Player Matchup

Baron Samedi
Baron Samedi
MyNameIsTAke
Baron Samedi
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
SouthPond4678
Cthulhu
Level 27
God Stats
3W - 2L
1,123 SR
Queue Stats
3W - 3L
1,113 Elo+
Party 1
Horus
Horus
XxT0ny74xX
Horus
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,113 Elo+
Party 1
Team Averages
Level 71
1,374 SR
1,163 Elo+

VS

Team Averages
Level 93
1,515 SR
1,373 Elo+
Baron Samedi
Baron Samedi
CrispyNuggetXD
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,417 Elo+
Solo
Chiron
Chiron
KampingTrash
Chiron
Level 86
God Stats
75W - 87L
1,425 SR
Queue Stats
187W - 231L
1,332 Elo+
Solo
Hades
Hades
Parafremik
Hades
Level 145
God Stats
9W - 4L
1,619 SR
Queue Stats
129W - 190L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MyNameIsTAke
Baron Samedi
19
10 / 4 / 2
13,819
727
34,631
24,204
13,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
19
3 / 4 / 9
13,780
725
15,242
29,763
39,136
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
17
1 / 2 / 11
11,694
615
12,037
40,687
33,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrispyNuggetXD
Baron Samedi
17
1 / 8 / 8
12,268
646
25,282
24,897
12,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
18
7 / 4 / 2
13,441
707
20,291
26,174
11,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
18
2 / 4 / 7
12,536
660
27,290
27,590
28,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
10
10
Deaths
16
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrispyNuggetXD
Baron Samedi
1
8
8
0.63
L
Chiron
7
4
2
2
W
Baron Samedi
MyNameIsTAke
Baron Samedi
10
4
2
2.75
L
Hades
2
4
7
1.38
W
Cthulhu
3
4
9
1.88
W
Horus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,910
Damage
72,863
94,654
Taken
78,661
86,193
Mitigated
53,214
54,101
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrispyNuggetXD
Baron Samedi
25,282
2,574
2,324
4,071
24,897
12,842
1,431
16,542
8,355
47,038
0
L
Chiron
20,291
8,059
670
4,555
26,174
11,504
1,218
16,044
10,130
0
64,728
W
Baron Samedi
MyNameIsTAke
Baron Samedi
34,631
5,760
7,107
8,128
24,204
13,712
1,237
14,711
9,493
78,979
0
L
Hades
27,290
357
1,089
6,257
27,590
28,868
548
17,341
10,249
70,091
0
W
Cthulhu
15,242
408
4,131
4,017
29,763
39,136
863
14,052
14,955
54,756
0
W
Horus
12,037
6,066
9,716
21,002
40,687
33,345
653
24,488
16,199
0
32,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
38,245
184
Minions Killed
178
0
Camps Cleared
0
1,013,816
Distance Traveled
888,903
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,268
646
53
3
0
257,328
0
L
Chiron
13,441
707
54
3
0
323,576
1
W
Baron Samedi
13,819
727
103
5
0
290,406
2
L
Hades
12,536
660
71
4
0
307,999
0
W
Cthulhu
13,780
725
52
3
0
367,076
5
W
Horus
11,694
615
29
2
0
356,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role