Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BaggedZ33
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,539 Elo+
Solo
Skadi
Skadi
iRenegade4
Skadi
Level 87
God Stats
4W - 2L
1,581 SR
Queue Stats
109W - 108L
1,410 Elo+
Party 1
Hel
Hel
jhoncelll
Hel
Level 160
God Stats
7W - 4L
1,577 SR
Queue Stats
287W - 276L
1,423 Elo+
Solo
Cthulhu
Cthulhu
uhhoe101
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,475 Elo+

VS

Team Averages
Level 90
1,505 SR
1,461 Elo+
Ravana
Ravana
DeathKaps
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 61L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Ferneton21
Cthulhu
Level 62
God Stats
5W - 1L
1,936 SR
Queue Stats
223W - 224L
1,477 Elo+
Solo
Hel
Hel
SniffedGlue
Hel
Level 158
God Stats
0W - 5L
1,072 SR
Queue Stats
253W - 291L
1,392 Elo+
Solo
Loki
Loki
TUBBS55
Loki
Level 143
God Stats
9W - 10L
1,482 SR
Queue Stats
406W - 443L
1,479 Elo+
Solo
Hercules
Hercules
loquito12344
Hercules
Level 31
God Stats
4W - 5L
1,537 SR
Queue Stats
123W - 156L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 4 / 17
13,153
731
26,352
24,577
15,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
BaggedZ33
Fafnir
20
1 / 3 / 20
13,544
752
13,080
29,061
51,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
20
10 / 3 / 11
13,230
735
33,393
24,237
14,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 1 / 15
12,496
694
21,199
24,708
16,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
uhhoe101
Cthulhu
19
5 / 3 / 16
12,337
685
17,333
20,115
22,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DeathKaps
Ravana
17
1 / 5 / 6
10,343
575
12,053
20,183
14,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ferneton21
Cthulhu
20
2 / 4 / 7
12,796
711
28,264
23,483
27,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 8
9,511
528
13,186
18,284
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
TUBBS55
Loki
18
2 / 7 / 5
10,685
594
20,717
22,663
9,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
loquito12344
Hercules
20
7 / 6 / 4
12,400
689
18,842
33,907
40,425
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
27
Kills
12
14
Deaths
27
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
17
3.38
W
Fafnir
BaggedZ33
Fafnir
1
3
20
3.67
L
Ravana
DeathKaps
Ravana
1
5
6
0.8
L
Cthulhu
Ferneton21
Cthulhu
2
4
7
1.38
L
0
5
8
0.8
L
Loki
TUBBS55
Loki
2
7
5
0.64
W
Skadi
10
3
11
5.17
W
6
1
15
13.5
L
Hercules
loquito12344
Hercules
7
6
4
1.5
W
Cthulhu
uhhoe101
Cthulhu
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,357
Damage
93,062
122,698
Taken
118,520
120,673
Mitigated
98,955
64,950
Healing
52,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
26,352
19,473
2,879
6,813
24,577
15,586
1,651
6,977
17,600
0
54,017
W
Fafnir
BaggedZ33
Fafnir
13,080
4,768
1,275
6,958
29,061
51,205
848
9,006
18,990
27,152
0
L
Ravana
DeathKaps
Ravana
12,053
1,102
1,282
3,372
20,183
14,021
0
8,448
11,735
0
16,270
L
Cthulhu
Ferneton21
Cthulhu
28,264
402
3,101
4,059
23,483
27,554
0
13,493
9,990
59,751
0
L
13,186
950
14,259
8,315
18,284
7,529
0
7,471
10,813
19,891
0
L
Loki
TUBBS55
Loki
20,717
1,980
1,458
4,508
22,663
9,426
0
8,551
14,112
0
44,781
W
Skadi
33,393
16,196
2,478
4,365
24,237
14,755
4,887
7,768
16,469
0
49,742
W
21,199
1,652
20,754
14,437
24,708
16,847
2,007
9,682
15,026
41,032
0
L
Hercules
loquito12344
Hercules
18,842
3,069
2,273
9,659
33,907
40,425
0
13,649
20,258
0
31,488
W
Cthulhu
uhhoe101
Cthulhu
17,333
551
2,732
2,259
20,115
22,280
702
8,017
12,098
39,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,760
Gold Earned
55,735
194
Minions Killed
165
0
Camps Cleared
0
1,671,441
Distance Traveled
1,463,544
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,153
731
57
3
0
329,051
0
W
Fafnir
13,544
752
19
1
0
333,250
1
L
Ravana
10,343
575
15
1
0
339,518
0
L
Cthulhu
12,796
711
61
3
0
318,835
0
L
Hel
9,511
528
16
1
0
244,650
4
L
Loki
10,685
594
42
2
0
287,997
0
W
Skadi
13,230
735
29
2
0
320,724
0
W
Hel
12,496
694
45
3
0
343,290
0
L
Hercules
12,400
689
31
2
0
272,544
0
W
Cthulhu
12,337
685
44
2
0
345,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role