Player Matchup

Bakasura
Bakasura
BobbyDarkMeat
Bakasura
Level 121
God Stats
2W - 1L
1,651 SR
Queue Stats
261W - 165L
1,695 Elo+
Party 1
Mercury
Mercury
Sabagebeast
Mercury
Level 13
God Stats
2W - 1L
1,779 SR
Queue Stats
42W - 20L
1,654 Elo+
Party 1
Nox
Nox
TheVillageIdot0
Nox
Level 113
God Stats
0W - 4L
1,042 SR
Queue Stats
31W - 41L
1,378 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,576 Elo+

VS

Team Averages
Level 117
1,967 SR
2,020 Elo+
Morgan Le Fay
Morgan Le Fay
Classi
Morgan Le Fay
Level 68
God Stats
29W - 2L
2,057 SR
Queue Stats
551W - 57L
2,086 Elo+
Party 2
Medusa
Medusa
Hissuna
Medusa
Level 160
God Stats
20W - 3L
1,842 SR
Queue Stats
594W - 81L
2,015 Elo+
Party 2
Atlas
Atlas
SeeYaLaterNerd
Atlas
Level 122
God Stats
19W - 2L
2,002 SR
Queue Stats
1,074W - 184L
1,960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BobbyDarkMeat
Bakasura
10
4 / 8 / 2
6,808
851
4,818
13,501
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Sabagebeast
Mercury
11
3 / 6 / 4
7,570
946
5,580
12,306
4,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 10 / 4
5,456
682
0
11,047
3,964
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Classi
Morgan Le Fay
13
7 / 3 / 14
8,150
1,019
10,731
6,496
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Hissuna
Medusa
13
12 / 1 / 10
9,161
1,145
13,664
6,683
2,895
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 15
8,153
1,019
6,267
9,406
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
24
24
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BobbyDarkMeat
Bakasura
4
8
2
0.63
W
Morgan Le Fay
Classi
Morgan Le Fay
7
3
14
4.67
W
Medusa
Hissuna
Medusa
12
1
10
17
L
Mercury
Sabagebeast
Mercury
3
6
4
0.83
W
5
3
15
4.17
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,398
Damage
30,662
36,854
Taken
22,585
15,484
Mitigated
16,591
2,872
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BobbyDarkMeat
Bakasura
4,818
3,021
0
1,531
13,501
7,057
0
6,534
6,967
0
10,493
W
Morgan Le Fay
Classi
Morgan Le Fay
10,731
1,916
217
1,182
6,496
2,614
451
0
6,251
29,810
0
W
Medusa
Hissuna
Medusa
13,664
7,395
0
539
6,683
2,895
2,135
0
6,353
0
34,115
L
Mercury
Sabagebeast
Mercury
5,580
2,420
472
869
12,306
4,463
0
5,780
6,526
0
25,502
W
6,267
2,200
0
1,195
9,406
11,082
318
0
8,951
13,782
0
L
0
0
0
0
11,047
3,964
0
4,776
6,271
1,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
25,464
63
Minions Killed
104
0
Camps Cleared
0
364,887
Distance Traveled
423,643
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,808
851
21
3
0
132,747
0
W
Morgan Le Fay
8,150
1,019
50
6
0
141,987
4
W
Medusa
9,161
1,145
36
5
0
134,467
3
L
Mercury
7,570
946
40
5
0
150,169
0
W
Atlas
8,153
1,019
18
2
0
147,189
4
L
Nox
5,456
682
2
0
0
81,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role