Player Matchup

Freya
Freya
 
Freya
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
mcmilk
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,461 Elo+
Party 1
Heimdallr
Heimdallr
o0WorldWide0
Heimdallr
Level 122
God Stats
3W - 2L
1,280 SR
Queue Stats
126W - 133L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
vaseerman
Sun Wukong
Level 28
God Stats
2W - 0L
1,679 SR
Queue Stats
10W - 10L
1,468 Elo+
Party 1
Team Averages
Level 80
1,492 SR
1,468 Elo+

VS

Team Averages
Level 107
1,500 SR
1,319 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SergieL
Achilles
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 84L
1,124 Elo+
Party 2
Camazotz
Camazotz
Vampir06
Camazotz
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 74L
1,124 Elo+
Party 2
Rama
Rama
malcomix
Rama
Level 127
God Stats
1W - 2L
1,499 SR
Queue Stats
125W - 147L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 2 / 9
8,742
874
10,483
8,259
4,715
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
 
Morgan Le Fay
13
3 / 2 / 10
8,198
820
15,792
8,762
6,552
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
mcmilk
Ganesha
15
0 / 1 / 15
8,920
892
6,137
9,149
11,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
o0WorldWide0
Heimdallr
15
5 / 1 / 12
8,969
897
15,076
8,237
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
vaseerman
Sun Wukong
15
4 / 1 / 9
8,613
861
10,941
11,158
9,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 6 / 5
7,557
756
5,799
18,291
18,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
12
3 / 3 / 1
7,083
708
6,865
9,205
6,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SergieL
Achilles
12
0 / 3 / 4
6,513
651
3,324
10,735
12,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Vampir06
Camazotz
15
2 / 2 / 3
7,307
731
10,407
13,768
7,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
13
1 / 4 / 3
7,274
727
8,144
10,439
5,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
18
Kills
7
7
Deaths
18
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
9
5.25
W
Morgan Le Fay
 
Morgan Le Fay
3
2
10
4
L
Amaterasu
 
Amaterasu
1
6
5
0.58
L
Serqet
 
Serqet
3
3
1
1.17
L
Achilles
SergieL
Achilles
0
3
4
0.67
L
Camazotz
Vampir06
Camazotz
2
2
3
1.75
L
Rama
1
4
3
0.63
W
Ganesha
mcmilk
Ganesha
0
1
15
7.5
W
Heimdallr
o0WorldWide0
Heimdallr
5
1
12
11
W
Sun Wukong
vaseerman
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,429
Damage
34,539
45,565
Taken
62,438
37,473
Mitigated
50,228
18,988
Healing
21,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,483
3,783
2,257
3,034
8,259
4,715
558
0
8,259
16,862
0
W
Morgan Le Fay
 
Morgan Le Fay
15,792
2,801
2,064
2,566
8,762
6,552
117
0
8,301
23,908
0
L
Amaterasu
 
Amaterasu
5,799
1,477
2,585
4,226
18,291
18,596
0
7,852
10,439
0
11,155
L
Serqet
 
Serqet
6,865
1,425
1,530
906
9,205
6,592
0
4,072
5,133
0
9,932
L
Achilles
SergieL
Achilles
3,324
975
1,318
1,771
10,735
12,063
0
6,757
3,978
0
5,594
L
Camazotz
Vampir06
Camazotz
10,407
936
0
6,200
13,768
7,249
0
7,471
6,297
0
20,425
L
Rama
8,144
5,836
668
1,971
10,439
5,728
0
6,260
4,179
0
27,661
W
Ganesha
mcmilk
Ganesha
6,137
570
923
1,988
9,149
11,959
434
0
9,149
13,739
0
W
Heimdallr
o0WorldWide0
Heimdallr
15,076
7,156
593
2,289
8,237
5,087
2,278
0
8,069
0
30,387
W
Sun Wukong
vaseerman
Sun Wukong
10,941
2,318
573
2,701
11,158
9,160
984
0
10,934
0
17,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
35,734
103
Minions Killed
84
0
Camps Cleared
0
1,008,641
Distance Traveled
986,273
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,742
874
19
2
0
180,880
0
W
Morgan Le Fay
8,198
820
19
2
0
213,404
2
L
Amaterasu
7,557
756
8
1
0
213,410
0
L
Serqet
7,083
708
3
0
0
204,000
1
L
Achilles
6,513
651
8
1
0
183,446
0
L
Camazotz
7,307
731
12
1
0
217,386
0
L
Rama
7,274
727
53
5
0
168,031
0
W
Ganesha
8,920
892
0
0
0
212,037
2
W
Heimdallr
8,969
897
42
4
0
185,808
4
W
Sun Wukong
8,613
861
23
2
0
216,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role