Player Matchup

Ishtar
Ishtar
Canniebal
Ishtar
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,494 Elo+
Solo
Bellona
Bellona
Jager978
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,488 Elo+
Solo
Cabrakan
Cabrakan
KormitTheFrog
Cabrakan
Level 100
God Stats
10W - 6L
1,650 SR
Queue Stats
490W - 520L
1,497 Elo+
Solo
Jing Wei
Jing Wei
SaKrificed1
Jing Wei
Level 127
God Stats
6W - 5L
1,498 SR
Queue Stats
118W - 124L
1,587 Elo+
Solo
Nu Wa
Nu Wa
TH3 TRUE ALPHA
Nu Wa
Level 100
God Stats
1W - 1L
1,338 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,459 Elo+

VS

Team Averages
Level 93
1,516 SR
1,501 Elo+
Kuzenbo
Kuzenbo
Adhoculi
Kuzenbo
Level 106
God Stats
6W - 11L
1,561 SR
Queue Stats
59W - 56L
1,602 Elo+
Solo
Scylla
Scylla
BULLET OF GLORY
Scylla
Level 125
God Stats
1W - 2L
1,471 SR
Queue Stats
30W - 31L
1,483 Elo+
Solo
Izanami
Izanami
Camim_4861
Izanami
Level 14
God Stats
2W - 6L
1,460 SR
Queue Stats
4W - 7L
1,497 Elo+
Solo
Nox
Nox
Chicknattack
Nox
Level 119
God Stats
17W - 13L
1,619 SR
Queue Stats
221W - 211L
1,502 Elo+
Solo
Kali
Kali
chadspack
Kali
Level 102
God Stats
7W - 6L
1,471 SR
Queue Stats
245W - 277L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Canniebal
Ishtar
16
1 / 3 / 10
9,963
712
8,179
14,795
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Jager978
Bellona
17
4 / 2 / 8
10,477
748
10,066
16,161
13,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
KormitTheFrog
Cabrakan
19
7 / 3 / 10
11,737
838
17,569
16,218
11,331
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
SaKrificed1
Jing Wei
17
2 / 0 / 5
10,734
767
8,282
9,161
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 0 / 9
11,141
796
22,354
5,276
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adhoculi
Kuzenbo
17
3 / 2 / 5
9,852
704
10,499
21,958
27,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 5 / 3
8,769
626
10,849
11,232
4,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Camim_4861
Izanami
16
1 / 4 / 6
9,178
656
6,771
17,498
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 0 / 2
9,881
706
6,680
9,584
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
15
0 / 6 / 4
8,679
620
4,856
15,397
7,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
17
Kills
7
8
Deaths
17
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adhoculi
Kuzenbo
3
2
5
2.75
L
0
5
3
0.3
L
Izanami
Camim_4861
Izanami
1
4
6
1
W
Ishtar
Canniebal
Ishtar
1
3
10
2
L
3
0
2
4
W
Bellona
Jager978
Bellona
4
2
8
4
W
Cabrakan
KormitTheFrog
Cabrakan
7
3
10
4
W
Jing Wei
SaKrificed1
Jing Wei
2
0
5
4.5
W
3
0
9
7.5
L
Kali
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,450
Damage
39,655
61,611
Taken
75,669
38,422
Mitigated
50,869
13,777
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adhoculi
Kuzenbo
10,499
3,597
0
0
21,958
27,359
51
8,254
12,875
27,091
0
L
10,849
737
0
30
11,232
4,823
0
4,868
6,046
33,584
0
L
Izanami
Camim_4861
Izanami
6,771
4,499
0
3,421
17,498
7,484
0
10,482
6,410
0
38,854
W
Ishtar
Canniebal
Ishtar
8,179
4,138
0
4,499
14,795
7,052
826
5,871
8,924
0
33,713
L
6,680
147
336
927
9,584
4,070
0
5,350
3,718
43,391
0
W
Bellona
Jager978
Bellona
10,066
1,925
0
2,575
16,161
13,440
1,326
8,205
7,956
0
20,132
W
Cabrakan
KormitTheFrog
Cabrakan
17,569
2,108
0
2,583
16,218
11,331
2,477
5,860
10,358
40,385
0
W
Jing Wei
SaKrificed1
Jing Wei
8,282
3,312
0
1,495
9,161
4,111
3,919
4,885
4,276
0
54,472
W
22,354
6,485
0
2,625
5,276
2,488
1,071
3,207
2,069
60,428
0
L
Kali
4,856
540
548
2,905
15,397
7,133
0
8,760
6,300
0
23,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
46,359
307
Minions Killed
251
0
Camps Cleared
0
1,488,012
Distance Traveled
1,370,897
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,852
704
34
2
0
300,301
1
L
Scylla
8,769
626
57
4
0
251,053
4
L
Izanami
9,178
656
61
4
0
245,521
0
W
Ishtar
9,963
712
36
3
0
266,211
2
L
Nox
9,881
706
62
4
0
296,067
5
W
Bellona
10,477
748
24
2
0
312,777
0
W
Cabrakan
11,737
838
58
4
0
315,629
0
W
Jing Wei
10,734
767
99
7
0
293,054
3
W
Nu Wa
11,141
796
90
6
0
300,341
5
L
Kali
8,679
620
37
3
0
277,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role