Player Matchup

Bakasura
Bakasura
DevilsGuardian3
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,656 Elo+
Solo
Shiva
Shiva
JTEE8730
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 114L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuneXandre
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MrZeusJuice
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,592 Elo+
Solo
Scylla
Scylla
zKETCHz
Scylla
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 91L
1,396 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,521 Elo+

VS

Team Averages
Level 24
1,503 SR
1,472 Elo+
Discordia
Discordia
Ahmedparadise
Discordia
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
jahodka28
Cu Chulainn
Level 26
God Stats
3W - 3L
1,515 SR
Queue Stats
142W - 142L
1,510 Elo+
Solo
Thoth
Thoth
mcmilk
Thoth
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
v1тёк
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,565 Elo+
Solo
Atlas
Atlas
vaseerman
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
3 / 11 / 8
12,192
610
14,296
30,379
35,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
JTEE8730
Shiva
19
4 / 10 / 11
12,513
626
17,816
35,948
42,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
LuneXandre
Tsukuyomi
20
7 / 12 / 6
13,618
681
25,632
25,782
15,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
MrZeusJuice
Kuzenbo
19
2 / 12 / 8
12,149
607
17,863
40,726
73,921
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
zKETCHz
Scylla
20
4 / 10 / 10
13,873
694
15,706
20,980
11,999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ahmedparadise
Discordia
20
14 / 5 / 21
14,912
746
31,476
16,365
7,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jahodka28
Cu Chulainn
20
12 / 5 / 31
15,190
760
31,747
36,667
44,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
mcmilk
Thoth
20
7 / 4 / 33
15,223
761
27,786
18,106
8,445
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
v1тёк
Baron Samedi
20
17 / 5 / 29
16,613
831
36,786
29,048
24,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
vaseerman
Atlas
20
5 / 5 / 35
14,458
723
14,975
31,099
35,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
204
20
Kills
55
55
Deaths
24
43
Assists
149
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ahmedparadise
Discordia
14
5
21
4.9
L
Bakasura
3
11
8
0.64
L
Shiva
JTEE8730
Shiva
4
10
11
0.95
L
Tsukuyomi
LuneXandre
Tsukuyomi
7
12
6
0.83
L
Kuzenbo
MrZeusJuice
Kuzenbo
2
12
8
0.5
W
Cu Chulainn
jahodka28
Cu Chulainn
12
5
31
5.5
W
Thoth
mcmilk
Thoth
7
4
33
5.88
W
Baron Samedi
v1тёк
Baron Samedi
17
5
29
6.3
W
Atlas
vaseerman
Atlas
5
5
35
4.5
L
Scylla
zKETCHz
Scylla
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,313
Damage
142,770
153,815
Taken
131,285
178,596
Mitigated
121,104
20,516
Healing
46,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ahmedparadise
Discordia
31,476
2,759
713
3,223
16,365
7,669
1,640
5,261
10,380
52,747
0
L
Bakasura
14,296
9,340
2,005
4,345
30,379
35,318
0
23,222
7,157
0
14,432
L
Shiva
JTEE8730
Shiva
17,816
2,686
1,970
4,687
35,948
42,132
0
28,226
7,722
382
34,057
L
Tsukuyomi
LuneXandre
Tsukuyomi
25,632
4,918
0
381
25,782
15,226
0
17,289
8,493
0
50,071
L
Kuzenbo
MrZeusJuice
Kuzenbo
17,863
4,975
836
3,235
40,726
73,921
14
27,990
12,736
25,277
0
W
Cu Chulainn
jahodka28
Cu Chulainn
31,747
4,799
2,737
5,688
36,667
44,907
2,264
10,230
24,466
0
61,423
W
Thoth
mcmilk
Thoth
27,786
3,016
1,160
1,599
18,106
8,445
2,565
7,442
10,034
62,702
0
W
Baron Samedi
v1тёк
Baron Samedi
36,786
3,196
15,710
10,259
29,048
24,481
1,466
5,101
22,538
62,496
0
W
Atlas
vaseerman
Atlas
14,975
6,334
1,491
3,857
31,099
35,602
1,029
4,823
24,457
29,109
0
L
Scylla
zKETCHz
Scylla
15,706
1,086
682
2,375
20,980
11,999
0
14,296
6,684
51,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,345
Gold Earned
76,396
166
Minions Killed
220
0
Camps Cleared
0
1,537,740
Distance Traveled
1,780,338
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,912
746
31
2
0
339,184
1
L
Bakasura
12,192
610
8
0
0
326,639
0
L
Shiva
12,513
626
22
1
0
269,921
1
L
Tsukuyomi
13,618
681
40
2
0
309,050
3
L
Kuzenbo
12,149
607
12
1
0
314,247
0
W
Cu Chulainn
15,190
760
52
3
0
388,289
0
W
Thoth
15,223
761
89
4
0
351,140
1
W
Baron Samedi
16,613
831
22
1
0
345,368
4
W
Atlas
14,458
723
26
1
0
356,357
0
L
Scylla
13,873
694
84
4
0
317,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role