Player Matchup

Bellona
Bellona
HarD-LiiGhT
Bellona
Level 160
God Stats
15W - 7L
1,653 SR
Queue Stats
834W - 657L
1,432 Elo+
Party 1
Kali
Kali
KeNPaTchiii
Kali
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,322 Elo+
Party 1
Persephone
Persephone
jejoueadofus111
Persephone
Level 85
God Stats
7W - 9L
1,397 SR
Queue Stats
168W - 172L
1,405 Elo+
Party 3
Kumbhakarna
Kumbhakarna
marcDutrou
Kumbhakarna
Level 68
God Stats
5W - 8L
1,334 SR
Queue Stats
198W - 210L
1,425 Elo+
Party 3
Izanami
Izanami
xxxFEJMONxxx
Izanami
Level 140
God Stats
2W - 2L
1,413 SR
Queue Stats
71W - 77L
1,402 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,397 Elo+

VS

Team Averages
Level 39
1,541 SR
1,444 Elo+
Odin
Odin
 
Odin
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AuCalmeZer
Bacchus
Level 68
God Stats
4W - 6L
1,287 SR
Queue Stats
11W - 19L
1,215 Elo+
Party 2
Neith
Neith
Hummytralala
Neith
Level 3
God Stats
4W - 2L
1,727 SR
Queue Stats
8W - 8L
1,666 Elo+
Party 2
Ymir
Ymir
Staciasmanobybys
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,494 Elo+
Party 4
Izanami
Izanami
zuzumba
Izanami
Level 56
God Stats
3W - 2L
1,690 SR
Queue Stats
4W - 9L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HarD-LiiGhT
Bellona
14
7 / 2 / 2
8,195
683
10,032
9,338
7,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 0 / 1
6,670
556
1,547
5,124
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
jejoueadofus111
Persephone
13
2 / 0 / 3
7,576
631
2,628
2,946
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
marcDutrou
Kumbhakarna
9
0 / 1 / 3
5,724
477
1,800
11,493
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
xxxFEJMONxxx
Izanami
11
1 / 2 / 4
6,016
501
5,884
9,190
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 2 / 2
5,910
493
5,177
9,648
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
AuCalmeZer
Bacchus
7
1 / 2 / 0
5,264
439
390
8,085
4,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,627
469
1,468
4,274
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 0
5,862
489
4,149
8,668
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
zuzumba
Izanami
9
2 / 3 / 1
5,785
482
10,928
6,794
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
L
Bacchus
AuCalmeZer
Bacchus
1
2
0
0.5
W
Bellona
HarD-LiiGhT
Bellona
7
2
2
4
L
0
2
0
0
W
3
0
1
3.5
L
1
4
0
0.25
W
Persephone
jejoueadofus111
Persephone
2
0
3
3.5
W
Kumbhakarna
marcDutrou
Kumbhakarna
0
1
3
1.5
W
Izanami
xxxFEJMONxxx
Izanami
1
2
4
1.5
L
Izanami
zuzumba
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
22,112
38,091
Taken
37,469
21,025
Mitigated
19,559
15,487
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,177
1,112
0
1,820
9,648
6,618
145
1,830
7,818
0
24,754
L
Bacchus
AuCalmeZer
Bacchus
390
120
0
690
8,085
4,520
0
0
8,085
23,122
0
W
Bellona
HarD-LiiGhT
Bellona
10,032
3,975
0
3,858
9,338
7,251
0
3,852
5,170
0
57,932
L
1,468
712
0
537
4,274
1,945
196
2,000
2,274
0
28,244
W
1,547
575
0
2,653
5,124
2,408
0
367
4,753
0
35,691
L
4,149
1,829
0
250
8,668
4,543
0
0
8,668
32,510
0
W
Persephone
jejoueadofus111
Persephone
2,628
191
0
707
2,946
947
0
0
2,946
56,378
0
W
Kumbhakarna
marcDutrou
Kumbhakarna
1,800
479
0
4,030
11,493
7,683
0
0
11,493
11,928
0
W
Izanami
xxxFEJMONxxx
Izanami
5,884
4,313
0
4,239
9,190
2,736
0
0
9,190
0
49,235
L
Izanami
zuzumba
Izanami
10,928
7,050
0
2,050
6,794
1,933
971
598
6,196
0
48,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
28,448
382
Minions Killed
277
0
Camps Cleared
0
1,136,556
Distance Traveled
1,024,646
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,910
493
33
3
0
230,750
4
L
Bacchus
5,264
439
41
3
0
166,971
0
W
Bellona
8,195
683
112
9
0
237,062
6
L
Neith
5,627
469
57
5
0
201,815
0
W
Kali
6,670
556
72
6
0
214,552
0
L
Ymir
5,862
489
73
6
0
231,393
3
W
Persephone
7,576
631
107
9
0
228,457
3
W
Kumbhakarna
5,724
477
10
1
0
230,920
2
W
Izanami
6,016
501
81
7
0
225,565
0
L
Izanami
5,785
482
73
6
0
193,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role