Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
UmFanho
Sylvanus
Level 127
God Stats
21W - 33L
1,417 SR
Queue Stats
347W - 357L
1,564 Elo+
Solo
Team Averages
Level 128
1,483 SR
1,513 Elo+

VS

Team Averages
Level 100
1,493 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Marinhobd
Xbalanque
Level 116
God Stats
27W - 31L
1,463 SR
Queue Stats
103W - 120L
1,418 Elo+
Solo
Chaac
Chaac
Tvãsk8Rodrisson
Chaac
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,439 Elo+
Solo
Ne Zha
Ne Zha
XXguietooXX
Ne Zha
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
131W - 173L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
5 / 0 / 2
5,589
621
3,329
5,380
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
9
2 / 0 / 1
5,549
617
2,729
6,720
3,252
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
 
Scylla
8
0 / 0 / 6
5,088
565
1,336
3,579
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
9
2 / 0 / 4
4,938
549
5,412
4,949
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
UmFanho
Sylvanus
8
2 / 0 / 2
4,868
541
3,307
3,861
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,501
500
2,655
5,673
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
 
Scylla
6
0 / 3 / 0
4,006
445
2,285
4,567
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
Marinhobd
Xbalanque
4
0 / 2 / 0
3,610
401
3,220
4,994
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 0 / 0
3,486
387
768
2,991
1,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
6
0 / 5 / 0
3,905
434
1,543
6,635
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
2
6
W
Tyr
 
Tyr
2
0
1
2.5
W
Scylla
 
Scylla
0
0
6
3
W
Chiron
 
Chiron
2
0
4
4
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Scylla
 
Scylla
0
3
0
0
L
Xbalanque
Marinhobd
Xbalanque
0
2
0
0
L
0
0
0
0
W
Sylvanus
UmFanho
Sylvanus
2
0
2
3
L
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
10,471
24,489
Taken
24,860
9,470
Mitigated
6,990
12,138
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,329
891
0
3,062
5,380
1,811
0
888
4,492
0
24,697
W
Tyr
 
Tyr
2,729
79
0
2,632
6,720
3,252
0
0
6,720
0
34,136
W
Scylla
 
Scylla
1,336
191
0
1,000
3,579
1,060
496
1,238
2,341
20,688
0
W
Chiron
 
Chiron
5,412
2,440
879
1,459
4,949
1,482
325
159
4,790
0
29,412
L
Danzaburou
 
Danzaburou
2,655
1,023
0
1,751
5,673
1,909
0
389
5,284
0
28,361
L
Scylla
 
Scylla
2,285
345
0
510
4,567
1,028
0
1,058
3,509
17,047
0
L
Xbalanque
Marinhobd
Xbalanque
3,220
1,130
174
1,497
4,994
1,361
0
1,214
3,780
0
14,531
L
768
138
0
1,155
2,991
1,059
0
638
2,353
0
3,297
W
Sylvanus
UmFanho
Sylvanus
3,307
1,640
890
2,216
3,861
1,865
813
0
3,861
17,971
8,379
L
Ne Zha
1,543
861
0
192
6,635
1,633
0
854
5,781
0
15,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
19,508
242
Minions Killed
125
0
Camps Cleared
0
855,121
Distance Traveled
637,442
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,589
621
43
5
0
193,911
1
W
Tyr
5,549
617
61
7
0
191,620
1
W
Scylla
5,088
565
55
6
0
171,815
4
W
Chiron
4,938
549
26
3
0
164,386
1
L
Danzaburou
4,501
500
37
4
0
153,664
1
L
Scylla
4,006
445
27
3
0
132,325
0
L
Xbalanque
3,610
401
19
2
0
96,068
0
L
Chaac
3,486
387
8
1
0
77,380
1
W
Sylvanus
4,868
541
57
6
0
133,389
2
L
Ne Zha
3,905
434
34
4
0
178,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role