Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MIIIU
Hel
Level 101
God Stats
11W - 11L
1,517 SR
Queue Stats
324W - 311L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
Soujha
Cernunnos
Level 103
God Stats
42W - 22L
1,670 SR
Queue Stats
598W - 607L
1,467 Elo+
Solo
Ullr
Ullr
XiniNziNhO
Ullr
Level 122
God Stats
95W - 76L
1,552 SR
Queue Stats
336W - 318L
1,492 Elo+
Party 2
Team Averages
Level 122
1,548 SR
1,490 Elo+

VS

Team Averages
Level 99
1,457 SR
1,542 Elo+
Awilix
Awilix
Dingyzeira
Awilix
Level 69
God Stats
16W - 9L
1,771 SR
Queue Stats
111W - 74L
1,619 Elo+
Party 3
Chronos
Chronos
Emedezada
Chronos
Level 119
God Stats
2W - 5L
1,311 SR
Queue Stats
328W - 213L
1,647 Elo+
Party 3
Nu Wa
Nu Wa
NRG_obito_
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
765W - 818L
1,481 Elo+
Party 1
Kali
Kali
TFBugha
Kali
Level 63
God Stats
1W - 4L
1,305 SR
Queue Stats
139W - 143L
1,493 Elo+
Solo
Amaterasu
Amaterasu
hue_mil-gral
Amaterasu
Level 125
God Stats
2W - 5L
1,400 SR
Queue Stats
885W - 939L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 0 / 1
6,363
636
5,493
5,909
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
 
Bacchus
9
5 / 3 / 4
6,254
625
6,509
9,171
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
MIIIU
Hel
11
1 / 0 / 2
6,016
602
3,007
2,882
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Soujha
Cernunnos
10
2 / 0 / 5
6,219
622
6,589
6,347
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 0 / 4
5,643
564
3,786
6,316
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dingyzeira
Awilix
6
0 / 2 / 2
4,469
447
2,857
6,460
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Emedezada
Chronos
8
0 / 4 / 1
4,807
481
4,051
7,129
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
10
1 / 1 / 0
5,815
582
2,481
4,731
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
TFBugha
Kali
7
2 / 4 / 1
5,265
527
1,671
9,868
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
hue_mil-gral
Amaterasu
10
0 / 1 / 0
5,446
545
1,856
8,123
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
1
2.5
W
Bacchus
 
Bacchus
5
3
4
2.33
L
Awilix
Dingyzeira
Awilix
0
2
2
0.5
L
Chronos
Emedezada
Chronos
0
4
1
0.13
W
Hel
MIIIU
Hel
1
0
2
2
L
Nu Wa
1
1
0
1
W
Cernunnos
Soujha
Cernunnos
2
0
5
4.5
L
Kali
TFBugha
Kali
2
4
1
0.63
W
2
0
4
4
L
Amaterasu
hue_mil-gral
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
12,916
30,625
Taken
36,311
14,103
Mitigated
17,718
16,664
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,493
1,525
0
4,582
5,909
2,456
0
182
5,727
0
44,600
W
Bacchus
 
Bacchus
6,509
1,207
0
3,218
9,171
5,968
0
1,878
7,293
24,484
1,386
L
Awilix
Dingyzeira
Awilix
2,857
1,127
0
500
6,460
2,137
0
1,354
5,106
0
22,283
L
Chronos
Emedezada
Chronos
4,051
1,739
0
1,820
7,129
2,743
0
2,436
4,693
25,822
2,629
W
Hel
MIIIU
Hel
3,007
197
1,058
1,697
2,882
1,022
0
1,138
1,744
43,714
0
L
Nu Wa
2,481
476
0
818
4,731
1,764
0
2,531
2,200
44,181
0
W
Cernunnos
Soujha
Cernunnos
6,589
3,131
0
3,021
6,347
2,479
450
2,372
3,975
0
43,540
L
Kali
TFBugha
Kali
1,671
590
363
3,296
9,868
7,521
0
2,888
6,936
0
15,016
W
3,786
1,314
0
3,088
6,316
2,178
0
705
5,611
0
30,014
L
Amaterasu
hue_mil-gral
Amaterasu
1,856
1,446
0
3,769
8,123
3,553
0
0
7,576
0
35,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,495
Gold Earned
25,802
330
Minions Killed
291
0
Camps Cleared
0
979,798
Distance Traveled
969,819
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,363
636
78
8
0
190,228
3
W
Bacchus
6,254
625
33
3
0
201,826
5
L
Awilix
4,469
447
42
4
0
184,193
1
L
Chronos
4,807
481
54
5
0
186,829
2
W
Hel
6,016
602
81
8
0
204,200
4
L
Nu Wa
5,815
582
94
9
0
176,663
0
W
Cernunnos
6,219
622
73
7
0
175,057
3
L
Kali
5,265
527
18
2
0
209,120
1
W
Ullr
5,643
564
65
7
0
208,487
3
L
Amaterasu
5,446
545
83
8
0
213,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role