Player Matchup

Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
Dashboarřd
Atlas
Masters
Level 160
God Stats
88W - 80L
1,629 SR
Queue Stats
1,639W - 1,585L
2,720 MMR
Solo
Vulcan
Vulcan
Diamond II
MMVaccis
Vulcan
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 61L
2,466 MMR
Solo
Charybdis
Charybdis
Diamond IV
Miyone
Charybdis
Diamond IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 32L
2,478 MMR
Party 1
Lancelot
Lancelot
Diamond II
Paradox
Lancelot
Diamond II
Level 160
God Stats
2W - 5L
1,722 SR
Queue Stats
202W - 186L
2,344 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,570 SR
2,302 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,664 SR
2,783 MMR
Janus
Janus
Masters
Jangaru
Janus
Masters
Level 160
God Stats
4W - 3L
1,565 SR
Queue Stats
915W - 779L
3,275 MMR
Party 2
King Arthur
King Arthur
Diamond II
KingSäber
King Arthur
Diamond II
Level 149
God Stats
55W - 45L
1,743 SR
Queue Stats
127W - 91L
2,371 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Nιxιe
Sylvanus
Diamond II
Level 150
God Stats
24W - 22L
1,624 SR
Queue Stats
134W - 106L
2,504 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Grandmaster
Tubahh
Ah Muzen Cab
Grandmaster
Level 160
God Stats
10W - 3L
1,836 SR
Queue Stats
657W - 523L
3,492 MMR
Party 2
Hun Batz
Hun Batz
Platinum I
Świtch
Hun Batz
Platinum I
Level 160
God Stats
2W - 1L
1,554 SR
Queue Stats
56W - 26L
2,274 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
4 / 7 / 3
13,731
509
20,226
41,202
30,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 10 / 9
12,077
447
19,255
38,200
34,918
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
MMVaccis
Vulcan
19
2 / 9 / 6
12,771
473
27,260
29,557
9,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Miyone
Charybdis
20
5 / 8 / 3
13,657
506
20,123
32,074
10,771
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Paradox
Lancelot
18
1 / 10 / 7
11,658
432
17,014
31,314
12,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HadesPoseidonAo Kuang

VS

Bans
CupidYmirIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jangaru
Janus
20
7 / 3 / 17
16,398
607
33,233
26,431
12,777
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
KingSäber
King Arthur
20
2 / 1 / 15
15,473
573
26,316
32,692
46,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Nιxιe
Sylvanus
17
2 / 6 / 24
13,207
489
11,094
34,689
41,464
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Tubahh
Ah Muzen Cab
20
16 / 6 / 7
17,682
655
41,384
28,695
13,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Świtch
Hun Batz
20
17 / 0 / 11
17,851
661
38,124
29,945
15,879
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
15
Kills
44
44
Deaths
16
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
7
3
0.79
L
3
10
9
0.75
W
Janus
Jangaru
Janus
7
3
17
5.17
W
King Arthur
KingSäber
King Arthur
2
1
15
9.5
L
Vulcan
MMVaccis
Vulcan
2
9
6
0.56
L
Charybdis
Miyone
Charybdis
5
8
3
0.81
W
Sylvanus
Nιxιe
Sylvanus
2
6
24
2.33
L
Lancelot
Paradox
Lancelot
1
10
7
0.45
W
Ah Muzen Cab
Tubahh
Ah Muzen Cab
16
6
7
3.25
W
Hun Batz
Świtch
Hun Batz
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,878
Damage
150,151
172,347
Taken
152,452
99,286
Mitigated
130,480
37,638
Healing
46,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
20,226
4,473
0
19,724
41,202
30,829
0
5,963
35,239
0
102,430
L
19,255
5,676
0
2,862
38,200
34,918
0
14,871
23,329
37,587
1,679
W
Janus
Jangaru
Janus
33,233
2,519
470
8,736
26,431
12,777
518
7,212
18,946
177,355
0
W
King Arthur
KingSäber
King Arthur
26,316
1,716
0
7,625
32,692
46,562
16
8,648
22,958
0
147,346
L
Vulcan
MMVaccis
Vulcan
27,260
5,937
74
2,519
29,557
9,796
0
10,030
19,527
100,510
0
L
Charybdis
Miyone
Charybdis
20,123
9,278
0
7,259
32,074
10,771
3,756
4,874
27,200
0
121,744
W
Sylvanus
Nιxιe
Sylvanus
11,094
3,002
6,451
9,115
34,689
41,464
948
13,104
20,707
22,503
0
L
Lancelot
Paradox
Lancelot
17,014
1,953
0
5,200
31,314
12,972
0
9,555
21,759
0
93,920
W
Ah Muzen Cab
Tubahh
Ah Muzen Cab
41,384
16,294
0
5,401
28,695
13,798
10,150
8,921
19,493
0
191,888
W
Hun Batz
Świtch
Hun Batz
38,124
11,534
0
8,815
29,945
15,879
1,561
9,001
20,576
0
215,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,894
Gold Earned
80,611
726
Minions Killed
911
0
Camps Cleared
0
2,508,349
Distance Traveled
2,851,358
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
13,731
509
174
6
0
497,256
3
L
Atlas
12,077
447
38
1
0
473,679
6
W
Janus
16,398
607
238
9
0
584,188
6
W
King Arthur
15,473
573
169
6
0
570,099
10
L
Vulcan
12,771
473
168
6
0
485,937
5
L
Charybdis
13,657
506
211
8
0
469,579
3
W
Sylvanus
13,207
489
21
1
0
505,446
5
L
Lancelot
11,658
432
135
5
0
581,898
1
W
Ah Muzen Cab
17,682
655
234
9
0
524,096
2
W
Hun Batz
17,851
661
249
9
0
667,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role