Player Matchup

Xbalanque
Xbalanque
BlOsborn
Xbalanque
Level 77
God Stats
4W - 1L
1,841 SR
Queue Stats
120W - 107L
1,491 Elo+
Solo
Thor
Thor
Degr33zDaVillian
Thor
Level 149
God Stats
9W - 13L
1,560 SR
Queue Stats
19W - 28L
1,461 Elo+
Solo
Sol
Sol
Mxdness404
Sol
Level 129
God Stats
4W - 14L
1,362 SR
Queue Stats
342W - 382L
1,425 Elo+
Solo
Mulan
Mulan
Slash Quasar
Mulan
Level 158
God Stats
7W - 1L
1,694 SR
Queue Stats
105W - 96L
1,518 Elo+
Solo
Merlin
Merlin
ThatAmishGuy
Merlin
Level 136
God Stats
6W - 11L
1,144 SR
Queue Stats
117W - 128L
1,517 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,482 Elo+

VS

Team Averages
Level 92
1,510 SR
1,471 Elo+
Hachiman
Hachiman
AceOfSpades098
Hachiman
Level 106
God Stats
2W - 2L
1,634 SR
Queue Stats
72W - 59L
1,526 Elo+
Party 2
Fenrir
Fenrir
BigbirdDabird
Fenrir
Level 125
God Stats
0W - 2L
1,305 SR
Queue Stats
6W - 17L
1,449 Elo+
Solo
Zeus
Zeus
Reversal420
Zeus
Level 58
God Stats
1W - 1L
1,850 SR
Queue Stats
139W - 170L
1,389 Elo+
Party 1
Mulan
Mulan
Tdunn565
Mulan
Level 68
God Stats
30W - 31L
1,486 SR
Queue Stats
223W - 283L
1,463 Elo+
Party 1
Maui
Maui
ZomZely27
Maui
Level 101
God Stats
1W - 2L
1,274 SR
Queue Stats
46W - 49L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlOsborn
Xbalanque
14
4 / 2 / 6
8,197
745
9,377
8,717
3,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 8
7,611
692
8,656
8,645
8,235
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 6
8,148
741
10,403
10,085
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 7
7,440
676
10,693
11,308
10,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
3 / 0 / 4
8,952
814
9,252
7,045
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 3 / 3
7,534
685
5,779
8,629
4,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 1
8,313
756
8,027
9,347
4,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 1
7,929
721
11,813
8,797
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Tdunn565
Mulan
13
0 / 3 / 3
7,016
638
6,938
14,127
8,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
13
0 / 2 / 3
7,498
682
6,028
14,661
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
13
Kills
6
6
Deaths
13
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
3
0.5
L
4
1
1
4.5
W
Xbalanque
BlOsborn
Xbalanque
4
2
6
3.5
W
2
0
8
6
W
3
1
6
6
L
2
4
1
0.63
W
1
3
7
1.5
L
Mulan
Tdunn565
Mulan
0
3
3
0.5
W
Merlin
3
0
4
5
L
Maui
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,381
Damage
38,585
45,800
Taken
55,561
30,577
Mitigated
34,614
11,511
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
5,779
3,057
0
1,783
8,629
4,086
0
2,923
5,706
0
27,020
L
8,027
1,650
0
1,104
9,347
4,927
0
1,985
7,362
0
18,546
W
Xbalanque
BlOsborn
Xbalanque
9,377
4,875
0
1,579
8,717
3,908
0
3,072
5,645
0
20,954
W
8,656
442
707
491
8,645
8,235
0
3,132
5,513
0
17,248
W
10,403
2,979
0
3,418
10,085
4,700
0
3,077
7,008
32,826
2,158
L
11,813
709
0
0
8,797
3,811
504
2,623
6,174
32,852
0
W
10,693
1,411
0
2,235
11,308
10,190
24
4,253
7,055
0
20,575
L
Mulan
Tdunn565
Mulan
6,938
687
0
2,418
14,127
8,714
0
5,815
8,312
0
16,422
W
Merlin
9,252
791
283
2,798
7,045
3,544
189
4,307
2,738
34,704
0
L
Maui
6,028
465
211
2,171
14,661
13,076
0
5,892
8,769
14,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
38,290
198
Minions Killed
180
0
Camps Cleared
0
1,069,953
Distance Traveled
1,012,621
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,534
685
50
5
0
184,345
0
L
Fenrir
8,313
756
24
2
0
221,644
3
W
Xbalanque
8,197
745
40
4
0
201,389
0
W
Thor
7,611
692
16
1
0
223,731
2
W
Sol
8,148
741
43
4
0
221,016
1
L
Zeus
7,929
721
54
5
0
191,319
0
W
Mulan
7,440
676
21
2
0
215,941
0
L
Mulan
7,016
638
32
3
0
220,009
1
W
Merlin
8,952
814
78
7
0
207,876
2
L
Maui
7,498
682
20
2
0
195,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role