Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bannie
Horus
Level 100
God Stats
1W - 3L
1,407 SR
Queue Stats
152W - 105L
1,536 Elo+
Party 2
Atlas
Atlas
HailFriends
Atlas
Level 47
God Stats
2W - 0L
1,734 SR
Queue Stats
130W - 79L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Overraker
Morgan Le Fay
Level 83
God Stats
5W - 2L
1,613 SR
Queue Stats
137W - 87L
1,559 Elo+
Party 2
Da Ji
Da Ji
Subsuba
Da Ji
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
149W - 106L
1,546 Elo+
Party 2
Team Averages
Level 102
1,595 SR
1,550 Elo+

VS

Team Averages
Level 114
1,481 SR
1,444 Elo+
Vulcan
Vulcan
Dark_Econ
Vulcan
Level 160
God Stats
11W - 10L
1,574 SR
Queue Stats
1,028W - 1,056L
1,418 Elo+
Solo
Athena
Athena
Degral
Athena
Level 152
God Stats
0W - 3L
1,586 SR
Queue Stats
51W - 65L
1,530 Elo+
Party 1
Nox
Nox
ElSindarin
Nox
Level 69
God Stats
3W - 4L
1,485 SR
Queue Stats
312W - 335L
1,356 Elo+
Party 1
Terra
Terra
MiroShan
Terra
Level 32
God Stats
0W - 2L
1,261 SR
Queue Stats
20W - 26L
1,454 Elo+
Solo
Artio
Artio
carthorian
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 4 / 10
11,204
747
17,550
19,039
10,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Bannie
Horus
17
2 / 2 / 11
10,982
732
7,552
21,744
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 3 / 13
11,226
748
14,052
20,365
27,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Overraker
Morgan Le Fay
19
4 / 2 / 12
11,246
750
25,677
14,307
7,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Subsuba
Da Ji
17
5 / 7 / 10
11,209
747
19,715
20,742
12,661
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dark_Econ
Vulcan
19
8 / 3 / 5
11,092
739
23,217
12,667
8,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Degral
Athena
16
4 / 4 / 11
10,295
686
11,977
23,380
33,702
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 6 / 10
9,972
665
9,469
15,596
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
MiroShan
Terra
17
2 / 3 / 13
10,691
713
13,612
26,219
40,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
14
1 / 4 / 7
9,448
630
5,991
19,168
25,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
63
19
Kills
17
18
Deaths
20
56
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
4
10
2.5
W
Horus
Bannie
Horus
2
2
11
3.75
L
Vulcan
Dark_Econ
Vulcan
8
3
5
3.5
L
Athena
Degral
Athena
4
4
11
2.38
L
2
6
10
1.17
W
3
3
13
3.17
L
Terra
MiroShan
Terra
2
3
13
2.83
W
Morgan Le Fay
Overraker
Morgan Le Fay
4
2
12
5
W
Da Ji
Subsuba
Da Ji
5
7
10
1.43
L
Artio
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,546
Damage
64,266
96,197
Taken
97,030
79,730
Mitigated
117,297
38,269
Healing
32,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,550
13,272
1,650
5,110
19,039
10,672
3,721
13,087
5,952
0
40,530
W
Horus
Bannie
Horus
7,552
3,685
8,389
8,730
21,744
21,168
463
14,621
7,123
0
13,198
L
Vulcan
Dark_Econ
Vulcan
23,217
11,494
35
858
12,667
8,295
1,077
6,260
6,151
47,288
0
L
Athena
Degral
Athena
11,977
2,094
2,829
3,943
23,380
33,702
366
8,555
14,476
14,817
0
L
9,469
383
532
1,714
15,596
9,936
636
7,736
7,507
25,901
0
W
14,052
6,140
2,608
3,980
20,365
27,263
611
12,327
8,038
29,130
0
L
Terra
MiroShan
Terra
13,612
583
8,482
7,274
26,219
40,141
139
8,666
17,114
19,947
0
W
Morgan Le Fay
Overraker
Morgan Le Fay
25,677
2,481
2,103
3,083
14,307
7,966
1,890
10,312
3,995
51,419
0
W
Da Ji
Subsuba
Da Ji
19,715
5,120
1,197
1,419
20,742
12,661
1,721
13,919
6,823
0
28,894
L
Artio
5,991
1,300
3,100
3,925
19,168
25,223
51
6,824
12,053
14,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
51,498
161
Minions Killed
140
0
Camps Cleared
0
1,413,712
Distance Traveled
1,310,701
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,204
747
59
4
0
270,521
0
W
Horus
10,982
732
14
1
0
298,813
1
L
Vulcan
11,092
739
66
4
0
251,790
0
L
Athena
10,295
686
7
0
0
275,905
0
L
Nox
9,972
665
39
3
0
244,108
2
W
Atlas
11,226
748
18
1
0
257,721
0
L
Terra
10,691
713
18
1
0
271,466
0
W
Morgan Le Fay
11,246
750
50
3
0
309,999
8
W
Da Ji
11,209
747
20
1
0
276,658
2
L
Artio
9,448
630
10
1
0
267,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role