Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
CoFrann
Ravana
Level 105
God Stats
8W - 0L
1,804 SR
Queue Stats
155W - 119L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
Dayrup
Ne Zha
Level 82
God Stats
5W - 3L
1,566 SR
Queue Stats
113W - 60L
1,641 Elo+
Party 1
Thanatos
Thanatos
Yacoo
Thanatos
Level 127
God Stats
2W - 0L
1,768 SR
Queue Stats
54W - 32L
1,654 Elo+
Party 1
Team Averages
Level 106
1,628 SR
1,577 Elo+

VS

Team Averages
Level 117
1,578 SR
1,558 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dingyzeira
Awilix
Level 69
God Stats
16W - 9L
1,731 SR
Queue Stats
111W - 74L
1,606 Elo+
Party 2
Neith
Neith
Emedezada
Neith
Level 119
God Stats
5W - 5L
1,527 SR
Queue Stats
328W - 213L
1,633 Elo+
Party 2
Sylvanus
Sylvanus
SoulNathan
Sylvanus
Level 129
God Stats
47W - 32L
1,630 SR
Queue Stats
414W - 429L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
2 / 0 / 8
7,381
568
6,657
5,819
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
11
0 / 1 / 1
6,598
508
4,808
7,967
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
CoFrann
Ravana
14
3 / 0 / 1
8,147
627
6,962
5,141
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
Dayrup
Ne Zha
10
1 / 0 / 3
6,459
497
4,036
8,030
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Yacoo
Thanatos
13
12 / 3 / 2
8,571
659
10,909
10,873
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 5 / 0
6,296
484
1,731
9,716
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
 
Cerberus
10
0 / 1 / 1
6,074
467
4,592
8,093
3,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
Dingyzeira
Awilix
11
1 / 4 / 1
6,335
487
4,151
10,040
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Emedezada
Neith
12
2 / 2 / 0
7,038
541
5,548
9,233
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
SoulNathan
Sylvanus
11
1 / 6 / 1
6,796
523
3,655
11,731
3,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
0
8
6
W
Hou Yi
 
Hou Yi
0
1
1
0.5
L
Ra
 
Ra
0
5
0
0
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Ravana
CoFrann
Ravana
3
0
1
3.5
W
Ne Zha
Dayrup
Ne Zha
1
0
3
2.5
L
Awilix
Dingyzeira
Awilix
1
4
1
0.38
L
Neith
Emedezada
Neith
2
2
0
1
L
Sylvanus
SoulNathan
Sylvanus
1
6
1
0.25
W
Thanatos
Yacoo
Thanatos
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
19,677
37,830
Taken
48,813
18,174
Mitigated
16,423
19,409
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,657
599
0
683
5,819
2,836
0
2,598
3,221
45,583
1,809
W
Hou Yi
 
Hou Yi
4,808
2,618
0
3,790
7,967
2,469
0
1,484
6,483
0
49,295
L
Ra
 
Ra
1,731
230
145
1,912
9,716
2,469
0
665
8,568
41,937
0
L
Cerberus
 
Cerberus
4,592
272
1,816
2,268
8,093
3,337
0
1,696
6,397
19,227
1,918
W
Ravana
CoFrann
Ravana
6,962
1,838
0
1,682
5,141
3,407
1,146
1,198
3,943
0
59,975
W
Ne Zha
Dayrup
Ne Zha
4,036
454
0
2,815
8,030
4,431
0
2,695
5,335
0
18,287
L
Awilix
Dingyzeira
Awilix
4,151
2,248
0
650
10,040
3,130
0
1,478
8,473
0
40,003
L
Neith
Emedezada
Neith
5,548
1,995
0
2,797
9,233
3,708
0
299
8,934
0
55,809
L
Sylvanus
SoulNathan
Sylvanus
3,655
616
510
1,772
11,731
3,779
0
2,478
9,253
49,596
0
W
Thanatos
Yacoo
Thanatos
10,909
4,039
0
10,439
10,873
5,031
0
1,695
9,178
0
63,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
32,539
443
Minions Killed
408
0
Camps Cleared
0
1,286,448
Distance Traveled
1,208,642
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,381
568
64
5
0
283,002
1
W
Hou Yi
6,598
508
109
8
0
219,974
2
L
Ra
6,296
484
96
7
0
231,177
5
L
Cerberus
6,074
467
37
3
0
241,034
4
W
Ravana
8,147
627
126
10
0
280,229
4
W
Ne Zha
6,459
497
48
4
0
226,577
1
L
Awilix
6,335
487
74
6
0
285,734
0
L
Neith
7,038
541
100
8
0
229,349
3
L
Sylvanus
6,796
523
101
8
0
221,348
3
W
Thanatos
8,571
659
96
7
0
276,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role