Player Matchup

Eset
Eset
 
Eset
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KutakBash69
Cthulhu
Level 16
God Stats
2W - 0L
1,778 SR
Queue Stats
78W - 45L
1,644 Elo+
Party 2
Tiamat
Tiamat
Scorpling
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,477 Elo+
Solo
Chaac
Chaac
The_Happy_Eskimo
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,424 Elo+
Solo
Mulan
Mulan
TonnanT
Mulan
Level 123
God Stats
2W - 3L
1,327 SR
Queue Stats
102W - 102L
1,521 Elo+
Party 2
Team Averages
Level 77
1,521 SR
1,513 Elo+

VS

Team Averages
Level 129
1,549 SR
1,508 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Akademicon
Nox
Level 160
God Stats
1W - 2L
1,506 SR
Queue Stats
92W - 117L
1,365 Elo+
Solo
Thanatos
Thanatos
Petriel
Thanatos
Level 137
God Stats
2W - 1L
1,709 SR
Queue Stats
25W - 29L
1,552 Elo+
Party 1
Artio
Artio
Sxcqq
Artio
Level 76
God Stats
4W - 6L
1,531 SR
Queue Stats
205W - 229L
1,519 Elo+
Solo
Danzaburou
Danzaburou
TonyPonoska
Danzaburou
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 2 / 13
11,216
801
14,581
10,519
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KutakBash69
Cthulhu
18
4 / 2 / 20
11,512
822
10,764
15,811
15,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Scorpling
Tiamat
20
10 / 1 / 17
12,262
876
21,939
15,177
13,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 19
10,321
737
12,536
20,150
21,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
TonnanT
Mulan
18
7 / 4 / 19
11,107
793
18,535
22,015
20,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 7 / 7
8,974
641
5,911
22,911
30,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 5 / 4
7,914
565
5,109
11,835
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Petriel
Thanatos
17
5 / 8 / 3
9,434
674
8,702
14,184
7,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Sxcqq
Artio
14
0 / 8 / 5
8,215
587
3,788
21,995
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TonyPonoska
Danzaburou
18
3 / 4 / 5
9,560
683
13,844
11,823
6,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
32
Kills
10
13
Deaths
32
88
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
2
13
6.75
L
Sobek
 
Sobek
2
7
7
0.79
L
0
5
4
0.4
W
Cthulhu
KutakBash69
Cthulhu
4
2
20
7
L
Thanatos
Petriel
Thanatos
5
8
3
0.81
W
Tiamat
Scorpling
Tiamat
10
1
17
18.5
L
Artio
Sxcqq
Artio
0
8
5
0.31
W
4
4
19
3.38
W
Mulan
TonnanT
Mulan
7
4
19
4.13
L
Danzaburou
TonyPonoska
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,355
Damage
37,354
83,672
Taken
82,748
77,529
Mitigated
76,889
33,434
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,581
646
3,491
2,391
10,519
6,121
2,220
1,864
8,655
25,242
0
L
Sobek
 
Sobek
5,911
84
11
3,864
22,911
30,044
0
11,144
11,433
12,383
0
L
5,109
100
830
2,477
11,835
7,087
0
8,432
3,293
25,975
0
W
Cthulhu
KutakBash69
Cthulhu
10,764
117
3,978
4,851
15,811
15,621
948
1,411
14,400
27,795
0
L
Thanatos
Petriel
Thanatos
8,702
631
882
4,515
14,184
7,414
0
8,202
5,754
0
12,030
W
Tiamat
Scorpling
Tiamat
21,939
1,213
1,461
5,000
15,177
13,547
1,423
4,103
11,074
45,629
0
L
Artio
Sxcqq
Artio
3,788
122
1,655
4,685
21,995
26,185
0
12,708
8,785
8,984
0
W
12,536
2,124
979
3,166
20,150
21,558
1,779
3,450
16,700
0
22,255
W
Mulan
TonnanT
Mulan
18,535
1,750
1,683
6,434
22,015
20,682
1,522
3,980
18,035
0
30,641
L
Danzaburou
TonyPonoska
Danzaburou
13,844
5,831
747
2,719
11,823
6,159
0
5,476
6,199
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
44,097
159
Minions Killed
100
0
Camps Cleared
0
1,382,534
Distance Traveled
1,159,563
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,216
801
22
2
0
270,930
1
L
Sobek
8,974
641
11
1
0
212,522
1
L
Nox
7,914
565
38
3
0
239,629
0
W
Cthulhu
11,512
822
39
3
0
293,477
5
L
Thanatos
9,434
674
8
1
0
233,101
0
W
Tiamat
12,262
876
65
5
0
293,737
6
L
Artio
8,215
587
17
1
0
242,668
1
W
Chaac
10,321
737
14
1
0
270,097
0
W
Mulan
11,107
793
19
1
0
254,293
0
L
Danzaburou
9,560
683
26
2
0
231,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role