Player Matchup

Nemesis
Nemesis
Diamond V
LeonelyWolf
Nemesis
Diamond V
Level 158
God Stats
19W - 14L
1,712 SR
Queue Stats
271W - 274L
2,117 MMR
Party 1
Khepri
Khepri
Diamond IV
PuxaPenas
Khepri
Diamond IV
Level 147
God Stats
18W - 13L
1,585 SR
Queue Stats
347W - 334L
2,062 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Schubertaa
The Morrigan
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,964 MMR
Party 1
Apollo
Apollo
Diamond V
Verbanntt
Apollo
Diamond V
Level 160
God Stats
2W - 1L
1,344 SR
Queue Stats
76W - 57L
2,082 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Wersic
Gilgamesh
Diamond V
Level 67
God Stats
2W - 3L
1,661 SR
Queue Stats
95W - 89L
2,136 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,561 SR
2,072 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 102
1,558 SR
1,877 MMR
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Diamond IV
MeGarchoATuMama
Merlin
Diamond IV
Level 64
God Stats
5W - 5L
1,500 SR
Queue Stats
59W - 41L
2,178 MMR
Party 2
Nike
Nike
Masters
TORREnoCHAO
Nike
Masters
Level 123
God Stats
3W - 1L
1,684 SR
Queue Stats
240W - 233L
2,020 MMR
Solo
Hercules
Hercules
Diamond V
TüMama
Hercules
Diamond V
Level 123
God Stats
7W - 11L
1,603 SR
Queue Stats
96W - 74L
2,188 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LeonelyWolf
Nemesis
14
4 / 4 / 0
8,956
471
6,353
17,304
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
PuxaPenas
Khepri
13
1 / 3 / 4
8,508
448
5,216
15,996
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Schubertaa
The Morrigan
16
0 / 3 / 2
9,652
508
7,879
9,735
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Verbanntt
Apollo
15
2 / 4 / 2
9,877
520
10,146
16,161
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Wersic
Gilgamesh
13
0 / 6 / 2
8,298
437
8,457
26,653
16,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KaliGebYu HuangThor

VS

Bans
Da JiTyrMercuryMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 2 / 7
12,047
634
14,992
16,065
7,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
 
Ne Zha
17
6 / 2 / 10
10,941
576
15,220
16,246
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 0 / 6
11,783
620
14,559
8,965
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 11
9,095
479
6,517
15,554
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
TüMama
Hercules
16
3 / 1 / 4
10,423
549
11,988
16,226
19,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
20
20
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
7
5.25
W
Ne Zha
 
Ne Zha
6
2
10
5.5
L
Nemesis
LeonelyWolf
Nemesis
4
4
0
1
W
4
0
6
7
L
Khepri
PuxaPenas
Khepri
1
3
4
1
L
The Morrigan
Schubertaa
The Morrigan
0
3
2
0.33
W
0
2
11
2.75
W
Hercules
TüMama
Hercules
3
1
4
5
L
Apollo
Verbanntt
Apollo
2
4
2
0.75
L
Gilgamesh
Wersic
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,051
Damage
63,276
85,849
Taken
73,056
52,576
Mitigated
52,391
14,661
Healing
29,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,992
8,708
0
10,620
16,065
7,089
4,937
1,676
14,389
0
108,248
W
Ne Zha
 
Ne Zha
15,220
5,850
0
3,855
16,246
7,225
591
1,887
14,359
0
84,639
L
Nemesis
LeonelyWolf
Nemesis
6,353
2,987
0
1,529
17,304
6,898
0
3,071
14,041
0
74,433
W
14,559
1,429
426
4,905
8,965
4,802
1,397
3,395
5,570
134,492
0
L
Khepri
PuxaPenas
Khepri
5,216
495
0
2,188
15,996
18,265
0
4,584
11,270
33,918
378
L
The Morrigan
Schubertaa
The Morrigan
7,879
1,177
0
713
9,735
4,632
992
3,645
6,026
89,030
3,151
W
6,517
588
0
2,024
15,554
13,930
0
4,465
10,824
0
26,408
W
Hercules
TüMama
Hercules
11,988
3,751
0
7,734
16,226
19,345
32
806
15,420
288
63,623
L
Apollo
Verbanntt
Apollo
10,146
7,284
0
5,299
16,161
6,775
1,596
835
15,274
0
78,461
L
Gilgamesh
Wersic
Gilgamesh
8,457
2,148
664
4,268
26,653
16,006
68
2,712
23,137
0
45,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
54,289
557
Minions Killed
641
0
Camps Cleared
0
1,779,972
Distance Traveled
1,957,619
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,047
634
169
9
0
330,604
6
W
Ne Zha
10,941
576
103
5
0
436,160
4
L
Nemesis
8,956
471
106
6
0
403,770
5
W
Merlin
11,783
620
202
11
0
384,084
8
L
Khepri
8,508
448
42
2
0
351,972
5
L
The Morrigan
9,652
508
192
10
0
353,697
6
W
Nike
9,095
479
38
2
0
406,695
9
W
Hercules
10,423
549
129
7
0
400,076
8
L
Apollo
9,877
520
146
8
0
335,132
1
L
Gilgamesh
8,298
437
71
4
0
335,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role