Player Matchup

Cernunnos
Cernunnos
Platinum V
NobitaInSMITE
Cernunnos
Platinum V
Level 109
God Stats
10W - 5L
1,620 SR
Queue Stats
126W - 125L
1,501 MMR
Solo
Mercury
Mercury
Platinum III
Rhubee
Mercury
Platinum III
Level 160
God Stats
9W - 14L
1,475 SR
Queue Stats
472W - 462L
1,711 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
SeñueІo
Gilgamesh
Gold I
Level 69
God Stats
2W - 0L
1,730 SR
Queue Stats
37W - 35L
1,704 MMR
Solo
Atlas
Atlas
Gold IV
ajewlikeyou2
Atlas
Gold IV
Level 138
God Stats
1W - 0L
1,618 SR
Queue Stats
10W - 3L
1,681 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
xKIDEx
Zhong Kui
Gold II
Level 123
God Stats
3W - 1L
1,597 SR
Queue Stats
178W - 182L
1,544 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,608 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,572 SR
1,585 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
KkingKong
Ra
Gold II
Level 115
God Stats
11W - 7L
1,692 SR
Queue Stats
251W - 254L
1,622 MMR
Solo
Nike
Nike
Bronze IV
TeamDougieFresh
Nike
Bronze IV
Level 127
God Stats
9W - 8L
1,802 SR
Queue Stats
154W - 137L
1,453 MMR
Solo
Apollo
Apollo
Gold II
Viinq
Apollo
Gold II
Level 148
God Stats
2W - 8L
1,260 SR
Queue Stats
323W - 315L
1,711 MMR
Solo
Fafnir
Fafnir
Gold II
nuggy6
Fafnir
Gold II
Level 156
God Stats
9W - 8L
1,607 SR
Queue Stats
328W - 333L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NobitaInSMITE
Cernunnos
20
11 / 0 / 2
15,464
672
20,939
17,440
8,647
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Rhubee
Mercury
20
9 / 3 / 7
14,922
649
21,933
23,462
11,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
SeñueІo
Gilgamesh
18
0 / 2 / 8
12,692
552
11,688
24,832
28,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 3 / 14
12,405
539
8,089
26,449
31,139
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
xKIDEx
Zhong Kui
20
4 / 4 / 8
13,794
600
17,458
17,532
16,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
IshtarThorDa JiMaui

VS

Bans
HadesYu HuangAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 2 / 1
7,935
345
1,655
9,216
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 8 / 4
10,212
444
13,738
20,928
9,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 2
11,638
506
16,834
23,412
29,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Viinq
Apollo
17
2 / 9 / 2
11,050
480
9,797
23,054
10,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
nuggy6
Fafnir
15
1 / 4 / 5
10,773
468
8,722
24,735
31,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
25
Kills
10
12
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
L
1
8
4
0.38
W
Cernunnos
NobitaInSMITE
Cernunnos
11
0
2
12
W
Mercury
Rhubee
Mercury
9
3
7
4.17
W
Gilgamesh
SeñueІo
Gilgamesh
0
2
8
2
L
5
2
2
3
L
Apollo
Viinq
Apollo
2
9
2
0.33
W
1
3
14
2.67
L
Fafnir
nuggy6
Fafnir
1
4
5
0.88
W
Zhong Kui
xKIDEx
Zhong Kui
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,107
Damage
50,746
109,715
Taken
101,345
96,454
Mitigated
84,842
40,418
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,655
335
0
3,436
9,216
3,258
0
3,118
6,098
0
30,691
L
13,738
738
2,343
2,698
20,928
9,982
0
8,533
11,933
103,292
0
W
Cernunnos
NobitaInSMITE
Cernunnos
20,939
12,424
0
13,462
17,440
8,647
10,071
4,784
12,656
49
196,182
W
Mercury
Rhubee
Mercury
21,933
10,826
0
6,765
23,462
11,877
2,963
6,498
16,964
0
142,804
W
Gilgamesh
SeñueІo
Gilgamesh
11,688
2,822
0
8,744
24,832
28,380
2,637
5,535
19,297
310
86,629
L
16,834
2,916
0
1,250
23,412
29,699
152
2,272
20,060
0
85,966
L
Apollo
Viinq
Apollo
9,797
6,547
0
1,280
23,054
10,224
2,842
4,067
18,832
0
95,417
W
8,089
3,243
0
6,089
26,449
31,139
261
5,475
16,980
32,766
0
L
Fafnir
nuggy6
Fafnir
8,722
3,082
3,576
4,265
24,735
31,679
27
7,329
17,026
32,876
1,862
W
Zhong Kui
xKIDEx
Zhong Kui
17,458
1,750
0
5,358
17,532
16,411
281
5,544
11,584
98,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,277
Gold Earned
51,608
704
Minions Killed
576
0
Camps Cleared
0
2,408,509
Distance Traveled
1,960,610
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,935
345
63
3
0
233,065
3
L
Ra
10,212
444
185
8
0
426,786
9
W
Cernunnos
15,464
672
204
9
0
457,036
6
W
Mercury
14,922
649
166
7
0
573,655
6
W
Gilgamesh
12,692
552
142
6
0
502,107
8
L
Nike
11,638
506
127
6
0
448,362
4
L
Apollo
11,050
480
167
7
0
386,277
6
W
Atlas
12,405
539
32
1
0
474,342
5
L
Fafnir
10,773
468
34
1
0
466,120
11
W
Zhong Kui
13,794
600
160
7
0
401,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role