Player Matchup

Anubis
Anubis
Salsaboy13
Anubis
Level 82
God Stats
9W - 6L
1,458 SR
Queue Stats
160W - 143L
1,503 Elo+
Party 2
Neith
Neith
Shig15
Neith
Level 12
God Stats
7W - 7L
1,558 SR
Queue Stats
9W - 10L
1,299 Elo+
Party 2
Chaac
Chaac
Waterfactory
Chaac
Level 46
God Stats
11W - 4L
1,597 SR
Queue Stats
163W - 150L
1,557 Elo+
Party 2
Team Averages
Level 47
1,538 SR
1,453 Elo+

VS

Team Averages
Level 103
1,575 SR
1,517 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Jarl Rokkr
Zeus
Level 160
God Stats
171W - 135L
1,539 SR
Queue Stats
320W - 342L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
XYOTAK
Gilgamesh
Level 23
God Stats
1W - 2L
1,687 SR
Queue Stats
15W - 20L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Salsaboy13
Anubis
16
2 / 8 / 6
11,859
698
12,071
16,674
15,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shig15
Neith
14
0 / 9 / 4
10,154
597
5,090
14,728
5,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 1
13,441
791
13,644
21,612
25,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 5 / 7
12,961
762
19,045
20,121
11,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 2
8,612
507
2,361
667
175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XYOTAK
Gilgamesh
20
8 / 3 / 9
13,184
776
19,335
22,211
25,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
18
20
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
5
7
2.7
L
0
0
2
1
W
Anubis
Salsaboy13
Anubis
2
8
6
0.63
W
Neith
Shig15
Neith
0
9
4
0.22
W
6
3
1
2.17
L
Gilgamesh
XYOTAK
Gilgamesh
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
40,741
53,014
Taken
42,999
46,407
Mitigated
36,785
9,682
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
19,045
5,845
0
2,356
20,121
11,563
1,372
5,402
14,719
0
52,206
L
2,361
116
0
291
667
175
0
101
566
10,325
0
W
Anubis
Salsaboy13
Anubis
12,071
670
117
4,150
16,674
15,066
816
447
16,227
52,637
0
W
Neith
Shig15
Neith
5,090
2,498
0
345
14,728
5,405
682
1,017
13,711
0
19,014
W
13,644
2,794
0
5,070
21,612
25,936
2,326
924
20,688
0
58,505
L
Gilgamesh
XYOTAK
Gilgamesh
19,335
7,742
0
2,750
22,211
25,047
610
6,668
15,543
0
71,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
34,757
163
Minions Killed
146
0
Camps Cleared
0
743,875
Distance Traveled
643,285
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,961
762
54
3
0
282,079
1
L
Zeus
8,612
507
21
1
0
59,161
1
W
Anubis
11,859
698
69
4
0
212,409
1
W
Neith
10,154
597
15
1
0
209,689
0
W
Chaac
13,441
791
79
5
0
321,777
0
L
Gilgamesh
13,184
776
71
4
0
302,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role