Player Matchup

Poseidon
Poseidon
Elite_Nijar_06
Poseidon
Level 78
God Stats
0W - 2L
1,532 SR
Queue Stats
35W - 33L
1,469 Elo+
Party 1
Hachiman
Hachiman
Lt-Nijar
Hachiman
Level 105
God Stats
2W - 5L
1,532 SR
Queue Stats
34W - 32L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
LtNijar1299
Hun Batz
Level 37
God Stats
3W - 2L
1,659 SR
Queue Stats
32W - 33L
1,454 Elo+
Party 1
Cerberus
Cerberus
MegaTigo10
Cerberus
Level 50
God Stats
0W - 2L
1,115 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 1
Anubis
Anubis
The1nonlyJB1286
Anubis
Level 66
God Stats
2W - 2L
1,617 SR
Queue Stats
33W - 34L
1,442 Elo+
Party 1
Team Averages
Level 67
1,491 SR
1,461 Elo+

VS

Team Averages
Level 126
1,535 SR
1,424 Elo+
Zeus
Zeus
Fake_Chiken
Zeus
Level 125
God Stats
6W - 0L
1,738 SR
Queue Stats
85W - 85L
1,430 Elo+
Solo
Susano
Susano
Gh0sttBR
Susano
Level 150
God Stats
7W - 8L
1,494 SR
Queue Stats
79W - 81L
1,474 Elo+
Solo
Fafnir
Fafnir
PR Buick
Fafnir
Level 159
God Stats
2W - 3L
1,429 SR
Queue Stats
198W - 209L
1,466 Elo+
Solo
Sol
Sol
Rev 1v9
Sol
Level 126
God Stats
1W - 4L
1,525 SR
Queue Stats
7W - 9L
1,252 Elo+
Solo
Artemis
Artemis
shanks592
Artemis
Level 69
God Stats
14W - 13L
1,489 SR
Queue Stats
240W - 238L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
7 / 5 / 2
12,004
500
14,189
18,297
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Lt-Nijar
Hachiman
15
3 / 8 / 1
10,464
436
16,754
19,598
6,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
LtNijar1299
Hun Batz
15
1 / 5 / 4
9,780
408
7,337
19,774
12,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
MegaTigo10
Cerberus
15
1 / 1 / 7
10,500
438
7,320
19,004
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 6 / 1
11,813
492
17,015
22,545
11,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
13,198
550
21,004
13,911
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Gh0sttBR
Susano
19
6 / 4 / 6
12,142
506
15,688
23,478
11,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
PR Buick
Fafnir
17
7 / 3 / 7
11,367
474
9,326
21,975
28,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
20
2 / 2 / 4
13,153
548
14,147
21,905
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
shanks592
Artemis
18
4 / 4 / 3
11,714
488
9,537
21,512
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
15
Kills
25
25
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
7
5
2
1.6
W
6
2
5
4.25
W
Susano
Gh0sttBR
Susano
6
4
6
2.25
L
Hachiman
Lt-Nijar
Hachiman
3
8
1
0.44
L
Hun Batz
LtNijar1299
Hun Batz
1
5
4
0.6
L
Cerberus
MegaTigo10
Cerberus
1
1
7
4.5
W
Fafnir
PR Buick
Fafnir
7
3
7
3.5
W
Sol
2
2
4
2
L
3
6
1
0.58
W
Artemis
shanks592
Artemis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,615
Damage
69,702
99,218
Taken
102,781
57,217
Mitigated
64,434
25,684
Healing
42,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
14,189
2,362
0
4,725
18,297
6,979
714
8,578
9,517
99,419
3,112
W
21,004
1,695
0
2,058
13,911
5,626
0
7,284
6,403
113,792
0
W
Susano
Gh0sttBR
Susano
15,688
2,624
0
8,651
23,478
11,798
743
8,732
14,430
0
93,962
L
Hachiman
Lt-Nijar
Hachiman
16,754
12,619
0
3,014
19,598
6,751
344
7,282
11,984
0
75,089
L
Hun Batz
LtNijar1299
Hun Batz
7,337
2,033
0
1,705
19,774
12,321
0
8,375
11,232
0
57,417
L
Cerberus
MegaTigo10
Cerberus
7,320
439
300
5,199
19,004
19,494
225
6,605
11,902
55,098
4,790
W
Fafnir
PR Buick
Fafnir
9,326
2,701
657
6,497
21,975
28,221
334
4,982
16,909
28,096
0
W
Sol
14,147
4,706
0
15,604
21,905
10,287
5,452
8,453
13,452
108,635
9,992
L
17,015
684
0
10,741
22,545
11,672
1,655
11,759
10,699
105,954
0
W
Artemis
shanks592
Artemis
9,537
5,403
0
9,156
21,512
8,502
0
9,082
12,342
0
102,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,561
Gold Earned
61,574
616
Minions Killed
663
0
Camps Cleared
0
1,972,163
Distance Traveled
2,123,260
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,004
500
180
8
0
406,482
3
W
Zeus
13,198
550
166
7
0
440,802
4
W
Susano
12,142
506
122
5
0
508,413
3
L
Hachiman
10,464
436
92
4
0
377,112
6
L
Hun Batz
9,780
408
73
3
0
451,252
0
L
Cerberus
10,500
438
113
5
0
398,090
1
W
Fafnir
11,367
474
34
1
0
410,687
5
W
Sol
13,153
548
198
8
0
417,882
4
L
Anubis
11,813
492
158
7
0
339,227
7
W
Artemis
11,714
488
143
6
0
345,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role