Player Matchup

Athena
Athena
DASHEAVYFOOT
Athena
Level 96
God Stats
9W - 3L
1,583 SR
Queue Stats
224W - 253L
1,457 Elo+
Party 2
Ymir
Ymir
OutlawBroom
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
SwayingSpeirzy
Jing Wei
Level 155
God Stats
3W - 3L
1,393 SR
Queue Stats
300W - 328L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
SylentPhoenixx
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,411 Elo+
Party 1
Mulan
Mulan
theMuFnman24
Mulan
Level 153
God Stats
5W - 3L
1,540 SR
Queue Stats
272W - 294L
1,455 Elo+
Party 2
Team Averages
Level 92
1,503 SR
1,457 Elo+

VS

Team Averages
Level 110
1,459 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Treelungs422
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,383 Elo+
Solo
Anhur
Anhur
alelb13
Anhur
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 68L
1,423 Elo+
Party 3
Jing Wei
Jing Wei
llll SKiP llll
Jing Wei
Level 114
God Stats
2W - 1L
1,293 SR
Queue Stats
105W - 121L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 0 / 3
6,009
1,202
1,798
8,563
5,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 1 / 4
5,408
1,082
2,141
7,248
8,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
10
2 / 0 / 3
5,565
1,113
3,598
3,455
1,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
0 / 1 / 3
4,965
993
4,533
4,135
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 4
5,558
1,112
4,921
5,894
6,762
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 0
5,590
1,118
7,300
6,577
5,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
 
Danzaburou
10
0 / 1 / 2
5,418
1,084
7,008
4,532
2,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
4,284
857
0
364
164
Anhur
alelb13
Anhur
9
0 / 2 / 0
4,826
965
3,875
4,702
2,209
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
10
0 / 1 / 2
5,118
1,024
4,791
3,271
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
5
Kills
2
2
Deaths
5
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
L
Danzaburou
 
Danzaburou
0
1
2
1
W
Athena
2
0
3
3.5
W
0
1
4
2
W
Jing Wei
2
0
3
3.5
W
0
1
3
1.5
L
0
0
0
0
L
Anhur
alelb13
Anhur
0
2
0
0
L
Jing Wei
0
1
2
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
22,974
29,295
Taken
19,446
24,416
Mitigated
12,381
12,715
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,300
446
438
2,613
6,577
5,976
0
2,512
4,065
0
19,814
L
Danzaburou
 
Danzaburou
7,008
2,334
241
953
4,532
2,398
0
2,512
2,020
0
12,488
W
Athena
1,798
222
670
4,014
8,563
5,670
0
0
8,563
3,884
0
W
2,141
289
528
2,066
7,248
8,333
0
0
7,248
4,161
0
W
Jing Wei
3,598
2,911
502
608
3,455
1,713
36
0
3,455
0
9,312
W
4,533
761
453
569
4,135
1,938
0
0
4,135
12,357
0
L
0
0
0
0
364
164
0
364
0
0
0
L
Anhur
alelb13
Anhur
3,875
2,056
229
1,175
4,702
2,209
0
1,753
2,949
0
5,453
L
Jing Wei
4,791
1,906
667
1,044
3,271
1,634
0
1,331
1,940
0
10,437
W
4,921
577
1,917
1,388
5,894
6,762
50
0
5,894
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
25,236
55
Minions Killed
52
0
Camps Cleared
0
541,855
Distance Traveled
420,171
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,590
1,118
26
5
0
117,919
0
L
Danzaburou
5,418
1,084
14
3
0
108,356
1
W
Athena
6,009
1,202
6
1
0
114,740
0
W
Ymir
5,408
1,082
8
2
0
95,779
3
W
Jing Wei
5,565
1,113
14
3
0
109,865
2
W
Nu Wa
4,965
993
13
3
0
110,082
3
L
Mulan
4,284
857
0
0
0
2,295
0
L
Anhur
4,826
965
1
0
0
94,492
0
L
Jing Wei
5,118
1,024
11
2
0
97,109
2
W
Mulan
5,558
1,112
14
3
0
111,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role