Player Matchup

Thor
Thor
Jutachi
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Nox
Nox
Kenevich
Nox
Level 86
God Stats
33W - 37L
1,462 SR
Queue Stats
426W - 466L
1,350 Elo+
Solo
Artemis
Artemis
OTFBIZZLE
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Party 1
Achilles
Achilles
TM JayMillie
Achilles
Level 126
God Stats
0W - 1L
1,503 SR
Queue Stats
24W - 28L
1,331 Elo+
Solo
Ganesha
Ganesha
xDOC HOLLID4Y x
Ganesha
Level 157
God Stats
3W - 3L
1,542 SR
Queue Stats
357W - 400L
1,313 Elo+
Solo
Team Averages
Level 82
1,501 SR
1,266 Elo+

VS

Team Averages
Level 79
1,482 SR
1,357 Elo+
Kali
Kali
Aztroworld
Kali
Level 44
God Stats
2W - 1L
1,445 SR
Queue Stats
73W - 92L
1,320 Elo+
Solo
Cernunnos
Cernunnos
Erik-84DO
Cernunnos
Level 130
God Stats
9W - 10L
1,642 SR
Queue Stats
374W - 363L
1,480 Elo+
Party 2
Bellona
Bellona
Maurice_smoxer
Bellona
Level 42
God Stats
10W - 15L
1,291 SR
Queue Stats
165W - 205L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
Melo74141973
Nu Wa
Level 121
God Stats
25W - 13L
1,600 SR
Queue Stats
707W - 712L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
SixtySpace60984
Ao Kuang
Level 59
God Stats
9W - 9L
1,431 SR
Queue Stats
23W - 18L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jutachi
Thor
13
1 / 3 / 1
8,053
366
3,436
15,614
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
9,095
413
4,632
12,764
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OTFBIZZLE
Artemis
13
1 / 4 / 0
8,372
381
6,566
11,765
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
TM JayMillie
Achilles
13
2 / 5 / 0
8,914
405
7,629
23,458
10,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
7,983
363
2,241
16,378
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
12,706
578
10,218
19,115
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Erik-84DO
Cernunnos
17
7 / 1 / 5
12,811
582
17,329
16,659
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 3
11,747
534
4,857
14,831
15,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 0 / 3
12,786
581
15,684
7,150
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
5 / 2 / 3
10,610
482
9,145
14,554
5,638
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
21
21
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Cernunnos
Erik-84DO
Cernunnos
7
1
5
9.5
L
Thor
Jutachi
Thor
1
3
1
0.5
L
2
4
1
0.63
W
3
1
3
4.5
W
3
0
3
4.5
L
Artemis
OTFBIZZLE
Artemis
1
4
0
0.25
W
Ao Kuang
5
2
3
3.25
L
Achilles
TM JayMillie
Achilles
2
5
0
0.4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
57,233
79,979
Taken
72,309
36,926
Mitigated
43,356
13,878
Healing
30,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,218
5,008
0
8,776
19,115
11,211
1,019
669
18,360
0
122,466
W
Cernunnos
Erik-84DO
Cernunnos
17,329
9,297
0
10,070
16,659
7,516
8,484
2,411
13,985
0
117,520
L
Thor
Jutachi
Thor
3,436
370
0
1,210
15,614
6,715
0
3,984
11,630
0
39,080
L
4,632
807
134
2,007
12,764
4,564
104
4,897
7,867
66,817
0
W
4,857
1,501
0
4,511
14,831
15,858
3,920
1,332
13,451
0
65,411
W
15,684
6,713
0
3,378
7,150
3,133
990
2,118
5,032
103,403
0
L
Artemis
OTFBIZZLE
Artemis
6,566
2,981
0
2,496
11,765
4,107
255
3,775
7,990
0
39,070
W
Ao Kuang
9,145
851
162
3,666
14,554
5,638
4,449
721
13,613
41,076
0
L
Achilles
TM JayMillie
Achilles
7,629
2,680
0
5,448
23,458
10,567
0
8,151
15,307
0
59,818
L
2,241
291
0
2,583
16,378
10,973
0
4,022
12,356
20,193
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
60,660
356
Minions Killed
606
0
Camps Cleared
0
1,758,262
Distance Traveled
2,048,510
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,706
578
161
7
0
480,527
0
W
Cernunnos
12,811
582
152
7
0
351,761
4
L
Thor
8,053
366
74
3
0
412,145
0
L
Nox
9,095
413
106
5
0
329,151
7
W
Bellona
11,747
534
95
4
0
400,491
1
W
Nu Wa
12,786
581
162
7
0
370,113
2
L
Artemis
8,372
381
56
3
0
347,976
0
W
Ao Kuang
10,610
482
36
2
0
445,618
6
L
Achilles
8,914
405
108
5
0
371,076
2
L
Ganesha
7,983
363
12
1
0
297,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role