.44
W
Cerberus
YHTEPMEHW8231
Cerberus
2
1
11
7.5
L
0
7
2
0.14
L
Tyr
4
5
0
0.8
W
10
4
6
3.25
L
Mercury
temp-297077
Mercury
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
78,361
104,047
Taken
96,814
58,591
Mitigated
77,476
19,646
Healing
47,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AragornLORD
Arachne
14,788
8,855
0
13,182
24,039
11,304
4,840
1,777
22,125
0
97,610
W
Danzaburou
DeforesterPingu
Danzaburou
19,108
7,412
0
3,933
15,146
7,203
462
499
14,647
0
135,528
L
Hercules
IQ_-Ziye
Hercules
6,663
1,455
0
4,392
20,737
10,193
0
4,661
15,330
0
46,793
W
Guan Yu
MaminCloun
Guan Yu
18,131
1,818
4,026
11,575
21,998
28,149
3,334
3,347
18,014
0
60,020
L
Hades
7,616
918
56
1,368
18,012
9,799
895
7,802
10,014
47,116
0
W
Cerberus
YHTEPMEHW8231
Cerberus
10,498
517
0
5,527
19,802
18,202
772
1,262
18,491
43,524
2,968
L
7,047
3,088
1,193
5,204
20,354
12,975
0
4,429
15,723
0
40,915
L
Tyr
10,521
2,180
228
2,928
18,183
15,393
0
5,798
12,125
0
44,418
W
15,836
1,140
825
8,329
15,829
12,618
5,228
4,516
11,268
84,569
0
L
Mercury
temp-297077
Mercury
6,175
2,575
0
4,277
26,761
10,231
0
3,310
23,226
0
80,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
64,510
375
Minions Killed
594
0
Camps Cleared
0
1,906,330
Distance Traveled
2,080,614
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,882
586
123
6
0
469,804
0
W
Danzaburou
13,937
634
193
9
0
392,843
6
L
Hercules
8,089
368
70
3
0
370,318
1
W
Guan Yu
12,430
565
70
3
0
473,015
0
L
Hades
9,026
410
76
3
0
318,717
0
W
Cerberus
11,980
545
83
4
0
391,301
0
L
Horus
8,651
393
53
2
0
364,433
1
L
Tyr
9,282
422
72
3
0
402,972
2
W
Hades
13,281
604
125
6
0
353,651
0
L
Mercury
8,645
393
104
5
0
449,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role