Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
mk20182006
King Arthur
Level 66
God Stats
0W - 1L
1,388 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 1
Shiva
Shiva
mr_velosiped
Shiva
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 1
Team Averages
Level 83
1,403 SR
1,391 Elo+

VS

Team Averages
Level 103
1,498 SR
1,321 Elo+
Sylvanus
Sylvanus
OptixFPS-
Sylvanus
Level 120
God Stats
1W - 0L
1,567 SR
Queue Stats
1W - 5L
1,169 Elo+
Solo
Bellona
Bellona
tommyhill888
Bellona
Level 66
God Stats
3W - 1L
1,487 SR
Queue Stats
22W - 22L
1,380 Elo+
Solo
Anubis
Anubis
xX Schmal 14 Xx
Anubis
Level 124
God Stats
78W - 98L
1,440 SR
Queue Stats
297W - 337L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 0
6,508
592
10,001
14,004
5,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
mk20182006
King Arthur
12
0 / 5 / 0
6,823
620
10,192
13,714
7,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
7,219
656
5,611
15,010
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OptixFPS-
Sylvanus
14
2 / 0 / 7
7,874
716
9,964
13,696
16,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
tommyhill888
Bellona
13
4 / 0 / 6
8,569
779
10,827
14,556
16,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 5
8,495
772
14,159
6,395
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Sylvanus
OptixFPS-
Sylvanus
2
0
7
5.5
L
King Arthur
mk20182006
King Arthur
0
5
0
0
L
0
3
0
0
W
Bellona
tommyhill888
Bellona
4
0
6
7
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
34,950
42,728
Taken
34,647
22,218
Mitigated
37,687
8,774
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,001
930
314
2,097
14,004
5,612
0
9,109
4,895
27,546
0
W
Sylvanus
OptixFPS-
Sylvanus
9,964
3,485
5,809
5,394
13,696
16,555
546
3,754
9,942
19,504
4,660
L
King Arthur
mk20182006
King Arthur
10,192
1,964
159
1,378
13,714
7,872
0
6,918
6,796
0
28,385
L
5,611
921
600
4,226
15,010
8,734
0
7,566
7,444
0
18,146
W
Bellona
tommyhill888
Bellona
10,827
5,152
749
4,307
14,556
16,642
164
3,275
11,281
0
29,924
W
14,159
961
1,108
2,178
6,395
4,490
198
3,025
3,370
46,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,550
Gold Earned
24,938
105
Minions Killed
135
0
Camps Cleared
0
563,511
Distance Traveled
595,495
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,508
592
31
3
0
201,850
0
W
Sylvanus
7,874
716
29
3
0
191,425
3
L
King Arthur
6,823
620
48
4
0
195,900
2
L
Shiva
7,219
656
26
2
0
165,761
4
W
Bellona
8,569
779
39
4
0
217,674
3
W
Anubis
8,495
772
67
6
0
186,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role