Player Matchup

Scylla
Scylla
GirlsCantAim
Scylla
Level 29
God Stats
9W - 0L
1,690 SR
Queue Stats
104W - 11L
1,933 Elo+
Party 2
Da Ji
Da Ji
Warsaw1944LUL
Da Ji
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 1L
2,012 Elo+
Party 2
Fenrir
Fenrir
opressedminority
Fenrir
Level 44
God Stats
10W - 0L
1,891 SR
Queue Stats
70W - 13L
1,870 Elo+
Party 2
Team Averages
Level 26
1,693 SR
1,938 Elo+

VS

Team Averages
Level 72
1,362 SR
1,139 Elo+
Chang'e
Chang'e
Albertby13
Chang'e
Level 62
God Stats
0W - 2L
1,234 SR
Queue Stats
19W - 60L
1,202 Elo+
Party 1
Kali
Kali
G2ALVARITO
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 52L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
javi858
Cthulhu
Level 48
God Stats
2W - 5L
1,353 SR
Queue Stats
4W - 27L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 2 / 16
10,773
718
21,050
10,515
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
14 / 2 / 3
12,568
838
20,043
15,448
8,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 14
10,272
685
11,380
16,713
11,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Albertby13
Chang'e
14
2 / 6 / 3
9,628
642
8,745
16,672
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 7 / 3
11,109
741
5,986
21,976
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
javi858
Cthulhu
13
0 / 5 / 6
9,799
653
8,219
21,014
21,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
18
Kills
5
6
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Albertby13
Chang'e
2
6
3
0.58
L
3
7
3
0.64
W
Scylla
2
2
16
5
W
14
2
3
7.75
L
Cthulhu
javi858
Cthulhu
0
5
6
0.6
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
22,950
42,676
Taken
59,662
24,462
Mitigated
37,129
7,688
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Albertby13
Chang'e
8,745
641
1,416
3,104
16,672
5,416
35
4,143
11,819
34,644
0
L
5,986
2,195
0
5,047
21,976
9,868
0
8,731
12,256
0
27,993
W
Scylla
21,050
3,663
0
1,577
10,515
4,609
562
4,730
5,785
50,604
0
W
20,043
7,483
0
1,460
15,448
8,180
1,779
7,229
8,219
0
57,736
L
Cthulhu
javi858
Cthulhu
8,219
800
322
1,522
21,014
21,845
0
7,032
13,174
22,660
0
W
11,380
3,044
0
4,651
16,713
11,673
953
5,165
10,787
0
26,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,613
Gold Earned
30,536
148
Minions Killed
119
0
Camps Cleared
0
841,509
Distance Traveled
777,433
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,628
642
41
3
0
242,203
1
L
Kali
11,109
741
48
3
0
282,573
3
W
Scylla
10,773
718
63
4
0
264,971
2
W
Da Ji
12,568
838
64
4
0
281,944
5
L
Cthulhu
9,799
653
30
2
0
252,657
0
W
Fenrir
10,272
685
21
1
0
294,594
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role